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Taichi Yamashita – ProQuest LLC, 2021
This dissertation reports on the evaluation of a computer-mediated collaborative animation description task, where synchronous corrective feedback (SCF) serves as the primary source for grammar learning. The evaluation was conducted in an English-as-a-Second-Language (ESL) writing program at a large research university in the United States. Using…
Descriptors: Computer Mediated Communication, Computer Assisted Instruction, Writing Instruction, Collaborative Writing
Wang, Wei; Dorans, Neil J. – ETS Research Report Series, 2021
Agreement statistics and measures of prediction accuracy are often used to assess the quality of two measures of a construct. Agreement statistics are appropriate for measures that are supposed to be interchangeable, whereas prediction accuracy statistics are appropriate for situations where one variable is the target and the other variables are…
Descriptors: Classification, Scaling, Prediction, Accuracy
Paskevicius, Michael – Journal of Interactive Media in Education, 2021
This paper focuses on the ways educators can work within the guidelines of copyright while using digital media to develop educational content in legal and ethical ways by exploring several key contemporary trends in digital content creation. Educators need not create learning materials from scratch, as the pool of resources available via the…
Descriptors: Copyrights, Instructional Materials, Computer Uses in Education, Open Educational Resources
Breitinger, Frank; Tully-Doyle, Ryan; Przyborski, Kristen; Beck, Lauren; Harichandran, Ronald S. – Education and Information Technologies, 2021
Although cybersecurity is a major present concern, it is not a required subject in University. In response, we developed "Cyber World" which introduces students to eight highly important cybersecurity topics (primarily taught by none cybersecurity experts). We embedded it into our critical thinking Common Course (core curriculum) which…
Descriptors: College Freshmen, Computer Security, Critical Thinking, Core Curriculum
Coiro, Julie – Reading Research Quarterly, 2021
In this commentary, the author explores the tension between almost 30 years of work that has embraced increasingly complex conceptions of digital reading and recent studies that risk oversimplifying digital reading as a singular entity analogous with reading text on a screen. The author begins by tracing a line of theoretical and empirical work…
Descriptors: Electronic Publishing, Reading Processes, Heuristics, Reading Research
Tapprich, William E.; Reichart, Letitia; Simon, Dawn M.; Duncan, Garry; McClung, William; Grandgenett, Neal; Pauley, Mark A. – Biochemistry and Molecular Biology Education, 2021
The lack of an instructional definition of bioinformatics delays its effective integration into biology coursework. Using an iterative process, our team of biologists, a mathematician/computer scientist, and a bioinformatician together with an educational evaluation and assessment specialist, developed an instructional definition of the…
Descriptors: Scoring Rubrics, Definitions, Genetics, Biology
Dalkin, Sonia; Forster, Natalie; Hodgson, Philip; Lhussier, Monique; Carr, Susan M. – International Journal of Social Research Methodology, 2021
There have been several calls for more transparency in realist methods, particularly in the complex process of programme theory development and refinement. This paper will describe the way in which Computer Assisted Qualitative Data Analysis Software, specifically, NUD*IST Vivo (NVivo), was used to build and refine programme theories (using…
Descriptors: Qualitative Research, Data Analysis, Computer Software, Realism
Harriger, Alka; Harriger, Bradley; Flynn, Susan – Technology and Engineering Teacher, 2021
Now in its sixth year of implementation, the TECHFIT approach involves having individuals and teams of middle school teachers successfully complete a week-long, professional development (PD) workshop through which they acquire the essential skills that contribute to the task of innovating an exergame. An exergame is a technology-supported fitness…
Descriptors: Middle School Teachers, Faculty Development, Programming, Educational Games
Williamson, Ben – Critical Studies in Education, 2021
'Platform capitalism' and 'surveillance capitalism' describe the new business model and market form of the web. These forms of digital capitalism have begun to infuse the higher education landscape by merging with existing political demands for universities to become more data-driven, competitive, and market-focused. This article presents a case…
Descriptors: Internet, Social Systems, Business, Higher Education
Rhodes, Joni; Brook, Cheryl – Action Learning: Research and Practice, 2021
This account of practice offers practical examples of the use of reflective journaling and WhatsApping as part of a novice action learner's practice on her undergraduate degree programme. The action learning set was part of a degree apprentices programme which required the first author to complete a work-based learning module involving the…
Descriptors: Student Journals, Computer Mediated Communication, Business Administration Education, Experiential Learning
Aylward, Katie; Dahlman, Joakim; Nordby, Kjetil; Lundh, Monica – Education Sciences, 2021
Maritime user interfaces for ships' bridges are highly dependent on the context in which they are used, and rich maritime context is difficult to recreate in the early stages of user-centered design processes. Operations in Arctic waters where crews are faced with extreme environmental conditions, technology limitations and a lack of accurate…
Descriptors: Computer Simulation, Vignettes, Design, Concept Formation
Ghosh, Biswadip – Journal of Information Systems Education, 2021
Established retailers are facing growing competitive pressure from pure internet startups that are leveraging eCommerce marketplaces hosted by Amazon, Facebook, Alibaba, eBay, etc. Some traditional retailers, such as Best Buy, Macy's, and Walmart, have created an effective competitive response to these pure eCommerce startups by adapting their…
Descriptors: Retailing, Internet, Information Technology, Organizational Change
Prakash, K. R.; Santhosh, M. S.; Purushothama, G. K.; Ramya, M. V. – International Journal of Web-Based Learning and Teaching Technologies, 2021
Practical learning methodologies have become the need of the hour in the education sector, in particular in engineering education, to achieve technical competencies and skills. Advancements in web-based learning strategies have evolved over the years, and technology has played a major role in creating e-learning resources, among which remote labs…
Descriptors: Internet, Laboratories, Engineering Education, Automation
Trafí-Prats, Laura – Studies in Art Education: A Journal of Issues and Research in Art Education, 2021
In this article, I propose an affect approach to learning events concerning relations between children, popular media, and digital technology. Affect conceives learning as an aesthetic event in which particles of the world pass into bodies and transform their capacities to feel, perceive, and think. A conceptual discussion on affect and affective…
Descriptors: Humanistic Education, Children, Cartoons, Animation
Sutherland, Rebecca; Hodge, Antoinette; Chan, Esther; Silove, Natalie – International Journal of Language & Communication Disorders, 2021
Background: Despite emerging evidence of validity and reliability, speech and language therapists' (SLT) uptake of telehealth has been limited and barriers remain to the effective and confident use of this service model. The COVID-19 pandemic has caused significant disruption to essential health services, including speech and language therapy…
Descriptors: Speech Language Pathology, Allied Health Personnel, Computer Use, Health Services

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