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Yalun Zhou; Rahul Divekar – TechTrends: Linking Research and Practice to Improve Learning, 2025
The integration of design thinking with extended reality (XR) and artificial intelligence (AI) offers transformative potential for second language (L2) learning by providing immersive, interactive, and personalized experiences. Despite significant advancements in XR and AI technologies, their practical integration within formal language education…
Descriptors: Second Language Learning, Second Language Instruction, Artificial Intelligence, Computer Simulation
Hanife Gülhan Orhan Karsak; Sultan San; Ismail San – Education and Information Technologies, 2025
The objective of this study is to compare the levels of acceptance of occupational technology among police officers and middle school teachers in the Eastern Anatolia region of Turkey. Analyses based on the UTAUT2 model evaluated the impact of demographic variables, including gender, occupation, age, and tenure, on technology acceptance processes.…
Descriptors: Computer Attitudes, Positive Attitudes, Police, Teachers
Feng Feng; Wenxia Yang – Education and Information Technologies, 2025
The emergence of digital game types has opened up significant opportunities to facilitate language acquisition through feedback provision, attracting diverse research strands to explore their potential as arenas for technology-assisted language learning. This study investigates the effects of learner-, peer-, and collaborative-regulated feedback…
Descriptors: Foreign Countries, Computer Games, Game Based Learning, Feedback (Response)
Muhammad Tajammal Munir; Prashant K. Jamwal; Bing Li; Susan Carter; Shahid Hussain – Innovations in Education and Teaching International, 2025
This paper presents a comprehensive study on the integration of 3D printing technology in biomedical robotics education with undergraduate students learning about the design of robotic systems. The research investigated the effectiveness of this new teaching strategy in enhancing students' understanding of complex engineering principles by…
Descriptors: Engineering Education, Computer Peripherals, Biomedicine, Robotics
Andreas Giannakoulas; Stelios Xinogalos – Journal of Educational Computing Research, 2025
This study critically reviews sixteen empirical studies that investigate the various difficulties that primary school students encounter while learning programming through educational games. Specifically, the challenges that students face in understanding basic programming concepts and the game elements that contribute to these difficulties, as…
Descriptors: Elementary School Students, Elementary School Teachers, Programming, Game Based Learning
Wang Jinwen; Sitthisak Champadaeng – International Journal of Education and Literacy Studies, 2025
The purpose of this research is to study (i) the history and knowledge development of papercutting in Western Henan, and (ii) the process of studying cultural heritage learning design and development of cultural and creative products. Qualitative research methods were used. Field data were collected through research documents and surveys,…
Descriptors: Foreign Countries, Paper (Material), Handicrafts, Folk Culture
Julien S. Murphy; Constance Mui – Educational Philosophy and Theory, 2025
A leading critic of the disruptive force of technology in education, Bernard Stiegler saw the counter-effects of artificial intelligence in undermining human agency, autonomy and individuality, rendering the role of education ever more critical. Stiegler believes that our goal is not to abandon technology but to focus our attention on its power…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, Writing (Composition)
Marissa R. Bamberger; Olha Ketsman; Jui-Ling Chiang; Akosua B. Poku; Kara Kennedy; Mary Sanderson; Todd D. Reeves – Journal of Educational Technology Systems, 2025
This exploratory study describes the distribution of pre-service teacher (PST) technology use for formal or informal professional learning. Additionally, it describes PSTs' self-efficacy for technology use and associated factors. Laptops and smartphones were among the most commonly used devices. Technology use for professional learning was common…
Descriptors: Educational Technology, Technology Uses in Education, Preservice Teacher Education, Preservice Teachers
Rebekah Davis; Florence Martin; Min Zhuang; Duncan Culbreth; Cigdem Meral; WeiChao Wang – Journal of Educational Technology Systems, 2025
Monitoring applications (MAs) software provides filtering and monitoring for technology management. In the fall of 2020, a southeastern state encouraged public and charter K-12 schools to use MAs by providing funding for their purchase. This was intended to protect students from online threats and self-harm during the COVID-19 pandemic, which…
Descriptors: Technology Uses in Education, COVID-19, Pandemics, Bullying
Hui-Shan Lo; Cheng-Ming Chen; Jon-Chao Hong; Ting-Fang Wu – Journal of Special Education Technology, 2025
The purpose of the current study was to develop an appropriate model to represent the relationships among the factors relating to the intention of vocational training professionals to use virtual reality vocational training systems for persons with disabilities. A questionnaire based on the theory of the value-based adoption model was used to…
Descriptors: Career and Technical Education, Computer Simulation, Students with Disabilities, Value Judgment
Kyoungsan Seo; Se-an Kim; Young June Choe; Jihyun Moon – Journal of School Nursing, 2025
The coronavirus disease 2019 pandemic drastically shifted the public health burden onto the school health system. We, therefore, explored the school nurses' experiences and needs for confronting the pandemic in school settings across Korea. This qualitative investigation enrolled 30 participants after their written consent. A written interview…
Descriptors: School Nurses, COVID-19, Pandemics, Public Health
Chih-Hung Wu; Ting-Sheng Weng; Chih-Hsing Liu – Educational Technology & Society, 2025
With the growing attention directed towards ChatGPT and its applications in education, this study explored its impact on various variables pertaining to student learning. Specifically, an integrated theoretical framework was used to investigate the factors that influence student problem-solving and critical thinking abilities when using ChatGPT…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, Learning Motivation
Dragana Martinovic, Editor; Marcel Danesi, Editor – Springer, 2025
This book focuses on the potential contributions of Artificial Intelligence (AI) for enhancing mathematics education. It includes rationales for an AI-oriented pedagogical model, such as interdisciplinarity and even sensitivity to crucial world issues, such as climate change. The chapters in this book highlight what the new age of mathematics…
Descriptors: Mathematics Instruction, Teaching Methods, Artificial Intelligence, Computer Software
Bright Asare; Francis O. Boateng – Journal of Pedagogical Research, 2025
This study aimed to examine the effect of ChatGPT usage on pre-service mathematics teachers 'selfefficacy in mathematics learning. The study further examined the mediating role of self-awareness and self-regulatory learning on the nexus between ChatGPT Usage and pre-service mathematics teachers' selfefficacy. The study adopted a survey approach…
Descriptors: Preservice Teachers, Mathematics Teachers, Teacher Education Programs, Metacognition
Ce Song – European Journal of Education, 2025
This study examines the role of AI-powered learning tools in influencing cognitive load, well-being and academic success among music education students, with a focus on technology acceptance as a key factor. Data were collected through a random sampling of 454 Chinese music students (192 males, 262 females) aged 18-24, with varying levels of…
Descriptors: Artificial Intelligence, Technology Uses in Education, Influence of Technology, Music Education

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