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Wen Huang; Candace Walkington; Mitchell J. Nathan – Grantee Submission, 2023
This study investigates how learners collaboratively construct embodied geometry knowledge in shared VR environments. Three groups of in-service teachers collaboratively explored six geometric conjectures with various virtual objects (geometric shapes) under the guidance of a facilitator. Although all the teachers were in different physical…
Descriptors: Cooperative Learning, Geometry, Mathematics Education, Computer Simulation
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Wen Huang; Candace Walkington; Mitchell J. Nathan – International Journal of Computer-Supported Collaborative Learning, 2023
This study investigates how learners collaboratively construct embodied geometry knowledge in shared VR environments. Three groups of in-service teachers collaboratively explored six geometric conjectures with various virtual objects (geometric shapes) under the guidance of a facilitator. Although all the teachers were in different physical…
Descriptors: Cooperative Learning, Geometry, Mathematics Education, Computer Simulation
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Nandhini Priya; P. Uma Maheswari – Merrill-Palmer Quarterly: Journal of Developmental Psychology, 2023
Parents use a variety of mediation strategies, such as rule-setting, instructing, co-using, and monitoring, centered on their intentions to mediate their children's smartphone use. Common parental aims for mediation often include the facts of ensuring children's online safety and encouraging children's involvement to explore online opportunities.…
Descriptors: Parenting Styles, Computer Use, Internet, Adolescents
Joshua Vidal, Editor – Online Submission, 2023
The Outlook of emerging Technologies in Education underscored the role and implications of cutting-edge technologies, tools, innovations and trends in transforming educational systems globally. This paper, edited by Joshua Vidal, MSSc, MAEd, LPT, PhD (student), attempts to contribute to academic leaders and researchers, examines the integration of…
Descriptors: Technology Uses in Education, Educational Technology, Technological Advancement, Educational Trends
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Rehan M. Yahya; Dilan Ciftci; Aytekin Isman – Turkish Online Journal of Educational Technology - TOJET, 2023
This research designed to discover the relationship between the exposure of social media and social comparison level, taking Instagram as a model based on age, social status, educational level, job, frequency of opening Instagram daily and numbers of hours spend on the app per day as study variables to discover if there are relationships between…
Descriptors: Social Media, Females, Age Differences, Social Status
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Porter, J. – Journal of Computer Assisted Learning, 2018
Tablets have much to offer children with learning difficulties, but evidence of their effectiveness to teach academic skills is limited and cannot be easily separated from the quality of the software. This paper analyses data from 3 iterative cycles of designing an app for children with Down syndrome to support their awareness of quantity through…
Descriptors: Down Syndrome, Computer Software, Learning Problems, Handheld Devices
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Ercikan, Kadriye; Asil, Mustafa; Grover, Raman – Education Policy Analysis Archives, 2018
Student learning is increasingly taking place in digital environments both within and outside schooling contexts. Educational assessments are following suit, both to take advantage of the conveniences and opportunities that digital environments provide as well as to reflect the mediums of learning increasingly taking place in societies around the…
Descriptors: Access to Computers, Disadvantaged, Educational Assessment, Gender Differences
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Marowka, Ami – Education and Information Technologies, 2018
Python is gaining popularity in academia as the preferred language to teach novices serial programming. The syntax of Python is clean, easy, and simple to understand. At the same time, it is a high-level programming language that supports multi programming paradigms such as imperative, functional, and object-oriented. Therefore, by default, it is…
Descriptors: Computer Science Education, Programming Languages, Computer Software, Engineering Education
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Barr, R. E. – Engineering Design Graphics Journal, 2018
This paper briefly reviews the author's experiences over the past four decades in transforming the Engineering Design Graphics (EDG) curriculum. During this time, the field has seen a remarkable evolution from manual drafting to 3-D computer modeling with its many applications to engineering design and analysis. The paper will further discuss the…
Descriptors: College Freshmen, Engineering Education, Teamwork, Computer Graphics
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Fischer, Aaron J.; Schultz, Brandon K.; Collier-Meek, Melissa A.; Zoder-Martell, Kimberly A.; Erchul, William P. – International Journal of School & Educational Psychology, 2018
With recent advances in technology, several viable options now exist for school consultants to communicate with teachers via synchronous online videoconferencing (VC) without the need for specialized equipment. Unfortunately, few studies have evaluated the effectiveness of school consultation through VC, so practitioners are provided little…
Descriptors: Videoconferencing, Consultation Programs, Synchronous Communication, Computer Uses in Education
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Sicart, Miguel – American Journal of Play, 2018
The author proposes a rhetoric of computational play as a perspective for the analysis of the ludic in the Information Age. Combining concepts from the philosophy of information and postphenomenology with different theories of play, he argues that there is a play element shaping the cultural impact of computational media and that this kind of play…
Descriptors: Computer Use, Play, Computation, Information Science
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Schneider, Johannes; Bernstein, Abraham; Brocke, Jan vom; Damevski, Kostadin; Shepherd, David C. – IEEE Transactions on Learning Technologies, 2018
All methodologies for detecting plagiarism to date have focused on the final digital "outcome", such as a document or source code. Our novel approach takes the creation process into account using logged events collected by special software or by the macro recorders found in most office applications. We look at an author's interaction…
Descriptors: Plagiarism, Assignments, Programming, Computer Software
Zhou, Zheng – ProQuest LLC, 2018
Scientific disciplines including mathematics, physics, and chemistry tend to adopt online resources, including websites and web applications, to demonstrate physical experiments and simulate scientific phenomena that are hard to observe and investigate in real world. The present study examined the existing collections of the websites and web…
Descriptors: Web Sites, Physics, Demonstrations (Educational), Computer Simulation
Cash, Cynthia S. – ProQuest LLC, 2018
The purpose of this study is to explore how undergraduate students' belief in their knowledge impacts their learning while sitting behind a computer screen. While more and more traditional classrooms have computers (personal laptops or computer labs) in schools and universities, instructors strive to implement active learning strategies that…
Descriptors: Undergraduate Students, Self Efficacy, Computer Centers, Computer Literacy
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Calfa, Bruno; Banholzer, William; Alger, Monty; Doherty, Michael – Chemical Engineering Education, 2017
This paper describes a web-based suite of simulation games that have the purpose to enhance the chemical engineering curriculum with business-oriented decisions. Two simulation cases are discussed whose teaching topics include closing material and energy balances, importance of recycle streams, price-volume relationship in a dynamic market, impact…
Descriptors: Computer Simulation, Chemical Engineering, Computer Games, Energy
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