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Ali Soleymani; Maarten De Laat; Marcus Specht – Electronic Journal of e-Learning, 2025
Gamification has emerged as a promising strategy to enhance student engagement and learning outcomes in computer science education. This study uses Wenger's Value Creation Framework to evaluate and design the gamification elements in the "Answers" platform, a Professional Learning Network (PLN) developed at TU Delft. Using a…
Descriptors: Computer Science Education, Game Based Learning, Interpersonal Relationship, Student Motivation
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Troy L. Cox; Gregory L. Thompson; Steven S. Stokes – Foreign Language Annals, 2025
This study investigated the differences between the ACTFL Oral Proficiency Interview (OPI) and the ACTFL Oral Proficiency Interview - Computer (OPIc) among Spanish learners at a U.S. university. Participants (N = 154) were randomly assigned to take both tests in a counterbalanced order to mitigate test order effects. Data were analyzed using an…
Descriptors: Oral Language, Language Proficiency, Interviews, Computer Uses in Education
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Rand Al-Dmour; Hani Al-Dmour; Yazeed Al-Dmour; Ahmed Al-Dmour – Journal of International Students, 2025
In this study, we examine the role of AI-driven marketing in international student recruitment, focusing on how perceived usefulness, trust, and personalization influence decision-making. Grounded in the Technology Acceptance Model (TAM), the Trust-Based Decision-Making Model, and the Personalization--Privacy Paradox, we studied how AI-powered…
Descriptors: Foreign Students, Student Recruitment, Trust (Psychology), Privacy
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Chun-Chun Chang – Education and Information Technologies, 2025
In professional education, cultivating students' abilities in communication, cooperation, reflection, and problem solving is a crucial objective. Taking nursing student training as an example, cooperative learning involves collectively discussing the evaluation and management of first aid cases. This aims to help students comprehend their roles…
Descriptors: Professional Education, Nursing Education, Cooperative Learning, First Aid
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YeonJoo Jung; Yoonkyeong Bae – Journal of Pan-Pacific Association of Applied Linguistics, 2025
This study investigated the development of syntactic complexity in second language (L2) learner essays, focusing on how key syntactic features evolve as L2 learners practice writing through the use of an automated written corrective feedback (AWCF) tool. Using a corpus of essays written across three writing sessions, five indices of syntactic…
Descriptors: English (Second Language), Second Language Learning, Writing Instruction, Syntax
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Pablo Saiz-González; Jacob Sierra-Díaz; Jose Antonio Cecchini; Javier Fernandez-Rio – Education and Information Technologies, 2025
The use of digital technologies is a reality in the educational context. Smart boards, computers, laptops, tablets or internet connection are frequently used in education. In physical education (PE), the use of digital technology is also gaining traction. However, little is still known about which digital technologies are being used, why they are…
Descriptors: Technology Uses in Education, Physical Education, Educational Technology, Computer Oriented Programs
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Kevser Hava; Aslihan Aslan; Ziya Aslan – Malaysian Online Journal of Educational Technology, 2025
This study investigates the metaphors used by primary school students (aged 7-8) to describe Artificial Intelligence (AI), aiming to clarify their conceptual understanding of the subject. The metaphor analysis method was employed to explore how students conceptualize AI and to uncover the underlying cognitive structures influencing their…
Descriptors: Elementary School Students, Student Attitudes, Artificial Intelligence, Knowledge Level
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Özlem Ozan; Yasin Özarslan – Open Praxis, 2025
In order to create successful strategies for building adequate capacity by enhancing skills, we examined the impact of faculty members' access to technology and support, perception of distance education, self-efficacy, and error management on their digital competence using a quantitative, descriptive, and correlational design. Data were collected…
Descriptors: Teacher Competencies, Technological Literacy, Capacity Building, Distance Education
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Ciara Wigham; Cathryn Bennett – JALT CALL Journal, 2025
This study sets out to explore how trainee teachers engage with each other in an initial synchronous virtual exchange task. We adopt Gijsen's (2021) task engagement parameter of partner orientation in combination with multimodal (inter)action analysis (Norris, 2004) to investigate how different verbal and coverbal modes contribute to establishing…
Descriptors: Preservice Teachers, Learner Engagement, Synchronous Communication, Computer Mediated Communication
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Rachel Bleiman; Hwanhee Park; Aunshul Rege – Journal of Cybersecurity Education, Research and Practice, 2025
The online dating industry generated 2.98 billion USD in 2023 and is estimated to reach 3.6 billion USD by 2025. Not surprisingly, online dating platforms are rife with romance scams that cause financial damages, with estimated losses of 1.3 billion USD in 2022 alone. Additionally, victims suffer emotional and psychological harms. This paper…
Descriptors: Dating (Social), Computer Mediated Communication, Deception, Victims
Deborah J. Holtzman; Kathleen T. Jones; Charles Blankenship – American Institutes for Research, 2025
This report describes the evaluation of Lone Star AP CSP, a program developed by the National Mathematics + Science Initiative and funded by a 2019 Education Innovation and Research grant. The three-year program aimed to increase student access to and success in the Advanced Placement (AP) Computer Science Principles (CSP) course in 37 Texas high…
Descriptors: Advanced Placement Programs, Computer Science Education, High School Students, High School Teachers
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Molly R. Bowden; Julie A. Moore – Journal of Online Learning Research, 2025
The purpose of this qualitative case study was to understand teachers' rationale and practices as they establish social presence in a 100% online learning environment in a high school setting, with a specific emphasis on paralinguistic cues and symbols, such as emojis, emoticons, and Bitmoji. This case study focused on the meaning and…
Descriptors: Teacher Student Relationship, Cues, Visual Aids, High School Teachers
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Sarah L. Rodriguez; Antarjot Kaur – Journal of Hispanic Higher Education, 2025
Entrenched in whiteness and toxic masculinity, the computing field makes it difficult for Latina students to see themselves in computing careers. This phenomenological study explored computing identity development for Latina students at a Hispanic-serving community college (HSCC). Latina students emphasized the importance of leveraging competence…
Descriptors: Hispanic American Students, Females, Minority Serving Institutions, Community College Students
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Xuyan Qiu; Gavin Bui – Language Teaching Research, 2025
This study investigates the effects of pre-task planning on English as a second language (ESL) learners' engagement in oral tasks in the face-to-face real-time communication (FTF) and synchronous video-based computer-mediated communication (SvCMC) modes. A total of 36 ESL learners performed two decision-making tasks (with versus without pre-task…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Learner Engagement
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Aykut Durak; Vahide Bulut – Technology, Knowledge and Learning, 2025
The study uses the partial least squares-structural equation modeling (PLS-SEM) algorithm to predict the factors affecting the programming performance (PPE) (low, high) of the students receiving computer programming education. The participants of the study consist of 763 students who received programming education. In the analysis of the data, the…
Descriptors: Prediction, Low Achievement, High Achievement, Academic Achievement
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