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Sangmi Kang; Hyesoo Yoo; C. Victor Fung; Koji Matsunobu – Music Educators Journal, 2024
In this article, we, culture bearers and music educators, discuss ways of using East Asian virtual musical instruments to promote culturally diverse music activities in classrooms. We introduce affordable tablet-based virtual instruments (Korean "hyang-piri," Chinese "erhu," and Japanese "koto") and hands-on music…
Descriptors: Asian Culture, Musical Instruments, Music Education, Cultural Awareness
Muhammad Aliman; Sumarmi; Silvia Marni – Journal of Social Studies Education Research, 2024
The purpose of this study is to determine the spatial thinking ability of high school students using indicators from Sharpe-Huynh model. These indicators include analysis, spatial interaction, scale, representation, comprehensiveness, and application. Furthermore, this study examined the effect of Earthcomm learning on student's spatial thinking…
Descriptors: Spatial Ability, Thinking Skills, Skill Development, Earth Science
Chris Edwards; Abigail M. A. Love; Sandra C. Jones; Ru Ying Cai; Boyd Thai Hoang Nguyen; Vicki Gibbs – Autism: The International Journal of Research and Practice, 2024
Autism disclosure can be a complicated decision that autistic people experience. Positive outcomes can include feelings of acceptance and support, but negative outcomes can include stigma and discrimination. Although a surge in research on this topic has led to more understanding around autism disclosure, the methodologies used may have limited…
Descriptors: Autism Spectrum Disorders, Self Disclosure (Individuals), Social Media, Knowledge Level
Paulina Pui Yun Wong; Gary Wai Chung Wong; Piyasuda Pangsapa; Daniel Jiandong Shen – Electronic Journal of e-Learning, 2024
The use of the metaverse in education has gained increasing attention as a potential supplement to traditional teaching methods. This study aimed to investigate the impact of experiential learning on students' intent to use metaverse learning platforms and to explore how the metaverse can support these approaches. The study included participants…
Descriptors: Computer Simulation, Educational Strategies, Experiential Learning, Game Based Learning
Giovanna Valori; Belén Giacomone; Veronica Albanese; Natividad Adamuz-Povedano – International Journal of Mathematical Education in Science and Technology, 2024
The combined use of origami and dynamic geometry software has recently appeared in mathematics education to enrich students' geometric thinking. The objective of this research is to study the roles played by the interaction of two artifacts, paper folding and GeoGebra, in a construction-proving problem as well as its generalization in the…
Descriptors: Educational Technology, Manipulative Materials, Computer Software, Geometry
Daniel Doz; Mitja Krajncan; Matija Jenko; Matej Vukovic – TechTrends: Linking Research and Practice to Improve Learning, 2024
While recent research has extensively explored the potential use of Virtual Reality (VR) in educational contexts, limited knowledge exists regarding teachers' willingness to further their understanding of VR and its applications in education. Therefore, this study aims to investigate how various demographic factors and attitudes toward VR…
Descriptors: Computer Simulation, Teacher Attitudes, Teacher Characteristics, Interests
Andres Neyem; Luis A. Gonzalez; Marcelo Mendoza; Juan Pablo Sandoval Alcocer; Leonardo Centellas; Carlos Paredes – IEEE Transactions on Learning Technologies, 2024
Software assistants have significantly impacted software development for both practitioners and students, particularly in capstone projects. The effectiveness of these tools varies based on their knowledge sources; assistants with localized domain-specific knowledge may have limitations, while tools, such as ChatGPT, using broad datasets, might…
Descriptors: Computer Software, Artificial Intelligence, Intelligent Tutoring Systems, Capstone Experiences
Wenting Chen; Jianwu Gao – Computer Assisted Language Learning, 2024
While the importance of the peer feedback in second or foreign language (L2 or FL) classrooms in higher education has been increasingly recognized, empirical research on discussing peer feedback literacy from the perspective of community-based academic writing is very much in its infancy. Informed by the Community of Inquiry (CoI) framework, this…
Descriptors: Inquiry, Community Education, Feedback (Response), Computer Mediated Communication
Peace Buhwamatsiko Tumuheki; Jacques Zeelen; George Ladaah Openjuru – Journal of Adult and Continuing Education, 2024
Liberalisation of higher education in Uganda meant opening its provision to the private sector, and also running a public-private mix model at public institutions. Consequently, the composition and needs of the student population at universities have changed due to flexibility in provision of study programmes and access routes. Students who had…
Descriptors: Lifelong Learning, Nontraditional Students, Foreign Countries, Equal Education
Joe Anistranski; Karen Harper; Stephanie Zeiger – Learning Professional, 2024
Educators and researchers often think of program design and program evaluation as separate endeavors, even intentionally creating a firewall between them. But what if designers and evaluators worked together, combining their insights to strengthen both the program and the study of it? In the work of evaluating a statewide professional learning…
Descriptors: Program Design, Program Evaluation, Professional Development, State Legislation
Samar Shailendra; Rajan Kadel; Aakanksha Sharma – IEEE Transactions on Education, 2024
Contributions: An adoption framework to include generative artificial intelligence (GenAI) in the university curriculum. It identifies and highlights the role of different stakeholders (university management, students, staff, etc.) during the adoption process. It also proposes an objective approach based upon an evaluation matrix to assess the…
Descriptors: Guidelines, Artificial Intelligence, Computer Software, Technology Uses in Education
Safia Bendjebar; Yacine Lafifi – International Journal of Learning and Change, 2024
The world's nations are faced with an exceptional situation brought on by the coronavirus pandemic (COVID-19). In fact, this virus has changed our life and it has limited the number of people congregating in public places. Therefore, many institutions (states, establishments and private institutions) have taken all possible measures to effectively…
Descriptors: Foreign Countries, Teacher Attitudes, Educational Technology, Electronic Learning
Carlotta Rivella; Clara Bombonato; Chiara Pecini; Andrea Frascari; Paola Viterbori – British Journal of Educational Technology, 2024
Previous research has demonstrated the effectiveness of executive functions (EFs) training, both in computer-based and school-based formats. However, there is limited research on the combined effects of these training modalities. This study aims to assess the feasibility and preliminary efficacy of an EFs training programme for primary school…
Descriptors: Executive Function, Training, Elementary School Students, Computer Assisted Instruction
Tiziana C. Callari; Louise Moody; Ben Horan – Journal of Workplace Learning, 2024
Purpose: Virtual reality (VR) has been explored as a training and testing environment in a range of work contexts, and increasingly so in transport. There is, however, a lack of research exploring the role of VR in the training of tram drivers, and in providing an environment in which advances in tram technology can be tested safely. This study…
Descriptors: Computer Simulation, Usability, Information Technology, Job Training
M. Engin Deniz; Hacer Yildirim Kurtulus; Yagmur Kaya – Psychology in the Schools, 2024
The presence of communication within the family can be considered as a protective factor in preventing the development of mental health problems in school by acting as a buffer against mental health problems in adolescents. Thus, this study, which was designed to reveal the potential mechanisms between family communication and bi-dimensional…
Descriptors: Foreign Countries, Family Relationship, Mental Health, Adolescents

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