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Silvia Rosa; Susila Bahri; Nilma Suryani; Luli Sari Yustina – Journal of Applied Research in Higher Education, 2025
Purpose: This study investigates lecturers' challenges in guiding students' final scientific work online during the COVID-19 pandemic. It explores the impact of lecturers' digital technology proficiency on the students' ability to compile their thoughts and produce scientific work independently. Design/methodology/approach: The study involved 45…
Descriptors: College Faculty, Technological Literacy, Technology Uses in Education, Distance Education
Fabio Spano; Adam Kardos; Craig Dennis Howard – International Journal of Designs for Learning, 2025
This design case presents a gamified dictionary learning intervention for away-from-school learning. Intended to be mobile, the game features AI speech recognition for practicing English words and phrases. We also introduce a second feature--an integrated teacher dashboard that addresses issues in traditional homework--a lack of immediate feedback…
Descriptors: Gamification, Dictionaries, Artificial Intelligence, English (Second Language)
Joseph W. LaBrie; Bradley M. Trager; Sarah C. Boyle; Reed M. Morgan; Layla M. Rainosek – Journal of American College Health, 2025
Objective: This study evaluated FITSTART+, a parent-based intervention (PBI), for preventing risky drinking among first-year college students. Participants: Participants were traditional first-year students aged between 17 and 20. Method: In total, 391 eligible students completed a baseline survey and their parents were then invited to use the…
Descriptors: Drinking, Alcohol Abuse, College Freshmen, Program Evaluation
Hüseyin Ates; Cengiz Gündüzalp – Education and Information Technologies, 2025
This study examines the determinants of science teachers' intentions to adopt augmented reality-based gamification through an integrated framework that merges the General Extended Technology Acceptance Model for E-Learning (GETAMEL) with Protection Motivation Theory. The research investigates how cognitive factors, including perceived usefulness…
Descriptors: Science Teachers, Intention, Simulated Environment, Gamification
Peidi Gu; Jiaming Wu; Zui Cheng; Yu Xia; Miaoting Cheng; Yan Dong – Education and Information Technologies, 2025
Teaching computational thinking skills to novice college students via programming poses considerable challenges. It involves learning programming language syntax and commands, along with fostering higher-order skills crucial for both computational thinking proficiency and future careers. To address this, we proposed a pedagogical approach…
Descriptors: Computation, Thinking Skills, Active Learning, Student Projects
Adam A. Aguiar; Jennifer Calabrese – Discover Education, 2025
This research aimed to examine the effectiveness of traditional lectures versus active lectures in introductory college biology classes composed of science and non-science majors, a topic of significant importance in the field of education. In a traditional lecture, the researcher used PowerPoint to present class content while answering direct…
Descriptors: Introductory Courses, Biology, Science Instruction, Cooperative Learning
Roxana Quintero-Manes; Camilo Vieira – Journal of Computing in Higher Education, 2025
This study had two objectives: (1) to evaluate the validity of an instrument for measuring differentiated cognitive loads in its Spanish version; and (2) to evaluate the three types of cognitive loads and their relationship with self-efficacy, self-concept, and interest in programming of students in an introductory course. Understanding and…
Descriptors: Cognitive Ability, Programming, Computer Science Education, Self Efficacy
Merve Basdogan; Ceren Gokmen; Ibrahim Akdilek – TechTrends: Linking Research and Practice to Improve Learning, 2025
This study examines the pedagogical decision-making of teacher candidates in virtual reality (VR) environments, focusing on instructional strategies, spatial interactions, and associated challenges. Using a descriptive phenomenological approach, class recordings and debriefing interviews with five U.S.-based teacher candidates were analyzed, and…
Descriptors: Decision Making, Spatial Ability, Computer Simulation, Phenomenology
Esra Betül Kölemen; Bekir Yildirim – Education and Information Technologies, 2025
This study aimed to evaluate the role of AI in preschool from the perspective of preschool teachers. The research group consisted of 101 preschool teachers. The study group was selected according to the easily accessible case sampling method, one of the purposeful sampling methods. The study was a phenomenology, which is a qualitative research…
Descriptors: Early Childhood Education, Teacher Attitudes, Opinions, Technology Uses in Education
Kaye D. Sweetser; Kalyca Lynn Becktel – Journal of Media Literacy Education, 2025
This survey (N = 579) investigated news media literacy among those likely to believe in the conspiracy theories of QAnon. Vulnerability to belief in QAnon conspiracies was predicted by a media diet of alternative media such as 4chan and SnapChat. Those vulnerable to QAnon conspiracy theories had lower news media literacy scores than those who…
Descriptors: Media Literacy, News Reporting, Misinformation, Political Attitudes
Daniel R. Fredrick; Thomas P. Corbin Jr.; Gregory VanderPyl – Athens Journal of Education, 2025
This paper analyzes essay writing in AI (ChatGPT) and high school students, focusing on their use of specific details. Discussing the writing examples from Waltzer, Cox, and Heyman's study, we employ Aristotle's rhetorical theory to explore how clarity is achieved through specificity in writing. The analysis reveals both ChatGPT and students…
Descriptors: Artificial Intelligence, Technology Integration, Computer Software, Essays
Ignacio Villagrán; Rocío Hernández; Javiera Fuentes-Cimma; Constanza Miranda; Julián Varas; Andrés Neyem; Gabriela Sepúlveda; Bárbara Catril; Patricio García; Isabel Hilliger; Eduardo Fuentes-Lopez – Journal of Computer Assisted Learning, 2025
Background: Before they graduate, higher education students must demonstrate technical skills in different procedures, where health degrees such as physiotherapy stand out for their practical nature. Procedural skill development requires students to uptake feedback continuously, which is costly in terms of time and effort. Although the…
Descriptors: Allied Health Occupations Education, Undergraduate Students, Trainees, Physical Therapy
Andrew Wiss; Mary Showstark; Kyle Dobbeck; Jennifer Pattershall-Geide; Elke Zschaebitz; Dawn Joosten-Hagye; Kirsten Potter; Erin Embry – Online Learning, 2025
This article highlights the foundational challenge of rapid interprofessional student team formation and the potential challenges that groupthink poses for newly formed teams participating in collaborative problem based learning activities. This article describes a mixed-methods study that addresses groupthink by introducing a generative…
Descriptors: Artificial Intelligence, Computer Uses in Education, Cooperative Learning, Problem Based Learning
Wangqian Fu; Tao Tao; Jingyi Wang; Zhiwei Peng; Yan Wang – Journal of Special Education Technology, 2025
Virtual reality (VR) technology provides innovative intervention means for children with autism spectrum disorder (ASD) due to its advantages of realism, flexibility, and controllability, bringing new possibilities. The application of VR technology for intervention in children with ASD has been widely explored. A total of 39 studies reviewed…
Descriptors: Computer Simulation, Technology Uses in Education, Students with Disabilities, Autism Spectrum Disorders
Xinyu Bi; Yongbin Hu; Li Li; Jinying Zhang; Xianmin Yang – Education and Information Technologies, 2025
The effectiveness of classroom management has the effect of improving the sense of accomplishment and happiness of teachers. However, many pre-service teachers have often failed to be fully prepared in terms of training, making them have a significant gap with senior educators in terms of classroom management skills. This gap raises a critical…
Descriptors: Computer Simulation, Classroom Techniques, Training, Preservice Teacher Education

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