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Nese Öztürk Gübes – International Journal of Assessment Tools in Education, 2025
The Trends in International Mathematics and Science Study (TIMSS) was administered via computer, eTIMSS, for the first time in 2019. The purpose of this study was to investigate item block position and item format effect on eighth grade mathematics item easiness in low- and high-achieving countries of eTIMSS 2019. Item responses from Chile, Qatar,…
Descriptors: Foreign Countries, International Assessment, Achievement Tests, Mathematics Achievement
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Carla B. Brigandi; Karen E. Rambo-Hernandez; Jiangmei Yuan; Maryann R. Hebda; Robin Spitznogle; Remeri Mestemacher-McClanahan; Sarah Wilson – Gifted Child Today, 2025
Code.org is a leading non-profit organization providing professional learning (PL) for K-12 teachers across the United States to advance computer science (CS) education. While PL is known to improve teaching practices and student outcomes in general education, CS, and gifted education, limited research has specifically examined how CS-focused PL…
Descriptors: Faculty Development, Elementary School Teachers, Secondary School Teachers, Gifted Education
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Maya Usher; Noga Reznik; Gilad Bronshtein; Dan Kohen-Vacs – Journal of Learning Analytics, 2025
Computational thinking (CT) is a critical 21st-century skill that equips undergraduate students to solve problems systematically and think algorithmically. A key component of CT is computational creativity, which enables students to generate novel solutions within programming constraints. Humanoid robots are increasingly explored as promising…
Descriptors: Computation, Thinking Skills, Creativity, Robotics
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Katerina Nerantzaki; Polykarpos Meladianos – Journal of Interactive Learning Research, 2025
Virtual reality (VR) technology has greatly expanded its role in education. It provides immersive experiences that enhance learning across various disciplines. Understanding the role of emotions in technology-based learning environments is crucial for improving educational outcomes. This study aimed to explore how VR environments evoke university…
Descriptors: Computer Simulation, Technology Uses in Education, Emotional Response, Undergraduate Students
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Collin A. Webster; Diana Mîndrila; Anthony D. Murphy; Ivana Banicevic; Dušan Peric; Dragan Stankic; Željko Banicevic – Psychology in the Schools, 2025
Health behavior, mental health, and school satisfaction are associated in school-aged youth. However, most previous research examining such associations does not account for unique groupings of these variables based on person-centered analyses. This study examined student mental health profiles and their association with health behaviors and…
Descriptors: Foreign Countries, International Schools, Elementary School Students, Mental Health
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Hasan Alisoy; Zarifa Sadigzade – Educational Process: International Journal, 2025
Background/purpose: This study provides a comparative review of mobile applications and traditional classroom methods in English vocabulary acquisition. It explores whether mobile-assisted vocabulary learning (MAVL) results in better retention, engagement, and productive vocabulary use among ESL learners. The study also aims to identify underlying…
Descriptors: Vocabulary Development, Handheld Devices, Computer Oriented Programs, Electronic Learning
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Rajkishore Roul; Ramakanta Mohalik – Journal of Educational Technology, 2025
Engaging students in learning activities is the main responsibility of teacher. The responsibility becomes more challenging when we approach the teaching and learning process through an online platform. Students at all levels, from elementary schools to graduate need to have some specific engagement arrangements in virtual or online platform for…
Descriptors: Literature Reviews, Elementary Secondary Education, Higher Education, Learner Engagement
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Jaime Bauer Malandraki; Jennine Bryan; Dawn Wetzel; Allison Schaser; Bruce A. Craig; Georgia A. Malandraki – Teaching and Learning in Communication Sciences & Disorders, 2025
The purpose of this project was to examine the impact of a novel hybrid computer-based dysphagia simulation training on student confidence and clinical decision-making in the area of adult dysphagia. We developed a pilot SBT database, including computer-based simulations utilizing real-life actors who simulated standardized adult patients with…
Descriptors: Physical Disabilities, Motor Reactions, Intervention, Computer Simulation
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Siska Wati Dewi Purba; Bertha Natalina Silitonga; John Jackson Yang – Turkish Online Journal of Distance Education, 2025
The rapid advancement of artificial intelligence (AI) is pervasive across numerous fields, including education. However, previous literature reviews have not thoroughly examined the current trends in research design pertaining to AI-assisted learning, nor have they sufficiently addressed the roles of AI applications and teachers within this…
Descriptors: Literature Reviews, Meta Analysis, Artificial Intelligence, Educational Trends
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Aisha Alkaabi; Hiba Naccache; Mayamin Altaee; Ahmad Alsaii – International Journal of Technology in Education, 2025
This study investigates the impact of virtual reality (VR) on mathematics education, focusing on pre-service teachers' perceptions and learning outcomes at Qatar University. Employing a mixed-methods approach, the research explores VR's potential to enhance comprehension and engagement in mathematics instruction. A cohort of 60 pre-service…
Descriptors: Foreign Countries, Mathematics Education, Computer Simulation, Technology Uses in Education
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Noris Barajas Motta; Andres Chiappe; Fabiola Mabel Sáez Delgado – Journal of Research in Special Educational Needs, 2025
In the context of Education 4.0, inclusive teacher training must not only address enduring pedagogical and institutional barriers but also respond to emerging technological challenges and opportunities--particularly those posed by artificial intelligence (AI). Following PRISMA guidelines, this study presents a systematic literature review of 103…
Descriptors: Artificial Intelligence, Technology Uses in Education, Teacher Education, Inclusion
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Cynthia Pinheiro Santiago; Antonio Rodrigo dos Santos Silva; José Wally Mendonça Menezes; Francisco José Alves de Aquino – Informatics in Education, 2025
The introductory programming disciplines, which include the teaching of algorithms and computational logic, have high failure and dropout rates. Developing Computational Thinking in students can contribute to learning programming fundamentals by building algorithmic and problem-solving skills. However, keeping students engaged in training such…
Descriptors: Gamification, Self Determination, Computation, Thinking Skills
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Andreas Frey; Christoph König; Aron Fink – Journal of Educational Measurement, 2025
The highly adaptive testing (HAT) design is introduced as an alternative test design for the Programme for International Student Assessment (PISA). The principle of HAT is to be as adaptive as possible when selecting items while accounting for PISA's nonstatistical constraints and addressing issues concerning PISA such as item position effects.…
Descriptors: Adaptive Testing, Test Construction, Alternative Assessment, Achievement Tests
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Gabriella Colajanni; Alessandro Gobbi; Marinella Picchi; Alice Raffaele; Eugenia Taranto – INFORMS Transactions on Education, 2025
In this paper, we finish describing the project and the experimentation of "Ricerca Operativa Applicazioni Reali" (ROAR; in English, Real Applications of Operations Research), a three-year project for higher secondary schools. ROAR is composed of three teaching units addressed to grades 10, 11, and 12, respectively. To improve students'…
Descriptors: Operations Research, High School Students, Grade 12, STEM Education
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Xiuxiu Tang; Yi Zheng; Tong Wu; Kit-Tai Hau; Hua-Hua Chang – Journal of Educational Measurement, 2025
Multistage adaptive testing (MST) has been recently adopted for international large-scale assessments such as Programme for International Student Assessment (PISA). MST offers improved measurement efficiency over traditional nonadaptive tests and improved practical convenience over single-item-adaptive computerized adaptive testing (CAT). As a…
Descriptors: Reaction Time, Test Items, Achievement Tests, Foreign Countries
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