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Erica Barnes; Jaime Puccioni; Abigail Ferris – Language and Literacy Spectrum, 2025
Students in U.S. elementary schools continue to experience difficulty learning to read, with some attributing these difficulties to a lack of alignment with the Science of Reading (SOR). Social media plays a prominent role in disseminating information about the SOR, serving as a platform for discussion and debate that reflects many tenets of…
Descriptors: Social Media, Reading Research, Faculty Development, Computer Mediated Communication
Banban Li; Wenhan Shen; Yue Ding; Miroslaw Pawlak; Mariusz Kruk – Language Teaching Research Quarterly, 2025
Mobile apps have surged in popularity, enhancing the effectiveness of more traditional second or foreign language (L2) teaching and enabling independent L2 learning. Drawing on control-value theory, the present research examined the role of students' control-value appraisals in enhancing behavioral engagement via enjoyment and boredom in specific…
Descriptors: Foreign Countries, Handheld Devices, Computer Oriented Programs, Electronic Learning
Jing Chen; Nur Azlina Mohamed Mokmin; Qi Shen; Hanjun Su – Education and Information Technologies, 2025
The History of Design course is a foundational component for art and design students; however, many students perceive it as abstract and unengaging, mainly due to its highly conceptual nature and traditional lecture-based teaching methods. To address these challenges, this study investigates the impact of AI-generated virtual instructors and a…
Descriptors: Artificial Intelligence, Technology Uses in Education, Design, Computer Simulation
Olaperi Okuboyejo; Sigrid Ewert; Ian Sanders – ACM Transactions on Computing Education, 2025
Regular expressions (REs) are often taught to undergraduate computer science majors in the Formal Languages and Automata (FLA) course; they are widely used to implement different software functionalities such as search mechanisms and data validation in diverse fields. Despite their importance, the difficulty of REs has been asserted many times in…
Descriptors: Automation, Feedback (Response), Error Patterns, Error Correction
Dorian Stoilescu; Andreea Molnar – ACM Transactions on Computing Education, 2025
This article explores differences between women's and men's views on teaching and learning in undergraduate computer science studies at a Canadian university. The research focuses on perceptions and experiences about learning activities and teaching computer science and how students and teachers view these aspects as valuable for these activities.…
Descriptors: Foreign Countries, Undergraduate Students, Computer Science Education, Preferences
Stefanie Beninger; Alex Reppel; Julie Stanton; Forrest Watson – Journal of Marketing Education, 2025
The emergence of generative AI (GenAI) has illustrated that higher education needs to adapt to the technology. Its speed of evolution requires that we adequately prepare students for an ever-changing landscape. Toward achieving that aim, we draw on the concept of interpretive flexibility, where the interpretations, uses, and outcomes of a new…
Descriptors: Business Education, Marketing, Artificial Intelligence, Computer Software
Muhammad Syarifuddin Rahman; Abdurahman Hamid; Asmaun – International Journal of Education in Mathematics, Science and Technology, 2025
This research aims to explore both the individual and combined relationships between the use of GeoGebra and productive disposition with students' strategic competence. The use of GeoGebra involves teacher-led activities designed to assist students in managing and engaging with learning, serving as a tool to enhance mathematics learning outcomes.…
Descriptors: Learning Strategies, Computer Software, Measurement Techniques, Teaching Methods
From Virtual to Reality: Evaluating Student Attitudes through VR Dissection Preparations--A Use Case
Sarah Shine; Julia Warznie; Guoli Zhou; John Zubek – Advances in Physiology Education, 2025
Animal dissections have long been central to anatomy and physiology education, despite their costs, safety issues, and ethical concerns. Alternatives like computer-based simulations and synthetic models often fail to replicate the authentic experience of live dissections. Virtual reality (VR) offers an immersive, interactive alternative that…
Descriptors: Computer Simulation, Anatomy, Physiology, Science Instruction
Aan Nurhasanah; Eko Handoyo; Arif Widiyatmoko; Rusdarti Rusdarti – International Journal on Social and Education Sciences, 2025
This study aims to explore the effectiveness of digital-based learning media innovation in improving students' motivation and learning outcomes in Natural and Social Sciences (IPAS) subjects at elementary school level. The research approach used is qualitative with a case study method on fifth grade students at an elementary school in Indonesia.…
Descriptors: Elementary School Students, Grade 5, Elementary School Science, Student Motivation
Michaeline Jensen; Michelle Y. Martin Romero; Morgan T. Brown; Mariani Weinstein; Michele Chan; Gabriela Livas Stein – Journal of Adolescent Research, 2025
The present study explores the ways Black/African American emerging adult college students (ages 18-20) and their caregivers engage in racial-ethnic socialization via mobile communication technologies, within the context of a minority-serving 4-year university in the Southeastern US. Qualitative integrative analysis of focus groups (N = 12…
Descriptors: African American Students, College Students, Handheld Devices, Caregivers
M. Anthony Dass; M. P. M. Pramod Kumar – International Journal of Technology and Design Education, 2025
The rise of digital technologies, on one hand, has transformed the way learners interact with digital environments. On the other hand, we witness the digital divide and biases associated with it. This calls for a redefinition of digital citizenship. This prompted us to develop the Critical Digital Citizenship (CDC) Scale to assess school teachers'…
Descriptors: Test Construction, Test Validity, Teacher Competencies, Technology Uses in Education
Pisut Pongchaikul; Pornpun Vivithanaporn; Nanthicha Somboon; Jitpisuth Tantasiri; Thanyarat Suwanlikit; Amornrat Sukkul; Taddaw Banyen; Athinan Prommahom; Samart Pakakasama; Artit Ungkanont – Journal of Academic Ethics, 2025
The COVID-19 pandemic significantly impacted medical education, causing a shift towards online learning. However, this transition posed challenges in administering online assessments, particularly in proctoring and detecting academic misconduct. This study aimed to investigate the prevalence of academic misconduct among medical students during…
Descriptors: COVID-19, Pandemics, Medical Education, Online Courses
Soern Finn Menning; Giovanna Caetano-Silva; Karin Murris – European Early Childhood Education Research Journal, 2025
This paper offers a creative methodology for co-creating and analysing data when conducting research with children, families and practitioners in the early years. Instead of relying heavily on either adult observation or language when, for example, interviewing children, we propose the method of choreographed visual montage. We show the novelty…
Descriptors: Research Methodology, Data Collection, Data Analysis, Visual Aids
Marko Telenius; Tuike Iiskala; Eero Laakkonen; Marja Vauras – Journal of Research in Science Teaching, 2025
The present study examines the interconnectedness of spontaneous scientific argumentation and socially shared metacognitive regulation (SSMR) during a collaborative inquiry in which students are tasked with working in a virtual learning environment for marine biological issues. From a larger dataset of 39 groups, four small student groups were…
Descriptors: Science Process Skills, Persuasive Discourse, Metacognition, Small Group Instruction
Shu-Wei Liu; Hung-Yu Chan; Huei-Tse Hou – Educational Technology Research and Development, 2025
The current monument guide teaching has proven to have many challenges, as the learning effectiveness may be reduced by external interference in the real guide activities, and online approaches may cause the problem of insufficient interaction. This study integrated role-playing and multi-dimensional scaffolding theories to develop a remote…
Descriptors: Role Playing, Computer Games, Educational Games, Scaffolding (Teaching Technique)

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