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Charsky, Dennis – Journal of Visual Literacy, 2023
The purpose of this position paper in to provide guidance on the creation and utilization of infographics for learning and instruction. The paper includes practical insights and provides a framework for the creation of infographics. The framework can be used by educators to create their own infographics for instructional and visual literacy…
Descriptors: Visual Aids, Instructional Materials, Best Practices, Material Development
Denizli-Gulboy, Hicran; Genc-Tosun, Derya; Gulboy, Emrah – International Journal of Developmental Disabilities, 2023
The purpose of this study was to determine whether the augmented reality in children with autism spectrum disorder is an evidence-based practice. For this purpose, a systematic literature review was conducted for determining research that implemented the augmented reality. The review followed the Preferred Reporting Items for Systematic reviews…
Descriptors: Computer Simulation, Evidence Based Practice, Students with Disabilities, Autism Spectrum Disorders
Obeng, Asare Yaw – Cogent Education, 2023
The learning processes have been significantly impacted by technology. Numerous learners have adopted technology-based learning systems as the preferred form of learning. It is then necessary to identify the learning styles of learners to deliver appropriate resources, engage them, increase their motivation, and enhance their satisfaction and…
Descriptors: Predictor Variables, Cognitive Style, Electronic Learning, College Freshmen
Ogunseiju, Omobolanle R.; Akanmu, Abiola A.; Bairaktarova, Diana; Bowman, Doug A.; Jazizadeh, Farrokh – Journal of Civil Engineering Education, 2023
This study presents a between- and within-subjects quasi-experiment that investigated the impact of interactive holographic scenes (virtual environment) on learning sensing technologies such as laser scanners, drones, radiofrequency identification devices, and inertial measurement units. To achieve this, the study assessed students' semester…
Descriptors: Technology Uses in Education, Computer Simulation, Interaction, Engineering Education
Bansal, Suhans; Garg, Naval; Singh, Jagvinder – International Journal of Educational Management, 2023
Purpose: This study aims to examine the psychometric properties of the Cyberbullying Attitude Scale (CBAS) in Indian college students with the help of two independent studies. Design/methodology/approach: The first study investigated the factorial validity of the scale using exploratory factor analysis (EFA) and confirmatory factor analysis (CFA),…
Descriptors: Psychometrics, Bullying, Computer Mediated Communication, Student Attitudes
Garcia, Manuel B.; Nadelson, Louis S.; Yeh, Andy – International Journal of Child Care and Education Policy, 2023
Field trips are steadily declining due to limited funding, time constraints, safety concerns, and other logistical issues. Many schools are resorting to a virtual field trip (VFT), especially when education is disrupted due to public health concerns, natural disasters, or other unforeseen significant events. Virtual reality as a common form of VFT…
Descriptors: Video Technology, Computer Simulation, Field Trips, Elementary School Students
Vasil'ev, Yuriy L.; Dydykin, Sergey S.; Kashtanov, Artem D.; Molotok, Ekaterina V.; Lyakisheva, Alexandra A.; Kytko, Olesya V.; Kapitonova, Marina; Vorobyov, Alexandr A.; Litvina, Ekaterina V.; Filimonov, Vladimir I.; Bezhin, Alexandr I.; Kolsanov, Alexandr V. – Anatomical Sciences Education, 2023
Anatomy is increasingly taught using computer-assisted learning tools, including electronic interactive anatomy dissection tables. Anatomage was he first virtual anatomy dissection table introduced in Russian medical universities and gained popularity among lecturers and students. The Pirogov interactive anatomy table was recently released, but…
Descriptors: Anatomy, Laboratory Procedures, Medical Education, Computer Simulation
Bahari, Akbar; Wu, Sumei; Ayres, Paul – Educational Psychology Review, 2023
A contemporary review (over a 10-year period) was conducted into studies that used computer-assisted language learning (CALL) strategies to learn a second language (L2) by considering the impact of cognitive load. Twelve affordances were identified that led to enhanced learning, namely, online annotations and glosses, captioning, digital…
Descriptors: Computer Assisted Instruction, Second Language Learning, Cognitive Processes, Difficulty Level
Kosmaca, Jelena; Siiman, Leo A. – Physics Education, 2023
Online video experiments are a promising educational technology tool for science laboratory classes. In order to find optimal instructional designs and scenarios for using online video experiments, we need to study learners' experiences. This work describes implementation of an online interactive video experiment at the undergraduate introductory…
Descriptors: Science Experiments, Educational Technology, Science Laboratories, Laboratory Experiments
Bernardo, Ana B.; Galve-González, Celia; Cervero, Antonio; Tuero, Ellián – Higher Education Research and Development, 2023
University dropout is a phenomenon of growing interest in the knowledge society. However, it is a complex phenomenon in which a variety of academic and social variables interact with each other. Cyberbullying is also something that has been the subject of increased research recently, and although it has most often been studied in primary and…
Descriptors: Bullying, Computer Mediated Communication, College Freshmen, Intention
Bui, Hung Phu; Bui, Huan Hung Phuong; Dinh, Phat Dac – LEARN Journal: Language Education and Acquisition Research Network, 2023
Despite an improving interest in mobile-assisted language learning in recent years, little is known about second language (L2) learners' use of and attitudes to smartphone apps in learning English. This study explores L2 learners' purposes for and attitudes toward using Smartphone English Language Learning Apps (SELLA) in the Vietnamese context. A…
Descriptors: Foreign Countries, Handheld Devices, Telecommunications, English (Second Language)
Serrano-Mamolar, Ana; Miguel-Alonso, Ines; Checa, David; Pardo-Aguilar, Carlos – Comunicar: Media Education Research Journal, 2023
At present, the use of eye-tracking data in immersive Virtual Reality (iVR) learning environments is set to become a powerful tool for maximizing learning outcomes, due to the low-intrusiveness of eye-tracking technology and its integration in commercial iVR Head Mounted Displays. However, the most suitable technologies for data processing should…
Descriptors: Student Evaluation, Computer Simulation, Eye Movements, Technology Integration
Bañez, Richard Mendoza – Journal of Learning for Development, 2023
This paper attempts to describe the signifier choice of student artists in thematic representations of digital visual arts and determine its implications for digital pedagogy. Utilising a qualitative approach to research and covering a corpus of six digital artworks of student artists, the semiotic analysis utilising Peirce's (1991) sign modes…
Descriptors: Visual Arts, Art Products, Computer Uses in Education, Artists
Yildiz Durak, Hatice; Atman Uslu, Nilüfer – Educational Technology Research and Development, 2023
The main purpose of Computer-Supported Collaborative Learning (CSCL) is to improve academic performance through collaborative systems design. To increase the quantity and quality of interactions in CSCL and to reduce feelings of loneliness and burnout during online learning, learner group regulation should be supported. According to the…
Descriptors: Learning Strategies, Group Dynamics, Cooperative Learning, Computer Assisted Instruction
García, José de Jesús Ramírez; Villanueva, Rita Guadalupe Angulo – Journal of Educators Online, 2023
Learning Management Systems (LMSs) in education are necessary, especially since the COVID-19 pandemic. A good user experience (UX) in these systems has become increasingly important. However, there are limited resources that could guide implementing both the hedonic and pragmatic qualities of UX. The objective of the present study is to identify…
Descriptors: Learning Management Systems, Design, Psychological Patterns, Rhetoric

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