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Schmidt, Thomas G.; Place, Allen R. – Physiologist, 1985
Modeled after the program "Mastermind," this program teaches students the art of protein sequencing. The program (written in Turbo Pascal for the IBM PC, requiring 128K, a graphics adapter, and an 8070 mathematics coprocessor) generates a polypeptide whose sequence and length can be user-defined (for practice) or computer-generated (for…
Descriptors: Biochemistry, Biology, College Science, Computer Assisted Instruction
Peer reviewed Peer reviewed
Hartley, Nancy; Lehmann, Jean P. – Journal for Vocational Special Needs Education, 1986
The authors present strategies and methods for teaching generalizable skills (including demonstrating skills, grouping students, individualizing instruction, providing simulation and role-play activities, developing student teacher contracts, team-teaching, and designing individual learning activity packets). They also provide a discussion about…
Descriptors: Basic Skills, Cognitive Style, Demonstrations (Educational), Field Trips
Pearson, Margot; Smith, David – Simulation/Games for Learning, 1986
Considers nature of debriefing, its central importance in experience-based learning, and its relationship to briefing, as well as debriefing's purposes, their relationship to different types of knowledge being processed, and various ways to organize the process. Suggestions to make the debriefing experience more effective are presented. (MBR)
Descriptors: Definitions, Educational Games, Experiential Learning, Instructional Effectiveness
Helm, Gladys R. – Illinois Teacher of Home Economics, 1987
The author describes a course at Lincoln (Nebraska) Southeast High School designed to help students master thinking and decision-making skills. The course features cooperative learning and questioning strategies; it has three major strengths: (1) developing thinking and deciding skills, (2) using simulations, and (3) using older persons as role…
Descriptors: Change Agents, Cognitive Processes, Decision Making Skills, Futures (of Society)
Peer reviewed Peer reviewed
Wilcox, Rand R.; Charlin, Ventura L. – Journal of Educational Statistics, 1986
This paper investigates three methods for comparing medians rather than means in studying two independent treatment groups. The method that gave the best results is based on a normal approximation of the distribution of the sample median where the variance is estimated using results reported by Maritz and Jarrett. (Author/JAZ)
Descriptors: Comparative Analysis, Computer Simulation, Computer Software, Equations (Mathematics)
Peer reviewed Peer reviewed
Lederman, Linda Costigan – Simulation and Games, 1984
Discusses the postexperience analytic discussion process as a follow-up to simulations and games that teach students about real world experiences within the structural confines of the classroom, offers a conceptual framework for thinking about the process, and examines roles taken by students and teachers in relation to one another. (MBR)
Descriptors: Communication (Thought Transfer), Educational Games, Experiential Learning, Higher Education
Miller, Andy – Simulation/Games for Learning, 1985
Outlines role and sources of simulations and discusses use of adults other than teachers (AOTs) in the classroom in Great Britain's School Curriculum Industry Project. Arguments for using AOTs, a model that delineates role of AOTs in simulation use, and case studies illustrating project practices in this area are presented. (Author/MBR)
Descriptors: Curriculum Development, Experiential Learning, Foreign Countries, Industry
Peer reviewed Peer reviewed
O'Brien, Thomas C. – NASSP Bulletin, 1986
Dicusses three education "anchors" weighing students down: adherence to print, overreliance on facts, and one-way transmission of information. Appropriate computer software can enliven a boring classroom by streamlining repetitive tasks (like revising and editing) and encouraging interactive construction of ideas. (MLH)
Descriptors: Computer Assisted Instruction, Computer Simulation, Concept Formation, Curriculum Enrichment
Maron, Stephen – TESL Talk, 1986
Discusses ways in which classroom communication can be stimulated by encouraging students to talk about their positive emotions and points out the dangers of encouraging students to voice negative emotions. Describes two classroom activities that encourage positive emotions. (SED)
Descriptors: Affective Behavior, Class Activities, Classroom Communication, Creative Thinking
Peer reviewed Peer reviewed
Cloutier, Marc G.; Cowan, Michael L. – Journal of Medical Education, 1986
The use of a six-day multiple-simulation exercise in the military disaster medical services training program of the Uniformed Services University of the Health Sciences is described. It is the second part of a clerkship that includes a classroom/laboratory phase using a disaster problem-solving board game. (MSE)
Descriptors: Emergency Programs, Higher Education, Medical Education, Medical Services
Gredler, Margaret Bell – Educational Technology, 1986
Presents a classification system of four microcomputer simulation types developed to evaluate their instructional processes: structured questions and graphics, variable-assignment exercises, diagnostic simulations, and group-interactive simulations. How this taxonomy contributes to three tasks associated with classroom use of software is…
Descriptors: Classification, Computer Graphics, Computer Simulation, Computer Software
Peer reviewed Peer reviewed
Strang, Harold R.; And Others – Teacher Education and Special Education, 1986
Studies at the Curry School of Education (University of Virginia) have demonstrated that microcomputer-based simulations of classroom interactions increase participants' use of appropriate instructional techniques with computer-generated pupils. Performance feedback from the system resulted in significant decreases in inappropriate management…
Descriptors: Behavior Problems, Classroom Techniques, Computer Simulation, Higher Education
Peer reviewed Peer reviewed
Tritz, Gerald J. – Journal of Computers in Mathematics and Science Teaching, 1986
Provides a description of a computer program developed to supplement instruction in testing of antibiotics on clinical isolates of microorganisms. The program is a simulation and database for interpretation of experimental data designed to enhance laboratory learning and prepare future physicians to use computerized diagnostic instrumentation and…
Descriptors: College Science, Computer Assisted Instruction, Computers, Data Interpretation
Peer reviewed Peer reviewed
Mingat, Alain; Tan, Jee-Peng – Economics of Education Review, 1986
In many developing countries financial constraints restrict school enrollment to low levels. Empirical evidence from Malawi is used in a simulation model to show that families are willing to pay for education and that scholarships can offset the equity effects of user charges. Appended are 18 references. (MLF)
Descriptors: Developing Nations, Educational Attitudes, Educational Demand, Elementary Secondary Education
Peer reviewed Peer reviewed
Harper, Sandra N. – System, 1985
Simulation activities provide opportunities to focus on the individual's contribution, encourage creativity, and build self-esteem. These activities can help develop social skills and understanding of other cultures by fostering attitudes of tolerance and sensitivity. (Examples of simulations are included.) (SED)
Descriptors: Class Activities, Communicative Competence (Languages), Educational Games, Interpersonal Competence
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