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Unwin, Graham – Creative Computing, 1983
Discusses advantages of using adventure games in the classroom, reviewing several popular adventures, and comparing (in chart format) 41 currently available programs. Comparison includes system requirement, suggested age, student rating, current price, format (text or text/graphics), fantasy/adventure and historical/scientific qualities, graphics…
Descriptors: Computer Programs, Decision Making, Educational Games, Elementary Secondary Education
Peer reviewed Peer reviewed
Hamann, Donald R. – Physics Today, 1983
Addresses questions of the philosophy of computer use that cut across various specialities, providing examples to make these distinctions clear. Topics considered include numerical analysis, simulations, software, Fortran computer language, and hardware. Indicates that computers do more than analyze experimentors' data. (JN)
Descriptors: College Science, Computer Oriented Programs, Computer Programs, Higher Education
Modell, H. I.; And Others – Physiologist, 1983
Discusses a revision of existing respiratory physiology simulations to promote active learning experiences for individual students. Computer graphics were added to aid student's conceptualization of the physiological system. Specific examples are provided, including those dealing with alveolar gas equations and effects of anatomic shunt flow on…
Descriptors: College Science, Computer Graphics, Computer Programs, Higher Education
Peer reviewed Peer reviewed
Russell, T. W. F.; And Others – Chemical Engineering Education, 1982
Describes an advanced simulation illustrating how basic engineering skills can be combined with economic considerations and risk-taking judgments to effectively design and operate a chemical processing unit in a competitive environment. The simulation is used as one of five projects in a technical management course. (SK)
Descriptors: Chemical Industry, Chemistry, College Science, Computer Oriented Programs
Naetscher, Heinz – Simulation/Games for Learning, 1982
Presents the information needed to play The Production Factor Game, and provides examples of the playing materials. This business game simulates the interaction of the three primary production factors (work, land, and capital) and is suitable for use in economics or social science classes in high schools and colleges. (JJD)
Descriptors: Economics Education, Educational Games, Higher Education, Instructional Materials
Peer reviewed Peer reviewed
Cutchins, Malcolm A. – CoED, 1982
Illustrates use of analog/logic computer to produce realistic display of the actual motion of computer simulations in addition to the usual variable-versus-time solution. An arbitrary vector-generating circuit is postulated and utilized in several examples, the most general of which shows vector length, angle, and position all changing with time.…
Descriptors: Aerospace Education, Analog Computers, Aviation Technology, Computer Science
Peer reviewed Peer reviewed
Zwicker, Earl, Ed. – Physics Teacher, 1982
Newton's laws can be illustrated by having physics students participate in various activities while on roller skates. Several examples of such activities (including photographs) are provided. (JN)
Descriptors: Kinetics, Motion, Physics, Science Activities
Peer reviewed Peer reviewed
Randolph, W. Alan; Posner, Barry Z. – Group and Organization Studies, 1982
Explored the effectiveness of an intergroup development organization development (OD) intervention at different stages of an organization's life cycle through four simulated organizations. Results suggest intergroup development interventions can be effective at any life stage, but impacts will be felt in different outcome measures and perceptual…
Descriptors: Administrators, Developmental Stages, Group Dynamics, Intervention
Roberts, Nancy – Classroom Computer News, 1983
Discusses steps involved in model building and simulation: understanding a problem, building a model, and simulation. Includes a mathematical model (focusing on a problem dealing with influenza) written in the DYNAMO computer language, developed specifically for writing simulation models. (Author/JN)
Descriptors: Communicable Diseases, Computer Oriented Programs, Computer Science Education, Elementary Secondary Education
Peer reviewed Peer reviewed
Ruben, Brent D.; Lederman, Linda Costigan – Simulation and Games, 1982
Outlines a research framework, in which emphasis is placed upon validity, reliability, and utility, for the systematic evaluation of simulation and gaming instruments and suggests how this framework can be employed in the selection and use of instructional simulations and games. Three tables accompany the text. (Author/JL)
Descriptors: Cost Effectiveness, Design Requirements, Educational Games, Evaluation Criteria
Peer reviewed Peer reviewed
Daley, Michael; Hillier, Douglas – Journal of Biological Education, 1981
Describes a computer program (available from authors) developed to simulate "Growth of a Population (Yeast) Experiment." Students actively revise the counting techniques with realistically simulated haemocytometer or eye-piece grid and are reminded of the necessary dilution technique. Program can be modified to introduce such variables…
Descriptors: Biology, College Science, Computer Programs, Higher Education
McDermott, Robert J.; Marty, Phillip J. – Health Education (Washington D.C.), 1981
Experimental learning activities should be the major emphasis of health education. The Simulation Technique utilizes a three-step approach: rehearsal and preparation before the procedure is performed; the actual testing; and follow-up exercises that enhance knowledge and reinforce the usefulness of the screening procedure. Examples from this…
Descriptors: Curriculum Development, Elementary Education, Experimental Curriculum, Health Education
Yates, Daniel S. – Viewpoints in Teaching and Learning, 1981
The computer is in the process of becoming an important aid to the teaching of statistics and probability at the middle and secondary levels. Examples show ways in which the computer can facilitate learning of mathematical concepts through tutoring, simulation, and computation. (JN)
Descriptors: Computation, Computer Assisted Instruction, Computer Oriented Programs, Mathematics Curriculum
Peer reviewed Peer reviewed
Brownawell, Marilyn L.; Filippo, Joseph San, Jr. – Journal of Chemical Education, 1982
A Fortran IV program is described which calculates relative peak intensities of any molecular or fragment ion and displays them graphically as a bar graph resembling a mass spectrum. Documentation, including listing, sample usage, and sample execution is available free of charge. (Author/JN)
Descriptors: Chemical Analysis, Chemistry, College Science, Computer Programs
Stolovitch, Harold D. – Performance and Instruction, 1981
Presents some ideas for using simulation games to improve human performance, serve as motivators for instruction, provide opportunities for evaluating learning, and test research models. The potential for instructional technologists to diversify approaches to learning and meet learning needs is also discussed. Fifteen references are listed. (MER)
Descriptors: Behavioral Science Research, Educational Games, Evaluation Methods, Flow Charts
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