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LeVasseur, Paul M. – 1967
The model considered in this paper, the G.A.M.E. Educational Planning Model, provides a means of studying the interrelationships among education, manpower, and the economy. The model was originally constructed for use at the Training Seminar, Global Accounts for Manpower and Education (G.A.M.E.), held in Dublin, Ireland, September 4-20, 1967.…
Descriptors: Decision Making, Economics, Educational Planning, Labor Force Development
Koski, Robert W. – 1968
The development and use of simulation models to provide administratively oriented planning tools for campuses is discussed based on work previously done at the University of Washington on student/space/density relationships. These relationships are extended toward development of simulation models of relationships between student academic programs…
Descriptors: Campus Planning, Computer Oriented Programs, Data Collection, Information Systems
Musella, Donald F.; Joyce, H. Donald – 1972
The simulation materials in this booklet have been presented in the form of problems encountered by the elementary school principal. The use of these materials can be directed to serve the following objectives: (1) improve skills related to the adminstrative processing of decision-making, supervision, planning, and problem-solving; (2) increase…
Descriptors: Administrator Education, Decision Making, Elementary Education, Inservice Education
Arikado, Marjorie S.; And Others – 1974
The simulation materials in this booklet have been presented in the form of problems encountered by the elementary school consultant. Their use can be directed to serve the following objectives: (1) improve skills related to the administrative and consultative processes of decision-making, supervision, planning, and problem-solving; (2) increase…
Descriptors: Consultants, Decision Making, Elementary Education, Inservice Education
Rubin, Robert – 1973
This series on stress training for teachers includes three film modules. They are meant to be shown in sequence, but with at least two hours of discussion between each. The purpose of these modules is not to communicate or entertain, but to stimulate discussion and role playing. The series attempts to encourage each teacher to find his/her own way…
Descriptors: Discussion, Emotional Response, Group Discussion, Inservice Teacher Education
Lewin, Morton H., Ed. – 1976
An analog/hybrid simulation of a Digital Volt Meter (DVM) and an incremental analog-to-digital (A-D) converter are presented. An analog simulation of planar frames is also presented. (MLH)
Descriptors: Analog Computers, Computer Science, Computers, Curriculum
Lackmann, John – 1976
A study was undertaken to examine the practicality of formulating efficient teaching strategies by deriving them from simulations of learner characteristics. Thirty interdisciplinary concepts were introduced as guidelines for learning efficiency, and three principle requirements for learning efficiency were derived: (1) educational materials…
Descriptors: Higher Education, Instructional Improvement, Medical Education, Simulation
Kovac, Roberta J.; Pollack, Michael A.
The Center for Invention and Development has compiled an annotated bibliography which identifies sources and sets parameters in the use of games and simulation in the classroom. The introduction attempts to clarify the difference between simulation and gaming and the relative position of each in teacher education. There are 134 items which cover…
Descriptors: Annotated Bibliographies, Educational Games, Higher Education, Instructional Materials
Gardner, Edward M.; McKnight, Lyle R. – 1975
This report describes an investigation of a technique for producing paper copies of instructional computer terminal displays. Such a device appears to be a useful adjunct for the development of computer-assisted instructional programs by authors. A digital device was simulated with a minicomputer; the techniques used to construct this device are…
Descriptors: Computer Assisted Instruction, Computers, Display Systems, Engineering Technology
Chartier, Myron R. – 1973
Simulation games have taken their place in many speech-communication curriculums. This article summarizes the research findings related to simulation games as learning devices according to the general impact of games, the differential impact of games, learning effects related to game variables, and learning effects related to combining simulation…
Descriptors: Communication (Thought Transfer), Educational Games, Educational Research, Literature Reviews
Nunamaker, J. F., Jr.; And Others – 1973
It is recognized that there is a major gap between the promises of large data bases and optimization and simulation models and their actual ability to solve real world problems. This document describes a Generalized Data Base Planning System (GPLAN), currently being developed at Purdue University, that is proposed as a system to bridge this gap. A…
Descriptors: Databases, Decision Making, Information Systems, Management Systems
Caro, Paul W. – 1970
Procedures were developed to enable training personnel systematically and objectively to determine the potential utility of training devices for teaching how to perform missions in operational rotary wing aircraft. These procedures allow comparison of task stimulus and response elements with corresponding elements in synthetic training equipment.…
Descriptors: Equipment Evaluation, Flight Training, Military Training, Program Development
Connelly, E. M.; And Others – 1969
A new approach to deriving human performance measures and criteria for use in automatically evaluating trainee performance is described. Ultimately, this approach will allow automatic measurement of pilot performance in a flight simulator or from recorded in-flight data. An efficient method of representing performance data within a computer is…
Descriptors: Analysis of Variance, Automation, Flight Training, Mathematical Models
Joint Council on Economic Education, New York, NY. – 1968
Prepared for use by teachers at all levels, this bibliography includes: descriptions of the games themselves and where they may be obtained; bibliographies, articles, and references on games and their effectiveness; references to general and theoretical works on games and how they relate to the social sciences and learning processes. Annotations…
Descriptors: Annotated Bibliographies, Bibliographies, Economics, Educational Games
Anderson, C. Raymond – 1970
A social simulation game, Consumer, was used to study the effectiveness of simulation in teaching facts about: (1) installment buying; (2) how to compare available sources of credit; and (3) how to recognize the best credit contract. The entire twelfth grade at one high school participated in the study. Ten class sections were assigned to…
Descriptors: Behavior, Behavior Change, Consumer Education, High School Students


