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Peer reviewedDavis, Bruce E. – Journal of Geography, 1982
Intended for college level geography courses, this game simulates the division and trade of world resources. These resources include all essential tangible and intangible elements--e.g., food, energy, technology, and political concessions--that are negotiated or exchanged on world commercial and political markets. Instructions for designing game…
Descriptors: Educational Games, Geography Instruction, Higher Education, Resource Allocation
Peer reviewedClark, Ed; And Others – Journal of Physical Education, Recreation & Dance, 1981
Ultimate Frisbee is a highly competitive noncontact sport similar to football or soccer, played by two teams of seven or more members. Various aspects of the game are described, including: (1) equipment; (2) playing field; and (3) the rules and scoring system. (JN)
Descriptors: Games, Physical Education, Physical Education Facilities, Scoring
Kohl, Herb – Teacher, 1979
Presented are several word and sentence puzzles, both simple and complex, for student use. All involve various-shaped grids made up of squares for letter or word fill-ins. (Author/SJL)
Descriptors: Educational Games, Elementary Education, Language Arts, Puzzles
Thiagarajan, Sivasailam – Educational Technology, 1979
Discusses three games which have been developed to collect evaluative feedback on instruction. Use of this process makes it possible to collect data in an enjoyable manner. (RAO)
Descriptors: Data Collection, Evaluation Methods, Games, Guides
Rokosz, Francis M. – Journal of Physical Education and Recreation, 1981
Standard sports rules can be altered to improve the game for intramural participants. These changes may improve players' attitudes, simplify rules for officials, and add safety features to a game. Specific rule modifications are given for volleyball, football, softball, floor hockey, basketball, and soccer. (JN)
Descriptors: Basketball, Football, Games, Intramural Athletics
Black, Robert Alan; Torrance, E. Paul – Creative Child and Adult Quarterly, 1981
Briefly described are the use of three games to develop creative thinking skills at the third grade and college levels. The games are part of the "Think Links" series based on Edward De Bono's Thinking Skill Model. (DB)
Descriptors: Creative Development, Creativity, Elementary Education, Games
Peer reviewedAhmad, Joyce – Hispania, 1981
Discusses the value of games with foreign language students for reinforcing previously learned materials. Gives examples of using seek and find, five point pyramid, crossword puzzles, unscramble the letters, and bingo. (BK)
Descriptors: Educational Games, Second Language Instruction, Secondary Education, Spanish
Salend, Spencer J. – Education Unlimited, 1981
A treasure hunt game is described as an approach for orienting mainstreamed disabled students to their new schools. Clues are supplied to help students identify roles of such school personnel as the principal, custodian, school nurse, and guidance counselor. (CL)
Descriptors: Adjustment (to Environment), Disabilities, Elementary Education, Games
Petreshene, Susan S. – Instructor, 1981
Presents 37 easy-to-prepare math games, each designed to take five-15 minutes. Topics covered are: relationships and patterns; place value; odd/even numbers; graphs; charts and tables; time; and money. (SJL)
Descriptors: Class Activities, Educational Games, Elementary School Mathematics, Teacher Developed Materials
Steinberg, Jerry – TESL Talk, 1980
Teachers are encouraged to use games to reinforce newly acquired language items, to review, to help students relax, and to reward them for finishing difficult tasks. Several games are suggested. (PMJ)
Descriptors: Class Activities, Educational Games, English (Second Language), Second Language Instruction
Peer reviewedGreenblat, Cathy Stein – Simulation and Games, 1980
Recommends that group dynamics factors in simulation and gaming be given more consideration, and suggests some possible applications of knowledge in group dynamics when designing and using games. (CMV)
Descriptors: Attitude Change, Design, Educational Games, Group Dynamics
Davis, Hilarie Bryce; And Others – Instructor, 1980
Several teachers contribute games and teaching strategies for improving students' critical thinking skills through the use of higher-order questions. A short quiz for teachers on questioning is included. (SJL)
Descriptors: Critical Thinking, Educational Games, Elementary Education, Questioning Techniques
Peer reviewedWilkinson, Doris Y. – Journal of Black Psychology, 1980
Analyzes children's toys and their use as communicators of racial stereotypes. Emphasizes characterizations of Black American males in play artifacts from the years following the Civil War through the Depression years. Concludes that racial games and toys have functioned as disseminators of racially biased images. (Author/MK)
Descriptors: Black Stereotypes, Content Analysis, Games, History
Instructor, 1981
Several teachers contribute activities, games, and teaching ideas for writing instruction in the elementary grades. (SJL)
Descriptors: Educational Games, Elementary Education, Learning Activities, Teaching Methods
Peer reviewedMuir, Sharon Pray – Social Education, 1980
A list of 88 games appropriate for elementary level social studies is presented. Only games which may be played with large groups are included; board games are excluded. Each entry includes recommended grade levels, playing time, number of players, and cost. Addresses for each source are provided. (Author/KC)
Descriptors: Elementary Education, Games, Group Activities, Learning Activities


