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Cormack, Sophie; Bourne, Victoria; Deuker, Charmaine; Norton, Lin; O'Siochcru, Cathal; Watling, Rosamond – Psychology Teaching Review, 2014
Psychology lecturers are well-qualified to carry out action research which would contribute to the theoretical understanding of learning as well as having practical benefits for students. Pedagogical action research demonstrates how knowledge of psychology can be applied to solve practical problems, providing role models of psychological literacy…
Descriptors: Educational Trends, Educational Research, Action Research, Psychology
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Ongley, Sophia F.; Malti, Tina – Developmental Psychology, 2014
This study investigated the role of moral emotions in the development of children's sharing behavior (N = 244 4-, 8-, and 12-year-old children). Children's sympathy was measured with both self- and primary caregiver-reports, and participants anticipated their negatively and positively valenced moral emotions (i.e., feeling guilty, sad, or bad; and…
Descriptors: Role, Moral Values, Prosocial Behavior, Predictor Variables
Scholes, Laura; Jones, Christian; Nagel, Michael – Australian Journal of Teacher Education, 2014
Freda Briggs (2007), a leader in the field of child protection in Australia continues to raise concerns about the vulnerability and victimisation of boys that she believes is substantially under-recognised. She argues that boys have not been well supported by child sexual abuse (CSA) prevention programs with child protection curriculum not yet…
Descriptors: Males, Sexual Abuse, Child Abuse, Prevention
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Vu, Phu; Crow, Sherry R.; Fredrickson, Scott – Online Journal of Distance Learning Administration, 2014
This study examined the impact of adding game elements on students' performances in an online learning setting. Two intact online graduate level course sections were chosen for this study. Each course sections had 18 students. The results of the study showed that there were significant differences in the time students spent in their courses and…
Descriptors: Games, Online Courses, Electronic Learning, Educational Strategies
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Durkin, Kevin; Conti-Ramsden, Gina – Child Language Teaching and Therapy, 2014
New media are commonplace in children's lives. Speech and language therapists (SLTs), educational psychologists and teachers are sometimes called upon by caregivers to provide advice on whether or how children and young people with language impairments should be encouraged to use these media. This article aims to illuminate some of the key…
Descriptors: Speech Therapy, Language Impairments, Educational Psychology, Special Needs Students
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Kolog, Emmanuel Awuni; Sutinen, Erkki; Vanhalakka-Ruoho, Marjatta – International Journal of Education and Development using Information and Communication Technology, 2014
Given the current global trend of mimicking real life situations into digital counselling games and its related digital counselling platforms, we decided to contextually understand from the Ghanaian senior high school students, their life challenges arising from their life stories. The study also explores the extent to which ICT is currently being…
Descriptors: Counseling Techniques, Student Attitudes, High School Students, Foreign Countries
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Reinders, Hayo; Wattana, Sorada – Language Learning & Technology, 2014
This paper reports on a study into the effects of digital game play on learners' Willingness to Communicate (WTC), or individuals' "readiness to enter into discourse at a particular time with a specific person or persons, using a L2" (MacIntyre, Dörnyei, Clément, & Noels, 1998, p. 547). Thirty Thai learners of English as a foreign…
Descriptors: Interpersonal Communication, Readiness, English (Second Language), Computer Games
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MacMillan, Thalia; Forte, Michele; Grant, Cynthia – Journal of Asynchronous Learning Networks, 2014
The dynamics of the student-student relationship within the asynchronous online classroom, as evidenced by conversations in an online discussion board, is a balancing act potentially more complex than those occurring in real-time. In order for learning to truly be considered effective, a collaborative, safe environment needs to exist among…
Descriptors: Asynchronous Communication, Online Courses, Cooperative Learning, Discussion Groups
Johnson, L.; Adams Becker, S.; Cummins, M.; Estrada, V. – New Media Consortium, 2014
This report is a collaborative research effort between the New Media Consortium (NMC), Concordia International School Shanghai, and NIST International School in Bangkok, Thailand, to help inform international school leaders in Asia about significant developments in technologies supporting teaching, learning, and creative inquiry in primary and…
Descriptors: Foreign Countries, International Schools, Technology Uses in Education, Elementary Secondary Education
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An, Yun-Jo; Bonk, Curtis J. – TechTrends: Linking Research and Practice to Improve Learning, 2009
With the emergence of the Web 2.0 and other technologies for learning, there are a variety of special places that did not exist previously in which to pursue learning. Not just a few dozen more but millions more. Many of these are not the physical learning spaces one might envision but entirely virtual or digital ones. As an example, the area of…
Descriptors: Instructional Design, Educational Technology, Internet, Educational Environment
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Muhammet Demirbilek Ed.; Mahmut Sami Ozturk Ed.; Mevlut Unal Ed. – International Society for Technology, Education, and Science, 2023
"Proceedings of International Conference on Studies in Education and Social Sciences" includes full papers presented at the International Conference on Studies in Education and Social Sciences (ICSES) which took place on October 20-23, 2023, in Antalya, Turkey. The aim of the conference is to offer opportunities to share ideas, to…
Descriptors: Conferences (Gatherings), International Cooperation, Education, Social Sciences
Forsyth, Carol; Pavlik, Philip, Jr.; Graesser, Arthur C.; Cai, Zhiqiang; Germany, Mae-lynn; Millis, Keith; Dolan, Robert P.; Butler, Heather; Halpern, Diane – International Educational Data Mining Society, 2012
"OperationARIES!" is an Intelligent Tutoring System that teaches scientific inquiry skills in a game-like atmosphere. Students complete three different training modules, each with natural language conversations, in order to acquire deep-level knowledge of 21 core concepts of research methodology (e.g., correlation does not mean…
Descriptors: Learning, Cognitive Processes, Logical Thinking, Scientific Methodology
Prensky, Marc – Corwin, 2012
What can you learn on a cell phone? Almost anything! How does that concept fit with our traditional system of education? It doesn't. Best-selling author and futurist Marc Prensky's book of essays challenges educators to "reboot" and make the changes necessary to prepare students for 21st century careers. His "bottom-up" vision is based on…
Descriptors: Educational Methods, Computer Literacy, Educational Technology, Teaching Methods
Mubaslat, Mania Moayad – Online Submission, 2012
This study attempts to determine the role of educational games on learning a foreign language, and to compare games with more traditional practices as effective learning tools on the basic educational stage students at governmental schools in Jordan, an experimental research is conducted using three groups out of six randomly. To determine the…
Descriptors: Experimental Groups, Educational Games, Second Languages, Achievement
Lee, Yoonhee Naseef – ProQuest LLC, 2012
The goal of this research was to understand the different kinds of learning that take place in "Mod The Sims" (MTS), an online "Sims" gaming community. The study aimed to explore users' experiences and to understand learning practices that are not commonly observed in formal educational settings. To achieve this goal, the…
Descriptors: Computer Games, Learning, Literacy, Computer Simulation
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