NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 6,781 to 6,795 of 20,272 results Save | Export
Stevenson-Milln, Carolyn – Mathematics Education Research Group of Australasia, 2018
This paper reports on a study into pre-school children's self-regulated learning. Analysis is provided through findings taken from a larger study, the core aim of which was to contribute to developing and strengthening self-regulated learning competencies through merging Traditional African music and mathematics. An…
Descriptors: Preschool Children, Learning Strategies, Independent Study, Skill Development
Peer reviewed Peer reviewed
Direct linkDirect link
deNoyelles, Aimee; Raider-Roth, Miriam – Technology, Pedagogy and Education, 2016
This article details the results of an action research study which investigated how teachers used online learning community spaces to develop and support their teaching and learning of the Jewish Court of All Time (JCAT), a web-mediated, character-playing, simulation game that engages participants with social, historical and cultural curricula.…
Descriptors: Faculty Development, Computer Simulation, Educational Games, Computer Games
Peer reviewed Peer reviewed
Direct linkDirect link
Manessis, Dionysios – International Journal of Game-Based Learning, 2014
This paper examines the importance of future kindergarten teachers' beliefs about the usefulness of Games Based Learning in Early Childhood Education. Data were collected by using questionnaires which were given to the participants at the end of an introductory level, Information and Communication Technologies course. The sample of this study was…
Descriptors: Preservice Teachers, Preschool Teachers, Kindergarten, Educational Games
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Graham, Steven – PASAA: Journal of Language Teaching and Learning in Thailand, 2021
This qualitative study focuses on the adoption of learner-centeredness in the English language classroom, and whether it is mediated by culture. With the use of observations, and interviews, and using a socio-cultural framework, this investigation examines primary school teachers' perceptions of learner-centered teaching, how they implement that…
Descriptors: Correlation, Cultural Awareness, Second Language Learning, Second Language Instruction
Holbert, Nathan Ryan – ProQuest LLC, 2013
Video games have recently become a popular space for educational design due to their interactive and engaging nature and the ubiquity of the gaming experience among youth. Though many researchers argue video games can provide opportunities for learning, educational game design has focused on the classroom rather than the informal settings where…
Descriptors: Games, Design, Science Process Skills, Abstract Reasoning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Bartholdy, Stephan; Kipman, Ulrike – Journal of Global Education and Research, 2019
Complex Problem Solving (CPS) can be defined as those psychological processes that enable a person to achieve goals under complex conditions, which are characterized by their complexity, connectivity, dynamics, lack of transparency, and polytely. Although many hypothesized influences have previously been tested concerning their relevance for the…
Descriptors: Problem Solving, Academic Achievement, Psychological Patterns, Student Motivation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Yilmaz, Mehmet; Çimen, Osman; Karakaya, Ferhat; Adigüzel, Merve – International Electronic Journal of Environmental Education, 2019
This study aimed to develop secondary school seventh-grade students' awareness of natural habitats and the interactions among living things, as well as reveal their views on the problems encountered. The study was designed as a case study, a qualitative perspective and conducted with 64 students from a private school during the 2017-2018 academic…
Descriptors: Case Studies, Private Schools, Student Attitudes, Animals
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Xingliang; Mitrovic, Antonija; Mathews, Moffat – International Journal of Artificial Intelligence in Education, 2019
Agency refers to the level of control the student has over learning. Most studies on agency in computer-based learning environments have been conducted in the context of educational games and multimedia learning, while there is little research done in the context of learning with Intelligent Tutoring Systems (ITSs). We conducted a study in the…
Descriptors: Problem Solving, Intelligent Tutoring Systems, Educational Games, Independent Study
Peer reviewed Peer reviewed
Direct linkDirect link
Bracco, Elizabeth; Lodewyk, Ken; Morrison, Hayley – Curriculum Studies in Health and Physical Education, 2019
This case study served to investigate six adolescent girls', who were identified as disengaged in physical education (PE), feelings about their experiences in a Teaching Games for Understanding (TGfU) unit and how TGfU might support their engagement in PE. A two-week (6-lesson) TGfU territorial games unit was taught by a guest instructor. Data…
Descriptors: Case Studies, Females, Educational Experience, Physical Education
Peer reviewed Peer reviewed
Direct linkDirect link
Louth, Sharon; Jamieson-Proctor, Romina – International Journal of Inclusive Education, 2019
This paper reports on mixed methods research that was part of a larger investigation into the impact of an inclusive, physical activity intervention programme on a broad range of variables including children's enjoyment of, and participation in physical activity, self-perceptions, physical self-efficacy and how this influenced their overall…
Descriptors: Indigenous Knowledge, Games, Culturally Relevant Education, Self Efficacy
Peer reviewed Peer reviewed
Direct linkDirect link
Godwin-Jones, Robert – Language Learning & Technology, 2019
In the 20th anniversary issue of this journal, Reinders and White (2016) describe the relationship between computer-assisted language learning (CALL) and autonomy as having become "both more complex and more promising" (p. 143). This is, they assert, in large part due to the rise of informal language learning online, with an accompanying…
Descriptors: Second Language Learning, Computer Assisted Instruction, Second Language Instruction, Independent Study
Peer reviewed Peer reviewed
Direct linkDirect link
Thompson, Owen – Journal of Policy Analysis and Management, 2019
Following a series of federal policy changes and court rulings in the late 1980s, over 400 casinos owned by Native American tribes were opened throughout the United States, and expanded tribal gaming has transformed the economic development trajectories of many American Indian tribes. While most existing evaluations of tribal gaming's impacts…
Descriptors: American Indians, Tribes, Court Litigation, Outcomes of Education
Peer reviewed Peer reviewed
Direct linkDirect link
Beni, Stephanie; Ní Chróinín, Déirdre; Fletcher, Tim – Sport, Education and Society, 2019
In line with recent calls for clearer connections to be made between the "why," "what" and "how" of physical education, there has been a renewed emphasis on the value of promoting meaningful experiences for young people. While attention had been paid to the "why" and "what" of meaningful physical…
Descriptors: Elementary School Students, Physical Education, Psychomotor Skills, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Jayaraman, J. D.; Jambunathan, Saigeetha; Adesanya, Regina – Education 3-13, 2019
This study compared the financial literacy and teaching practices of 82 early and elementary teachers in India and US using a 43-item survey. Analysis showed that financial literacy of Indian teachers was lower than their American counterparts. Teachers in India enjoyed teaching financial literacy more than teachers in the US. Indian teachers…
Descriptors: Money Management, Classroom Techniques, Worksheets, Teaching Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Blume, Carolyn – CALICO Journal, 2019
While digital gameplaying is increasingly recognized for its potential for language learning, its use among English as a foreign language (EFL) teachers in both leisure and pedagogical contexts is comparatively meagre. Assumptions regarding the appropriate nature of schooling on the one hand and appropriate leisure pursuits on the other mediate…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Computer Games
Pages: 1  |  ...  |  449  |  450  |  451  |  452  |  453  |  454  |  455  |  456  |  457  |  ...  |  1352