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Pacheco-Costa, Alejandra; Guzmán-Simón, Fernando – Journal of Early Childhood Research, 2021
Among the recent approaches to literacy incorporated into Literacy Studies, the concept of (im)materiality has enabled researchers to delve into the fluid and hybrid nature of contemporary literacy practices in early childhood. Our research explores the (im)materiality of literacy practices from the perspectives of space, screen mediation,…
Descriptors: Literacy, Ethnography, Multiple Literacies, Literacy Education
Armstrong, Addie – PRIMUS, 2021
Playing board games is known to improve pre-school student numeracy and many board games are used to motivate and explore concepts in probability. This study investigates whether college students in liberal arts mathematics courses assigned to play the board game "Settlers of Catan" develop a stronger grasp of basic probability concepts…
Descriptors: Mathematics Instruction, College Mathematics, Liberal Arts, Games
Arini, Rhea L.; Wiggs, Luci; Kenward, Ben – Developmental Psychology, 2021
Although children enact third-party punishment, at least in response to harm and fairness violations, much remains unknown about this behavior. We investigated the tendency to make the punishment fit the crime in terms of moral domain; developmental patterns across moral domains; the effects of audience and descriptive norm violations; and…
Descriptors: Punishment, Ethics, Moral Values, Audiences
Kesicioglu, Oguz Serdar – South African Journal of Education, 2021
The research reported on here was designed in a qualitative approach to present the opinions of pre-service pre-school teachers on the use of mathematics activities. The sample consisted of 10 pre-service teachers, who in their fourth year of pre-school education in the teaching department in 2017 to 2018. The pre-service teachers in the study…
Descriptors: Preservice Teachers, Preschool Teachers, Student Attitudes, Mathematics Instruction
Mania, Sitti; Alam, Samsu – International Journal of Education in Mathematics, Science and Technology, 2021
Albeit the research on the ethnomathematics have extensively undertaken, little empirical evidence reports teachers' perception on the ethnomathematics approach. To fill the gap, this present case study showcases that the teachers positively perceived ethnomathematics approach. The case study design was applied in this study with a focus on an…
Descriptors: Teacher Attitudes, Mathematics Teachers, Mathematics Instruction, Teaching Methods
Fraire, Juan A.; Duran, Juan E. – IEEE Transactions on Education, 2021
Contribution: In a context where hands-on courses are biased toward specific technologies, a novel creativity-provoking instructional approach for networking undergraduate courses is successfully applied following action research principles and active and creative learning techniques. Background: Extensive engineering-oriented networking courses…
Descriptors: Experiential Learning, Creativity, Curriculum Development, Teaching Methods
Bin Qushem, Umar; Christopoulos, Athanasios; Oyelere, Solomon Sunday; Ogata, Hiroaki; Laakso, Mikko-Jussi – Education Sciences, 2021
Personalized or precision education (PE) considers the integration of multimodal technologies to tailor individuals' learning experiences based on their preferences and needs. To identify the impact that emerging multimodal technologies have on personalized education, we reviewed recent implementations and applications of systems (e.g., MOOCs,…
Descriptors: Individualized Instruction, Technology Integration, Multimedia Materials, Instructional Effectiveness
Opri?, Edina-Timea; Bálint-Svella, Éva; Zsoldos-Marchi?, Iuliana – Acta Didactica Napocensia, 2021
Gamification is a rather new method in education and unfortunately is not a widely known method among Hungarian primary school teachers in Romania. This paper presents the knowledge and opinion of pre-service preschool and primary school teachers about gamification and its use in education. In this study 81 Primary and Preschool Pedagogy students…
Descriptors: Foreign Countries, Game Based Learning, Teaching Methods, Preservice Teachers
Hassan, Muhammad Awais; Habiba, Ume; Majeed, Fiaz; Shoaib, Muhammad – Interactive Learning Environments, 2021
With the removal of the barriers of time and distance, E-learning platforms have attracted millions of learners, but these platforms are experiencing a significant drop-out ratio. One of the primary reasons for this problem is the lack of motivation among the learners because of the similar learning experience provided to them despite their…
Descriptors: Game Based Learning, Electronic Learning, Cooperative Learning, Integrated Learning Systems
Shivarajan, Sridevi; Andrews, Rick – Management Teaching Review, 2021
Emotional intelligence (EI) is emerging as critical to success in today's workplaces. Business schools must, therefore, equip students with techniques to develop their emotional intelligence. EI is learnable, and research indicates that active and experiential approaches are more effective in developing EI than lecture-based methods. We,…
Descriptors: Creative Activities, Emotional Intelligence, Training Methods, Skill Development
Eckardt, Patricia N.; Eaton, Cynthia; Craig, Madeline; Patterson, Katherine M. – Journal for Leadership and Instruction, 2021
This hypothesis-generating research study provided insight into the impact that social media and online gaming with friends play in the lives of students in third- through sixth-grade during the COVID-19 pandemic. Initially this study began in February 2020 before the pandemic impacted school closures in New York the following month. However, the…
Descriptors: Social Media, Video Games, Internet, Friendship
Rivera-Ortega, Uriel – Physics Education, 2021
A Science, Technology, Engineering and Mathematics (STEM) tool is proposed in this manuscript; which consists of an interactive, simple and low-cost computer based simulation and game, with the aim of easing the teaching/learning process regarding the physics concept of projectile motion. The novelty of this proposal relies on the use of a…
Descriptors: Physics, Science Instruction, Computer Software, Graduate Students
Zhang, Hongmei; Li, Yanju – Advances in Physiology Education, 2021
Although active learning is highly recognized and recommended in the educational community, instructors are still struggling with how to incorporate active learning tools into writing courses. This study aims to 1) describe specific challenges encountered in the course of Molecular Cell Biology Laboratory--Critical Thinking through Writing…
Descriptors: Learning Activities, Active Learning, Metacognition, STEM Education
Gilbert, Jacqueline A. – Journal on Excellence in College Teaching, 2021
Although many professors realize that note taking while listening to a lecture results in shallow learning and a lack of student engagement (Hartley & Davies, 1978), lecturing remains the primary mode of instruction. A recent challenger to the dominant notetaking/PowerPoint paradigm is Reacting to the Past (RTTP). To capitalize on the…
Descriptors: Grounded Theory, Business Administration Education, Learner Engagement, Teaching Methods
Bakhtiyarova, Sayagul; Ali, Zhalel; Nurbagi, Sagidolla; Baitlessova, Nursulu; Yergaliyev, Askarbek – Cypriot Journal of Educational Sciences, 2021
Kazakhstan makes a significant contribution to the development of physical culture and sports in the Olympic games and as such, there is an urgent direction to study the prospects for the development of the educational services market and conduct research on consumers of educational services. The purpose of our study was to study and analyze the…
Descriptors: Foreign Countries, Athletics, Athletes, Physical Education

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