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Yigit, Turan; Karatekin, Kadir – Review of International Geographical Education, 2021
Spatial thinking skills are competencies individuals will need in their lives in order to know and understand the world and to perceive the space correctly. In order for individuals to have these competencies, effective training in the development of spatial thinking skills should occur. Spatial thinking skills can be acquired through…
Descriptors: Spatial Ability, Thinking Skills, Student Centered Learning, Active Learning
Papadopoulos, Konstantinos; Barouti, Marialena; Koustriava, Eleni – Exceptional Children, 2018
To examine how individuals with visual impairments understand space and the way they develop cognitive maps, we studied the differences in cognitive maps resulting from different methods and tools for spatial coding in large geographical spaces. We examined the ability of 21 blind individuals to create cognitive maps of routes in unfamiliar areas…
Descriptors: Blindness, Visual Impairments, Spatial Ability, Cognitive Mapping
Beach, Pamela; Henderson, Gail; McConnel, Jen – Teachers and Teaching: Theory and Practice, 2020
This study involves an in-depth examination of Canadian elementary teachers' cognitive processes and metacognitive strategies they used during a self-directed online learning experience. The virtual revisit think aloud, a methodology that combines a retrospective procedure with screen recording technology, was used to capture verbalisations from…
Descriptors: Elementary School Teachers, Metacognition, Electronic Learning, Professional Development
Theodorou, Paraskevi; Meliones, Apostolos – Education Sciences, 2020
The development of mobile apps, which are either suitably adapted or especially designed for use by sensory-deprived people, have contributed significantly to the continuously increasing adoption of digital assistive technologies by people with disabilities. Throughout the design of two assistive navigation mobile apps for blind and visually…
Descriptors: Visual Impairments, Assistive Technology, Computer Software, Telecommunications
Davis, Laura A.; Wolniak, Gregory C.; George, Casey E.; Nelson, Glen R. – AERA Open, 2019
Colleges and universities increasingly rely on their websites to recruit students and convey information about tuition and costs of attendance. Given evidence of growing complexity in institutional tuition policies and cost-setting practices, the study examined how institutions' websites present financial information to the public. Through content…
Descriptors: Tuition, Web Sites, Public Colleges, Information Dissemination
Argyropoulos, Vassilios; Paveli, Afroditi; Nikolaraizi, Magda – Education and Information Technologies, 2019
The present study is characterized as pilot and investigates the impact that different aural renderings have on blind individuals' comprehension. In specific, the present research attempts to compare the effective or active listening of participants with blindness when they use different media; that is, digital talking scripts through synthetic…
Descriptors: Blindness, Teaching Methods, Educational Technology, Computer Software
Hoch, Mary L.; McCarty, Ryan; Gurvitz, Debra; Sitkoski, Ivy – Reading Teacher, 2019
Although many students spend a considerable amount of time online, teachers cannot assume that students have the skills necessary for online reading and writing. Instruction in locating, navigating, organizing, and producing information in the online world is integral to students' mastery of digital literacy. The authors detail the use of guided…
Descriptors: Literacy, Navigation (Information Systems), Teaching Methods, Literacy Education
Zhang, Cheng; Chen, Bing – Higher Education Studies, 2019
It is important for students in the built environment related disciplines to acquire subject-based knowledge and skills from reflecting on their experience. In return, the learning-by-doing approach has been widely adopted in the academic cluster of built environment. To further strengthen this, this paper proposes a Virtual Reality (VR) based…
Descriptors: Engineering Education, Building Design, Cooperative Learning, Physical Environment
Murphy, Ann; Malenczak, Derek; Ghajar, Mina – Journal of Postsecondary Education and Disability, 2019
Students with a psychiatric disability (PD) represent a growing demographic on college campuses nationwide. Concurrently, the ubiquity of online learning has served as a powerful accessibility tool for students with a PD to obtain postsecondary education and may possess certain benefits for this population over traditional classroom learning. This…
Descriptors: Mental Disorders, At Risk Students, Online Courses, Electronic Learning
Yildirim, Denizer; Usluel, Yasemin – Australasian Journal of Educational Technology, 2022
This study aimed to examine the behaviour of learners across a whole system and in various courses to reveal the interrelation between learners' system interaction, age, programme features and course design. We obtained data from the system logs of 1,634 learners enrolled in distance learning programmes. We performed hierarchical clustering…
Descriptors: Interaction Process Analysis, Academic Achievement, Online Courses, Student Behavior
McMahon, Don; Cihak, David F.; Wright, Rachel – Journal of Research on Technology in Education, 2015
The purpose of this study was to examine the effects of location-based augmented reality navigation compared to Google Maps and paper maps as navigation aids for students with disabilities. The participants in this single subject study were three college students with intellectual disability and one college student with autism spectrum disorder.…
Descriptors: Autism, Pervasive Developmental Disorders, Intellectual Disability, College Students
Papadopoulos, Konstantinos; Charitakis, Konstantinos; Koustriava, Eleni; Kouroupetroglou, Georgios; Stiefelhagen, Rainer; Stylianidis, Efstratios; Gumus, Suad Sakalli – Journal of Visual Impairment & Blindness, 2020
Introduction: This study investigated the user requirements of individuals with visual impairments regarding the information to be included in orientation and mobility (O&M) aids in order for optimally useful audio-tactile maps of campuses to be developed. In addition, this study aimed at investigating the importance (usefulness) that…
Descriptors: Visual Impairments, Information Needs, Physical Environment, Assistive Technology
Donna Rennar-Potacco; Anymir Orellana; Rita Ramirez-Levine – International Journal of Designs for Learning, 2020
This design case describes design decisions and their impacts during three redesigns of an educational game called the "Rocks and Minerals Challenge." This game was developed as a laboratory supplement for the rocks and minerals component of a university-based geology course. The game has evolved through three distinct design phases:…
Descriptors: Game Based Learning, Educational Games, Geology, College Science
Bray, Nathaniel; Sweatt, Wendy – Community College Journal of Research and Practice, 2018
This study explores the usability of community college websites. The value of a college's website has been well established, as have accepted standards for basic website design. However, current usability standards are less clear and in various stages of acceptance. To consider this question, standards of usability were applied to all community…
Descriptors: Usability, Web Sites, Community Colleges, Social Media
Cooperrider, Kensy; Slotta, James; Núñez, Rafael – Cognitive Science, 2017
Speakers of many languages around the world rely on body-based contrasts (e.g., "left/right") for spatial communication and cognition. Speakers of Yupno, a language of Papua New Guinea's mountainous interior, rely instead on an environment-based "uphill/downhill" contrast. Body-based contrasts are as easy to use indoors as…
Descriptors: Foreign Countries, Topography, Concept Mapping, Physical Environment

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