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2003
The Communication Technology and Policy Division of the proceedings contains the following 15 papers: "Both Sides of the Digital Divide in Appalachia: Uses and Perceived Benefits of Internet Access" (Daniel Riffe); "Bridging Newsrooms and Classrooms: Preparing the Next Generation of Journalists for Converged Media" (Edgar…
Descriptors: Broadcast Television, Court Litigation, Curriculum Development, Higher Education
Aiken, Rebecca; Lutrick, Angie; Kirk, James J.; Nickerson, Lisa; Wilder, Ginny – 2001
This manual is a gaming simulation that career development professionals can use to promote awareness of and sensitivity to the job search experience encountered by their clientele. Goals of the simulation are to approximate a real life job search experience from different perspectives, while at the same time making it fun and interactive. Players…
Descriptors: Adult Education, Career Counseling, Career Development, Career Education
North Carolina State Dept. of Public Instruction, Raleigh. – 1996
The Healthful Living Education program promotes behaviors that contribute to a healthful lifestyle and improved quality of life for all students. The Framework for Healthy Living Education supports and reinforces the goals and objectives of its three major components: health education, physical education, and alcohol and other drugs. When the…
Descriptors: Athletics, Comprehensive School Health Education, Dance Education, Elementary Secondary Education
Council of Europe, Strasbourg (France). – 1998
This report presents texts adopted in the field of sport by the Council of Europe, focusing on legal and political texts. There are four parts: (1) "Texts Adopted by the Committee of Ministers" (Second Summit Final Declaration, Conventions, Resolutions, and Recommendations); (2) "Texts Adopted at Conferences, Working Parties, and…
Descriptors: Apartheid, Athletes, Athletics, Disabilities
Peer reviewedSchool Science Review, 1983
Presents chemistry experiments, laboratory procedures, demonstrations, teaching suggestions, and classroom materials/activities. These include: game for teaching ionic formulas; method for balancing equations; description of useful redox series; computer programs (with listings) for water electrolysis simulation and for determining chemical…
Descriptors: Chemical Reactions, Chemistry, College Science, Computer Programs
Peer reviewedBaker, Eva L.; And Others – American Educational Research Journal, 1981
The relationship of diverse instructional materials with student performance indicators is studied in a statewide evaluation of educational reform. Observation and teacher survey data were collected, and students were tested in reading, mathematics, and attitudinal areas. Significant performance decrements were associated with the use of diverse…
Descriptors: Academic Achievement, Audiovisual Aids, Educational Assessment, Educational Games
Moss, Jeanette – Learning, 1997
The National Council of Teachers of Mathematics curriculum standards recommend encouraging active learning, providing diverse topics, creating supportive environments, and offering ongoing assessment. The article describes how some people implement the standards using such strategies as making math physical, noting math in everyday life, sending…
Descriptors: Class Activities, Educational Games, Educational Quality, Elementary Education
Peer reviewedHymans, Diane J. – Religious Education, 1996
Examines and defines the world of play for children and considers what lessons and applications this might have for adults and their spirituality. Particularly notes that the "what-if" and "as-if" dimensions of play can be used as energizing and liberating aspects of a more active adult spirituality. (MJP)
Descriptors: Adult Development, Child Behavior, Childrens Games, Cultural Influences
Schaefermeyer, Shanna – Educational Technology, 1990
Identifies desirable features that should be included in software for effective instructional computing use. Highlights include design of learning activities; curriculum role; modes of instruction, including drill and practice, tutorials, games, simulation, and problem solving; branching; menu driven programs; screen displays; graphics; teacher…
Descriptors: Branching, Computer Assisted Instruction, Computer Games, Computer Graphics
Peer reviewedCallison, Daniel – Computers in the Schools, 1989
Reports on a program developed in Indiana public schools to hold software evaluation workshops that would compare teacher and student evaluations of the same software. The evaluation process is discussed; tutorials, drill and practice programs, simulations, and games are examined; and tests for correlation are described. (21 references) (LRW)
Descriptors: Comparative Analysis, Computer Assisted Instruction, Computer Games, Computer Simulation
Peer reviewedTemple, Linda; Lips, Hilary M. – Computers in Human Behavior, 1989
Describes study of college students that was designed to test the hypotheses that females would differ from males on four aspects of computer-related attitudes: (1) interest/enjoyment; (2) comfort and confidence; (3) computers as a male domain; and (4) social impact of computers. Some strategies for improving female students' attitudes toward…
Descriptors: Attitude Change, Attitude Measures, Computer Anxiety, Computer Assisted Instruction
Peer reviewedOrofino, T. A. – Journal of Chemical Education, 1989
Described is a course which combines the usual instruction in technical subjects of industrial chemical operations with some of the business aspects that compose the total commercial enterprise. The two-hour-a-week semester course syllabus is provided. A business game to develop a plan for business expansion is included. (MVL)
Descriptors: Chemistry, College Science, Corporate Education, Course Content
Peer reviewedMattson, Bruce M.; And Others – Journal of Chemical Education, 1989
Describes a full day of chemistry fun and competition for high school chemistry students. Notes teams have five students from each high school. Lists five competitive events for each team: titration, qualitative analysis, balancing equations, general chemistry quiz, and quantitative analysis with atomic absorption spectroscopy. (MVL)
Descriptors: Chemical Analysis, Chemical Nomenclature, Chemical Reactions, Chemistry
School Library Media Activities Monthly, 1989
Offers suggestions relating to the general characteristics of young readers to aid library media specialists in effective teaching and communication. Topics discussed include physical access, dependence, and activity levels; the use of games and dramatic play; children's interests; conceptual development; and emotional needs and behaviors. (CLB)
Descriptors: Affective Behavior, Body Height, Childhood Interests, Childhood Needs
Peer reviewedMoore, Rhonda J.; And Others – Behavioral Disorders, 1995
Three ninth-grade male students with emotional or behavioral disorders were taught game-related social skills of appropriate peer reactions and appropriate reactions to losing and winning. A skills-training model involving social modeling, behavior rehearsal, and behavior transfer was used, as was self-monitoring. Transfer to the gym setting and…
Descriptors: Behavior Disorders, Emotional Disturbances, Games, High School Students


