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Fields, Owen; And Others – 1978
This guide is designed to assist business teachers to effectively use simulations that involve student interaction. Learning experiences in all levels of business and office education are examined: business exploration, basic business, and occupational preparation. In the introduction, the types of simulated activities are explained, along with…
Descriptors: Annotated Bibliographies, Business Education, Business Skills, Career Exploration
CURTIS, CARROLL A.; HAYES, ROBERT B. – 1967
PREVIOUS RESEARCH HAD SHOWN THAT SIMULATION COULD BE SUBSTITUTED FOR THREE OF SIX HOURS OF ACTUAL DRIVING INSTRUCTION, A CONCENTRATED COURSE OF INSTRUCTION COULD BE MORE EFFECTIVE THAN ONE OF SEVERAL WEEKS OR MONTHS, AND USE OF SIMULATOR MOVIES WITHOUT THE EQUIPMENT HAD VALUE. IN THIS STUDY, DATA ON HIGH SCHOOL STUDENTS IN HARRISBURG, PENNSYLVANIA…
Descriptors: Driver Education, Educational Research, High School Students, Instructional Films
Spooner, Kendrick L. – 1979
A one-year evaluation was conducted of the Exemplary Business and Office Education (BOE) Program as implemented in seven rural Colorado schools. The individualized program featured a two-period block core curriculum with three or more optional areas of study. Evaluation objectives were to describe the exemplary projects in light of the…
Descriptors: Academic Achievement, Core Curriculum, Curriculum Evaluation, Data Collection
KREUTER, MORTIMER; BARNETT, LAWRENCE J. – 1967
THE DEMANDS OF WORK AND EDUCATION UPON EACH OTHER, THE VALUE OR LACK OF VALUE OF COURSES FOR LEARNERS, AND THE UNDERMOTIVATED LEARNER WHO DOES NOT FIND SIGNIFICANCE IN CURRENT SCHOOL OFFERINGS ARE PROBLEMS FACING PUBLIC EDUCATION. SOME PREVIOUS PLANS TO OVERCOME THESE PROBLEMS HAVE USED (1) THE COMPREHENSIVE HIGH SCHOOL, (2) INDUSTRY-SCHOOL…
Descriptors: Curriculum Development, Dropout Prevention, Educational Innovation, Educational Programs
King, Arthur Dean – 1970
The purposes of this investigation were to analyze a teaching training program in order to construct models that represent the instructional process and to develop procedures for implementing the models on a computer system. The training program which provided the framework for these research goals was labeled a "behavioral simulation,"…
Descriptors: Affective Behavior, Behavior, Computer Oriented Programs, Elementary Education
Mechling, Linda C.; Cronin, Beth – Journal of Special Education, 2006
In the study reported on here, the authors used computer-based video instruction (CBVI) to teach 3 high school students with moderate or severe intellectual disabilities how to order in fast-food restaurants by using an augmentative, alternative communication device. The study employed a multiple probe design to institute CBVI as the only…
Descriptors: Simulated Environment, Generalization, Community Based Instruction (Disabilities), Augmentative and Alternative Communication
Eckert, Doug; Nemes, Mark; Wilson, Ruth; Tanner, Gwendolyn; Christman, Scott; Spiker, Karen; Maser, Bryan – 1995
This document is a class simulation that details the work of a fictitious consulting firm that was challenged by a group of 10 doctors (who were each willing to commit $50,000) to study the feasibility of starting a company that would employ the greatest possible number of people from Monongalia and Preston counties in northern West Virginia. The…
Descriptors: Business, Business Administration, Business Administration Education, Decision Making
Ressler, Ralph – 1976
The paper describes a Virginia career education project tested in 1974-5 at 10 field sites with sixth through ninth grade students. The simulation-based curriculum, Careers and You, takes a clusters approach to career orientation. Designed for a total school year, the curriculum repeats its sequence of phases so that each is emphasized twice. The…
Descriptors: Career Awareness, Career Education, Career Exploration, Curriculum Design
Bloom, Lawrence A.; And Others – 1975
The PRINCE materials for undergraduate collegiate students, developed at Syracuse University, were field tested at six higher education institutions for this evaluation study. The materials, consisting of four versions of a simulation, were designed to teach skills for analyzing political situations from a strategic point of view, with the…
Descriptors: Computer Assisted Instruction, Control Groups, Criterion Referenced Tests, Curriculum Evaluation
Musella, Donald F.; Joyce, H. Donald – 1973
The materials in this booklet simulate some of the problems that intermediate (junior high, middle, and senior elementary) school principals could face under actual working conditions. Taken from the real-life problems of some intermediate school principals, the exercises are presented in the form of in-basket items -- letters, memos, phone…
Descriptors: Administrative Problems, Administrator Education, Board Administrator Relationship, Decision Making
Brozik, Doris – 1999
The purpose of this research effort was to introduce the use of simulations in adult learning situations to enhance communication skills in a creative, effective, and enjoyable manner. Adult educators in academic settings or in business and industry training can use simulations not only to teach a concept but also to improve communication skills…
Descriptors: Adult Education, Adult Learning, Communication Skills, Community Colleges
Curriculum Development Centre, Canberra (Australia). – 1981
Arranged in three sections, the book offers practical techniques for introducing environmental education at the secondary level. The first section, on planning, outlines a conceptual framework for environmental education, discusses development of school policy on environmental education, provides approaches to controversial and values issues,…
Descriptors: Class Activities, Controversial Issues (Course Content), Curriculum Development, Dramatic Play
Snider, John C. – 1972
"Microville II," a simulation-game idea, is a creative effort to develop and apply resources, processes, and programs necessary to resolve contemporary problems faced by rural and urban leaders. The strategy is that a community council has been established within the community of "Microville" and participants assume the various…
Descriptors: Administrator Education, Behavior Change, Change Agents, Community Change
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Zapata-Rivera, Diego; VanWinkle, Waverely; Doyle, Bryan; Buteux, Alyssa; Bauer, Malcolm – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to propose and demonstrate an evidence-based scenario design framework for assessment-based computer games. Design/methodology/approach: The evidence-based scenario design framework is presented and demonstrated by using BELLA, a new assessment-based gaming environment aimed at supporting student learning of…
Descriptors: Feedback (Response), Urban Schools, Measurement, Psychometrics
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Neel, Richard S. – Education and Treatment of Children, 2006
No Child Left Behind offers many challenges to those who work with children with EBD [emotional and behavioral disorders]. It also offers opportunities never before available for collaboration and cooperation between general and special educators. Two snapshots of opportunities are provided. The first summarizes some of the challenges our field…
Descriptors: Federal Legislation, Computer Simulation, Therapy, Behavior Disorders
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