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Wolsk, David – International Understanding At School, 1971
The need to relate classroom instruction to a child's understanding of himself and his relationship with other people has stimulated a teaching project which offers continuity and meaning to factual learning. (JB)
Descriptors: Class Activities, Concept Teaching, Cross Cultural Studies, Curriculum Development
Getchen, Blanche E. – Instructor, 1972
Author describes her experience with first graders who had already been labeled as failures in kindergarten, and her employment of the experience approach to learning, which is a good way to build from where each child is and to provide success-oriented activities for everyone. (Author/DR)
Descriptors: Class Activities, Concept Formation, Educational Games, Language Acquisition
Peer reviewedMonti, David – New England Reading Association Journal, 1971
Descriptors: Cross Age Teaching, Discipline Problems, Grade 4, Grade 9
Sargeant, Donald G. – Agr Educ Mag, 1970
Descriptors: Agricultural Education, Computer Assisted Instruction, Educational Games, Information Dissemination
Peer reviewedOrlick, Terry – Journal of Humanistic Education and Development, 1983
Suggests ways of improving human relationships and values through the medium of play and games for children. Activities can be structured so participants can practice and perfect life and love enhancing skills. Interventions based on parent education, prosocial television programing and screening of teachers and coaches are suggested. (JAC)
Descriptors: Children, Childrens Games, Cooperation, Elementary Secondary Education
Watson, Robert – Simulation/Games for Learning, 1983
Describes the computer-assisted environmental-educational game TERRA, which is designed to encourage lower-ability high school students to think at their own level about the future of their world. Based on "The Limits to Growth" (Meadows et al., 1972), the game comprises four programs: Terra Firma, Terradactyl, Inflation, and Doubles.…
Descriptors: Computer Assisted Instruction, Conservation (Environment), Conservation Education, Decision Making
Olds, Henry F., Jr.; And Others – Learning, 1983
Three articles discuss the use of computers in education: (1) "References for a Broader Vision" (Henry F. Olds, Jr.); (2) "What Every Teacher Should Know About Computer Simulations" (David Grady); and (3) "The Computer as Palette and Model Builder" (Interview of Alan Kay). (CJ)
Descriptors: Computer Assisted Instruction, Computer Literacy, Computers, Educational Games
Rolle, Rosalba; And Others – Francais dans le Monde, 1981
Contains five articles concerning: (1) exploitation of commercials to enhance comprehension and oral/written expression; (2) a game involving matching picture and text in advertisements; (3) a vocabulary-development game used in teacher training; (4) comprehension and analysis of literary texts in intermediate classes; and (5) techniques for…
Descriptors: Advertising, Class Activities, Classroom Techniques, Educational Games
Kulewicz, Stan – Journal of Physical Education and Recreation, 1981
The competitive structure in which most children are taught to play is responsible for problems associated with stress. Athletic performance is important in how the child is perceived by peers and adults. Children who perceive themselves as inadequate at sports often feel low self-confidence and low self-esteem. (JN)
Descriptors: Achievement Need, Anxiety, Athletics, Competition
Peer reviewedChristenson, Peter Gilbert – Communication Research--An International Quarterly, 1982
Investigated whether public service announcements (PSAs) on the nature of television advertising affect (1) children's awareness of advertising intent; (2) their belief in its truthfulness; and (3) their perception of advertised products. Data indicate that PSAs can influence children's perceptions of advertising's credibility and can affect their…
Descriptors: Advertising, Children, Childrens Television, Consumer Economics
Peer reviewedBurton, Grace M. – Contemporary Education, 1981
Values clarification activities help preservice teachers understand their own values while developing activities which might be used in their own classrooms. Exercises are described which serve to orient the students to the teaching profession while presenting the philosophical, historical, and sociological foundations of education. (JN)
Descriptors: Communication Skills, Decision Making, Educational Games, Foundations of Education
Peer reviewedTornkvist, Soren – Physics Education, 1981
Provides rationale for and examples of a game (Mastermind) which fosters the development of a systematic approach to problem solving. Includes a brief summary of an experiment with 50 high school students indicating value of the game. (JN)
Descriptors: College Science, Educational Games, Higher Education, Learning Activities
Clabrough, Peter – Geoscope, 1978
Describes a simulation game about the third world which can be valuable to slow learners because it enables them to acquire abstract concepts using a concrete method (induction). For journal availability, see SO 507 289. (Author/CK)
Descriptors: Class Activities, Concept Formation, Developed Nations, Developing Nations
Peer reviewedAllen, Irving – Teaching Sociology, 1979
Describes METROPROB, a noncompetitive teaching game based on the theory of metropolitan locality-relevant problems and stressing their interactions. Discusses potential for teaching systemic analysis of urban problems and helping students think sociologically. (Author/CK)
Descriptors: Classroom Games, Community Study, Concept Formation, Cooperative Planning
Physiologist, 1979
A collection of six papers presented at Queen Elizabeth College of University of London in February, 1979. Techniques presented on role of computer models and data bases, tapes/booklets, games and models, and audio tutorials as an alternative to practical teaching, television and videotapes, and computer graphics. (SA)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Educational Games


