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Dormann, Claire; Biddle, Robert – Learning, Media & Technology, 2006
This paper focuses on the benefits and utilisation of humour in digital game-based learning. Through the activity theory framework, we emphasise the role of humour as a mediating tool which helps resolve contradictions within the activity system from conjoining educational objectives within the computer game. We then discuss the role of humour…
Descriptors: Computer Uses in Education, Humor, Teaching Methods, Computers
Murdock, Ashleigh Barbee, Ed. – Research and Curriculum Unit, 2010
Secondary vocational-technical education programs in Mississippi are faced with many challenges resulting from sweeping educational reforms at the national and state levels. Schools and teachers are increasingly being held accountable for providing true learning activities to every student in the classroom. This accountability is measured through…
Descriptors: Video Technology, Animation, Student Organizations, Educational Technology
Simonson, Michael, Ed. – Association for Educational Communications and Technology, 2012
For the thirty-fifth year, the Research and Theory Division of the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the national AECT Convention in Louisville, Kentucky. The Proceedings of AECT's Convention are published in two…
Descriptors: Educational Technology, Instructional Design, Electronic Learning, Leadership
Alvermann, Donna E.; Hagood, Margaret C.; Heron-Hruby, Alison; Hughes, Preston; Williams, Kevin B.; Yoon, Jun-Chae – Reading Psychology, 2007
The purpose of this study was to explore whether or not adolescents who are deemed underachievers and who struggle to read school-assigned textbooks will engage with popular culture texts of their own choosing (e.g., magazines, comics, TV, video games, music CDs, graffiti, e-mail, and other Internet-mediated texts). The 60 student participants,…
Descriptors: Textbooks, Cartoons, Video Games, Urban Schools
Rosoff, Amy – English Journal, 2007
Inner-city high school teacher Amy Rosoff stresses the importance of play for survival. She offers examples of activities requiring imaginative play from students in classes at all levels from ESL [English as a Second Language] to AP [Advanced Placement]. (Contains 1 figure.)
Descriptors: Play, Imagination, Teaching Methods, Child Development
Rimbey, Kimberly – Actuarial Foundation, 2008
Created by teachers for teachers, the Math Academy tools and activities included in this booklet were designed to create hands-on activities and a fun learning environment for the teaching of mathematics to the students. This booklet contains the "Math Academy--Play Ball! Explorations in Data Analysis & Statistics," which teachers can use to…
Descriptors: Statistical Analysis, Middle School Students, Elementary School Students, Athletics
Schaeffer, Randy S.; Cates, Ward Mitchell – 1996
Classroom teachers have long used group activities as part of their repertoire of teaching techniques. Personalities, goals, the group dynamic, the teacher's level of supervision, and other factors play a role in the efficacy of student collaboration. This paper describes five cooperative learning techniques: student teams-achievement divisions;…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Games, Group Activities
Roessler, Michael – 1993
This document consists of the documentation and worksheets that accompany a computer program available on diskette. The computer program is designed to reinforce and enhance a student's knowledge of global geography through a game format. In each game, students are given clues and challenged to identify five different countries that have been…
Descriptors: Computer Assisted Instruction, Cultural Education, Economics Education, Educational Games
Steele, Shirley; Heim, Amanda – 1997
This publication explains, through examples of current library programs around the United States, how libraries affect the education of children, and offers an impetus for others to embrace the challenge of providing quality library programming for children. Through these programs, libraries work toward achieving national educational goals, and…
Descriptors: Children, Creative Activities, Elementary Secondary Education, Guidelines
Kelly, Noeline Thompson; Kelly, Brian John – 1997
Most physical education at the pre-school, kindergarten, and primary level is taught by caregivers and classroom teachers with minimal training in the area. This publication suggests many activities for pre-school centers and elementary schools that can take place outside in the playground with a minimal supply of equipment and with children in…
Descriptors: Curriculum Development, Early Childhood Education, Games, Movement Education
Hostrop, Richard W. – 1988
This book presents simulation activities for significant events in U.S. history from 1787-1868. Intended for student involvement, the simulations require student research and practice in order to carry out the designated roles. The simulation and role play serve to involve the students actively in their learning, using both the affective and…
Descriptors: Conflict Resolution, Educational Games, High Schools, History Instruction
Brumbaugh, Doug – 1994
This resource book for algebra contains games, tricks, and quick activities for the classroom. Categories of activities include puzzlers, patterns, manipulatives, measurement, graphing, and a section that contains reproducible statement and value cards. Twenty one puzzle problems, four pattern activities, and 11 quick activities that engage…
Descriptors: Algebra, Classroom Techniques, Critical Thinking, Educational Games
Collier, Stephen; Malm, Barbara – 1994
This paper describes a simulation in which students pretend to follow a favorite baseball team on the road and travel to major league baseball cities in North America. Students use the encyclopedia to answer questions about each city they "visit" and then report on what they have learned by designing a postcard to send back to the class.…
Descriptors: Baseball, Class Activities, Educational Games, Elementary Education
Kentucky State Dept. for Libraries and Archives, Frankfort. – 1991
This manual for children's librarians was produced in conjunction with the Kentucky bicentennial and is intended to help find ways for children to experience the past; to stimulate ideas about book-related programs suited to individual communities and resources; and to suggest history-related activities. The manual is presented in seven sections:…
Descriptors: Childrens Games, Childrens Libraries, Childrens Literature, Conservation (Environment)
McMillan, Erin; And Others – 1994
This guide contains profiles of 16 activities for young children to participate in while attending camp. Each profile contains the theme of the activity, a list of materials needs, a description of the activity itself, and an explanation of the teacher's role in the activity. The activities focus on: (1) songs and dances; (2) dramatic play; (3)…
Descriptors: Camping, Ceramics, Childrens Literature, Dance

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