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Carson, James L. – 1991
This study examined children's popularity with peers and the emotional cues that were observed during parent-child interactions. Twenty-eight 4- and 5-year-olds were observed in their preschool classroom and categorized as popular or rejected. The children then participated in a two-person game with each of their parents. The play was videotaped,…
Descriptors: Affective Behavior, Anger, Emotional Response, Facial Expressions
Musselwhite, Caroline Ramsey – 1992
Two brief fact sheets for families of children with disabilities provide information on: (1) advocacy and resources in augmentative communication, and (2) ways to make using augmentative communication devices fun for young children. The first fact sheet defines three types of advocacy (individual advocacy, system advocacy, and public awareness)…
Descriptors: Advocacy, Assistive Devices (for Disabled), Children, Communication Aids (for Disabled)
Coatney, Louis R. – 1993
This military history board game can be used as an extracurricular, extra credit, or classroom incentive project. The game serves to quantify an historical event so that it enriches the study of history for both verbally and mathematically inclined students. Although most suitable for eighth grade and above, the game may be played by some younger…
Descriptors: Curriculum Enrichment, Decision Making, Educational Games, European History
Owens, Vivian – 1998
Chemistry Quickies is not a textbook, but it can be used as a supplement to chemistry textbooks because it presents a questioning approach to critical thinking and critical reading. Since the book was arranged for daily sequence without dependence on topic grouping, students acquaint themselves with their textbooks through deliberate exploration…
Descriptors: Chemistry, Cognitive Processes, Educational Change, Educational Games
Baggett, Patricia; Ehrenfeucht, Andrzej – 1998
The National Council of Teachers of Mathematics (NCTM) recommended the use of calculators in the classroom in 1989. While calculators are more readily available in classrooms today than they were a few years ago, the recommendation is rarely followed in elementary grades. One of the reasons for this is a lack of appropriate classroom materials.…
Descriptors: Calculators, Educational Games, Educational Technology, Elementary Education
Kreps, Gary L. – 1998
A professor finds the use of stories and storytelling, whether first-hand stories or second-hand stories, whether oral stories or stories provided through media or mediated channels, to be invaluable instructional tools in his communication classes. They personalize his classes, encourage a sense of camaraderie among class members, help illustrate…
Descriptors: Classroom Environment, Computer Mediated Communication, Discussion (Teaching Technique), Educational Games
Diamantes, Thomas; Williams, Marium – 1997
This paper describes a game-format instructional strategy for administrator development based on a modified case method, the Kentucky New Administrator Standards, and the Interstate School Leaders Licensure Consortium (ISLLC) standards. This instructional strategy is intended to help prepare school leaders to assess and be assessed using authentic…
Descriptors: Administrator Education, Critical Thinking, Decision Making Skills, Elementary Secondary Education
Baker, Robert N. – 1999
This report researches the use of a standard deck of playing cards in entry-level college mathematics classrooms. The study looks at published research on the use of cards, and reviews pedagogic concerns directly related to the implementation of playing cards in the classroom--including the appropriateness of manipulatives, the link to cooperative…
Descriptors: Class Activities, Classroom Techniques, College Mathematics, Educational Games
Bilingual Children's Television, Oakland, CA. – 1977
This learning guide, covering the fourth series (13 shows) of the bilingual (Spanish/English) television series "Villa Alegre," includes a description of segments from the series that focus on the topics of: (1) communication; (2) food and nutrition; (3) natural environment; (4) human-made objects; and (5) human relations. Each show is described…
Descriptors: Bilingualism, Communication (Thought Transfer), Educational Objectives, Educational Television
Torbert, Marianne; Schneider, Lynne B. – 1993
This teacher resource book features 49 organized games that involve active movement and that provide positive play experiences for 3- to 5-year-old children. The games in the book encourage cooperative learning and teamwork, and help children develop important social, emotional, physical, and cognitive skills. In addition to detailed descriptions…
Descriptors: Class Activities, Cooperative Learning, Educational Games, Emotional Development
New Technology Research Center, Menlo Park, CA. – 1991
Building on the visual orientation of individuals with deafness, and employing such techniques as visualization and directionality, a computer-based method of communicating syntactic knowledge to deaf students was designed. "The Question Game" was designed to model and help students build yes-no questions and WH questions (who, what,…
Descriptors: Communication Skills, Computer Assisted Instruction, Deafness, Educational Games
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Mauriras-Bousquet, Martine; And Others – 1988
This collection of six articles focuses on the importance of play in the education of young children. First, Martine Mauriras-Bousquet provides examples from her work in Asia and Africa to stress the need to preserve children's free play in order to safeguard their cultural identity. Next, Jayananda Ratnaike lists a variety of ways in which…
Descriptors: Child Development, Childrens Games, Developing Nations, Early Childhood Education
Bilan, Bohdan J. – 1992
This introduction to computer simulations as an integrated learning experience reports on their use with students in grades 5 through 10 using commercial software packages such as SimCity, SimAnt, SimEarth, and Civilization. Students spent an average of 60 hours with the simulation games and reported their experiences each week in a personal log.…
Descriptors: Classroom Techniques, Computer Software, Educational Games, Elementary Secondary Education
Kruse, Janice – 1990
This catalog aims to help educators locate materials which will assist them in effectively teaching thinking skills. Research for Better Schools (RBS) serves as the lead educational laboratory for the Department of Education's national project on thinking skills. A total of 248 resources, including pamphlets, documents of activities, computer…
Descriptors: Computer Games, Creative Activities, Elementary Secondary Education, Enrichment
Grosse, Susan J. – Practical Pointers, 1981
Intended for teachers of students with severe multiple impairments, the booklet examines the role of physical activities in the education of this population and suggests approaches to exhancing their motor development. Suggestions are offered for stimulating movement in preschool, elementary, and secondary immobile children, including tactile…
Descriptors: Adapted Physical Education, Elementary Secondary Education, Games, Motor Development
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