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Lind, Jane – 1987
This children's activity book was designed with the intention of being used by children ages 5-12 on rainy days or slow times while enjoying the Northwoods of Minnesota. It contains puzzles, mazes, dot-to-dot drawings, games, and an outdoor treasure hunt. Included is a 74-entry glossary. (TW)
Descriptors: Art Activities, Elementary Education, Elementary School Science, Environmental Education
Byrne, Donn; Rixon, Shelagh – 1983
A collection of 25 games, some illustrated, for English language instruction includes information exchange games for pairs and small groups (Describe and Draw, Describe and Arrange, Construct It, Describe and Construct, Find the Difference, Complete It, Ask the Right Question, Compare and Check, Rescue), linking and matching games (Use It, Picture…
Descriptors: Class Activities, English (Second Language), Games, Group Activities
Vella, Jane – 1982
This teaching guide is based on Paulo Freire's "Pedagogy of the Oppressed" and is intended for use with Haitian migrant workers. The first chapter enunciates the general principles of foreign language teaching; chapters 2-5 illustrate actual use of the principles of control, sequence, reinforcement, and total physical response. Chapters…
Descriptors: Adults, Audiolingual Methods, Competency Based Education, Educational Games
Howard, Eugene; Jackson, David – 1983
As a means of dramatizing the interrelationships that determine the climate of a school, a simulation experience was created for participants in this workshop on school climate improvement. A discussion of the intent of the experience includes descriptions of "good" and "poor" school environments and their impact on the school community.…
Descriptors: Educational Environment, Educational Games, Elementary Secondary Education, Family School Relationship
Weaver, Dave; Pollard, Jim – 1989
These three volumes list and describe a total of 65 new educational software products. The lists are the result of February and September 1988 polls of 10 computer coordinators from large educational software preview centers and evaluation agencies, who were asked to identify new products they had seen which, in their professional opinion, were…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Graphics, Computer Simulation
Bertrand, Joanne – 1988
Social LIFE (Social Learning of Independence through Functional Experiences), a game used as a means of developing new social skills in a variety of settings and social situations and involving players and a mediator (instructor), is described. Appropriate responses to the game situations are rewarded by points or play money. Target behaviors or…
Descriptors: Basic Skills, Disabilities, Educational Games, Elementary Secondary Education
California State Dept. of Education, Sacramento. – 1989
Intended to challenge readers of all ages to celebrate the wonder of words arranged on the printed page, this book contains descriptions of activities that have been highly successful in drawing children into literacy and keeping them there. The 64 activities presented in the book can be performed in the home, at school, in the library, around…
Descriptors: Class Activities, Elementary Secondary Education, Enrichment Activities, Library Role
Hartmann, Barbara; And Others – 1989
This manual offers a flexible and practical intervention program for preschoolers and school-aged children who have developmental articulation disorders; phonological disorders; or intelligibility disorders due to suprasegmental problems such as a rapid rate of speech, generally imprecise production, or low speaking volume. The program emphasizes…
Descriptors: Articulation Impairments, Articulation (Speech), Elementary Secondary Education, Games
Allen, Nancy J. – 1985
This collection of 20 classroom activities, games, and problem sets has been revised over several years to fit the changing needs of students. They are designed to introduce students to world cultures through activity participation in the areas of science, reading, mathematics and art. The various cultures explored include: ancient Egypt, ancient…
Descriptors: Art, Class Activities, Cultural Activities, Cultural Education
Gore, Deborah, Ed. – Goldfinch, 1989
This issue of the "Goldfinch" is devoted to Iowa folklife. The first article explores what "folklife" is and provides several examples. The second article is about artwork and poetry done by Mesquakie Indian children from the Sac and Fox Settlement School near Tama, Iowa. Dome-shaped structures, called "wickiups," in…
Descriptors: Art, Childrens Games, Elementary Education, Folk Culture
Dunaway, Avtar; Klein, Marsha Dunn – 1988
In order to learn to write, physically disabled children often require special seating systems that align their bodies and improve their muscle tone. The writing paper must be placed in an appropriate position and must be stabilized. The writing tools should be as interesting as possible to keep the child's attention focused on writing, and can…
Descriptors: Assistive Devices (for Disabled), Communication Aids (for Disabled), Educational Games, Handwriting
Massachusetts State Dept. of Education, Boston. – 1987
The Lucretia Crocker Program recognizes the importance and potential impact of teacher-initiated innovation in public schools. The program is named for the woman who set up educational programs for emancipated blacks after the Civil War and promoted educational opportunity for blacks and women. Brief descriptions are given of the following…
Descriptors: Childrens Literature, Curriculum Development, Demonstration Programs, Educational Games
Hess, Charlotte M.; Gilgannon, Nancy – 1985
Recently, emphasis has been placed on curriculum implementation of character development. The elementary school counselor can function as a curriculum consultant by providing a delivery system for affective goals and objectives in the curriculum. Elementary counselors can help administrators and teachers to define learning problems and establish…
Descriptors: Consultants, Counselor Role, Curriculum Development, Elementary Education
Ellington, Henry – 1987
A sequel to the booklet "How Games and Simulations Can Be Used in Tertiary Education," this booklet begins by looking at ways in which participative exercises of the game/simulation/case study type can be used by teachers and trainers working in further and higher education. A process for the identification of a clearly-defined need for…
Descriptors: Computer Assisted Instruction, Educational Games, Foreign Countries, Higher Education
Maryland State Dept. of Education, Baltimore. Div. of Library Development and Services. – 1982
Intended to provide Maryland school districts with a bibliography of materials to support the Project Basic Instructional Guides, this paper lists elementary and secondary school materials according to the writing educational objectives determined by Project Basic educators. Listed under more than 40 objectives, the entries include books, films,…
Descriptors: Annotated Bibliographies, Audiovisual Aids, Educational Games, Educational Objectives


