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Peer reviewedChandler, Arnold M., Ed. – Arithmetic Teacher, 1974
Two classroom games are discussed, one focusing on the relationships between decimals, percents, and fractions and the other on spatial perception, identification and discrimination of geometric figures. Materials needed, construction suggestions, and rules for playing the games are given. (LS)
Descriptors: Class Activities, Educational Games, Elementary School Mathematics, Fractions
Peer reviewedRobitaille, David F. – Arithmetic Teacher, 1974
Descriptors: Elementary School Mathematics, Enrichment Activities, Games, Instruction
Peer reviewedWentworth, Donald R.; Lewis, Darrell R. – Journal of Experimental Education, 1973
This paper describes a study that attempts to measure the influence of a commercially available game, Marketplace, on student achievement is economic understanding and student attitudes toward the instructional process and selected economic concepts. (Author)
Descriptors: Academic Achievement, Course Evaluation, Data Analysis, Economics Education
Debenham, Jerry – Educational Technology, 1974
A discussion of SAFE (Simulating Alternative Futures in Education), a computerized classroom game which synthesizes the growing body of futurist techniques and literature into a meaningful learning experience for students of social change. (Author)
Descriptors: Class Activities, Computer Assisted Instruction, Educational Change, Educational Games
Debenham, Jerry – Simulation/Gaming/News, 1973
Articles describes SAFE, a newly developed and tested computerized simulation game for preparing educators, or any students of social change, for the use of simulation and the systems approach to studying complex interrelationships and social dynamics. (Author)
Descriptors: Change Agents, Computer Assisted Instruction, Educational Games, Futures (of Society)
Peer reviewedCox, Anne Mae – Arithmetic Teacher, 1974
Magic squares are used both as a vehicle for arithmetic drill and the development of mathematical concepts for second-grade students. By searching for patterns within the squares, additional number concepts are developed along with the concept of symmetry. (JP)
Descriptors: Computation, Elementary School Mathematics, Games, Grade 2
Gallagher, Arlene F.; Hartstein, Elliott – Law in American Society, 1973
The complexities of courtroom procedure and rule of evidence often dissuade the classroom teacher from using the mock trial strategy. This model has been designed for role playing and for focusing on the judicial decision-making process: deliberation on the issues of a case. (Author/JB)
Descriptors: Class Activities, Court Litigation, Court Role, Educational Games
Peer reviewedScopa, Paul P. – Science and Children, 1973
Describes how to construct a bulletin board with a light that flashes when the correct answer is matched with a question. (JR)
Descriptors: Educational Games, Educational Media, Electricity, Elementary School Science
Peer reviewedHollifield, John H. – Science Activities, 1973
Describes a teaching technique (Teams-Game-Tournament) that stimulates students' desire to learn through friendly competition. Used in junior high school biology classes, this technique was found to increase academic achievement, increase peer tutoring, and increase black-white and male-female classroom interaction. (JR)
Descriptors: Academic Achievement, Biology, Class Activities, Educational Games
Borad, Bruce; Fagerstrom, Richard – Intercom, 1973
A simulation game using methods of conflict resolution is designed to enable students to study the role and function of administrative agencies. This game provides a natural opening for discussion of law modification through legislative action, and judicial control through litigation. (SM)
Descriptors: Class Activities, Conflict Resolution, Decision Making Skills, Educational Games
Peer reviewedTrotter, Terrel Jr. – Arithmetic Teacher, 1972
Descriptors: Class Activities, Educational Games, Elementary School Mathematics, Instruction
Peer reviewedFarris, Leona – Journal of Home Economics, 1973
Discusses a 3-phase consumer education project designed for low-income clients with particular emphasis on utilities. (SB)
Descriptors: Consumer Education, Economically Disadvantaged, Educational Games, Guidelines
Hansen, Harlen; Hansen, Ruth – Instructor, 1973
Movement education, which concentrates on the function, effectiveness, efficiency, and expression of the human body, is becoming an important force in changing physical education so it serves broader purposes. (Author/RK)
Descriptors: Athletics, Childrens Games, Exercise (Physiology), Human Body
Mathematics Teaching, 1973
This column includes the description of a game involving addition and subtraction of integers represented by colored bricks, a general formula for an enlargement in the Cartesian plane, an analysis of the possibilities for certain games of board Solitaire, and a BASIC program for a recreational mathematics problem. (DT)
Descriptors: Computer Programs, Elementary School Mathematics, Games, Geometric Concepts
Peer reviewedKevra, Barbara; And Others – Arithmetic Teacher, 1972
Descriptors: Arithmetic, Educational Games, Elementary School Mathematics, Experiential Learning


