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Peer reviewedHickey, M. Gail – Reading Teacher, 1988
Describes questions, games, and activities which promote critical reading as early as kindergarten by encouraging critical thinking. (MM)
Descriptors: Critical Reading, Critical Thinking, Educational Games, Primary Education
Peer reviewedColgan, Tobias – Hispania, 1988
Describes variations of three popular games for teaching in the foreign language classroom. "Recycled" games include Bingo, dice-related exercises, and "Pictionary." (CB)
Descriptors: Educational Games, Higher Education, Pattern Drills (Language), Second Language Instruction
Peer reviewedEasley, Jacob J. – Hispania, 1995
Presents daily activities that facilitate complete sentence response, promote oral production, and aid the learning of vocabulary in foreign-language classes. Because speech is the primary form of communication in the foreign-language classroom, it is important to stimulate students to converse as soon as possible. (Author/CK)
Descriptors: Class Activities, Educational Games, Learning Strategies, Oral Language
Peer reviewedStasz, Clarice Stoll – Simulation & Gaming, 1995
Describes the origination of the journal, "Simulation & Games" as an outgrowth of the Academic Games Project at Johns Hopkins University in the late 1960s. The Project developed simulation games, pretested them, performed teacher training, and compared the effects with traditional pedagogy. Discusses the planning and implementation…
Descriptors: Computer Games, Computer Simulation, Interdisciplinary Approach, Nontraditional Education
Peer reviewedMiller-Lachmann, Lyn; And Others – MultiCultural Review, 1995
Describes and evaluates seven computer simulation games that help students learn about United States history, geography, and other cultural groups living in the United States. These simulations help students learn by having them experience life as an explorer of an unknown land that is now part of the United States. Program evaluations are…
Descriptors: Computer Games, Computer Simulation, Cultural Awareness, Elementary Education
Hurst, Carol Otis – Teaching PreK-8, 1995
Features library-based activities that complement various aspects of curriculum focus. Features a game of geographic location mysteries that integrates students' use of atlases, gazetteers, and fiction. Provides clues and map segments for getting started. (ET)
Descriptors: Class Activities, Educational Games, Elementary Education, Elementary School Students
Hendry, Ian; And Others – Pathways: The Ontario Journal of Outdoor Education, 1995
Leading naturalist-teachers share outdoor learning activities and techniques, including using binoculars as magnifiers, scavenger hunts, games such as "what's it called" and "I spy," insect study, guessing the age of trees by examining the bark, leading bird walks, exploring nature in the community, and enhancing nature hikes…
Descriptors: Educational Games, Elementary Secondary Education, Environmental Education, Experiential Learning
Peer reviewedDaniels, Linda E.; And Others – Infant-Toddler Intervention: The Transdisciplinary Journal, 1995
This study examined effects of simple switch-activated toy use and switch-activated computer program use with two children (ages 2 and 3) with severe and profound disabilities. Highest independent switch activation, orientation to the stimulus, and attention to the stimulus were found for both subjects when both the computer programs and the toys…
Descriptors: Assistive Devices (for Disabled), Attention Control, Computer Assisted Instruction, Computer Games
Vail, Kathleen – American School Board Journal, 1995
According to Irene Dixon-Darnell, a 75-year-old great-grandmother who runs a chess-education program in the Washoe (Nevada) County Schools, chess can win-over some difficult students. She believes the ancient game of strategy teaches children to focus, encourages them to think critically and creatively, and even cures emotional wounds. Research…
Descriptors: Academic Achievement, Cooperation, Creative Thinking, Critical Thinking
Peer reviewedPacker, Martin – Human Development, 1994
Presents a "development-in-action" study, in which children's development is approached as a situated accomplishment, the product of adults' and children's interaction in everyday settings. Suggests that analysis of the play's cultural work helps to understand how everyday social activity reproduces the social order that conditions it…
Descriptors: Child Development, Childrens Games, Cultural Influences, Group Activities
Peer reviewedDowd, J. James – Human Development, 1994
Critiques the ideas espoused by Packer (PS 522 550) in this issue. Observes that Packer fails to indicate the vast and important differences that exist between adults' and children's abilities. Suggests that reliance on play as a source for self-fashioning lessens with development, as children's autonomy is limited to a few social roles spread…
Descriptors: Child Development, Childrens Games, Cultural Influences, Group Activities
Peer reviewedMoehnke, Randy – Physics Teacher, 1994
Discusses the use of contests to keep physics interesting and exciting for the students. Includes: balloon car, egg drop, tennis ball catapult, bridge building, mousetrap vehicle, musical instrument, slide photo, electric junk dissection, windmill generator, and solar heater. (MVL)
Descriptors: Educational Games, Electricity, High Schools, Mechanics (Physics)
Debyser, Francis – Francais dans le Monde, 1992
Teletext or videotex can be used for second-language learning, with the second language as either the medium of communication or its objective. Potential uses include consultation of databases, on-line instructional exercises, games, and electronic mail and networking. (MSE)
Descriptors: Class Activities, Classroom Techniques, Computer Assisted Instruction, Databases
Peer reviewedWilliamson, J. David; Ginther, Dean W. – Journal of Computing in Childhood Education, 1992
An experimental group of fourth and fifth graders received training in Logo computer programming. This group and a control group that did not receive training completed a posttest that involved drawing of designs. No differences were found in posttest design production between the groups. (LB)
Descriptors: Computer Games, Computer Uses in Education, Elementary School Students, Grade 4
Peer reviewedConlon, Kristine M. – Unterrichtspraxis/Teaching German, 1992
Native English speakers have difficulty determining which form of direct address is appropriate in German, and students also need practice in giving commands to one another. This article describes an easily organized drill covering both areas. (Author/LB)
Descriptors: Games, German, Interpersonal Communication, Language Proficiency


