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Coco, Angela; Woodward, Ian; Shaw, Kirstyn; Cody, Alex; Lupton, Gillian; Peake, Andrew – Teaching Sociology, 2001
Describes a bingo game that focuses on sociology of the body in which students answer questions with either a yes or no as opposed to the traditional way the game is played. Explains how to construct the game and addresses practical strategies to use after the game. (CMK)
Descriptors: Active Learning, Class Activities, Educational Benefits, Educational Games
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Bay, Jennifer M.; Ragan, Gay A. – Mathematics Teaching in the Middle School, 2000
Introduces an activity, Equation Telephone, designed to improve students' ability to interpret written information and recognize equivalent forms of an equation. Discusses the activity in detail and presents examples of student responses. (KHR)
Descriptors: Algebra, Communication (Thought Transfer), Educational Games, Equations (Mathematics)
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Welsh, Michael J. – Journal of Chemical Education, 2003
Describes an organic functional group card deck developed to help students visualize the structures of 13 common organic functional groups. (YDS)
Descriptors: Chemical Nomenclature, Educational Games, Educational Strategies, Higher Education
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Schoen, Sharon F.; Bullard, Megan – TEACHING Exceptional Children, 2002
This article discusses an action research project that targeted the social interaction skills of seven students (ages 5-7) with autism. Through group games at recess and award stickers each day for playing the games, children increased their participation in the games, learned new games, and demonstrated good sportsmanship. (Contains 10…
Descriptors: Action Research, Autism, Childrens Games, Classroom Techniques
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Beard, John D. – Bulletin of the Association for Business Communication, 1990
Describes the "Numbers Game"--a collaborative simulation to prepare students for participation in a full collaborative writing project. (RS)
Descriptors: Business Communication, Collaborative Writing, Educational Games, Higher Education
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Freitas, David J. – NASSP Bulletin, 1991
Secondary school administrators confront a variety of ethical dilemmas during their tenure. Three hypothetical scenarios provide an opportunity to analyze the process employed to address an ethical dilemma. (MLF)
Descriptors: Administrator Guides, Administrator Responsibility, Codes of Ethics, Decision Making
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Christensen, Carol A.; Gerber, Michael M. – Exceptionality, 1990
Thirty elementary-level learning-disabled and 30 nondisabled students were trained on addition using either a drill-and-practice task within an arcade gamelike context or a straightforward drill. The straightforward drill was more effective than the game format for learning-disabled students. (Author/JDD)
Descriptors: Addition, Computer Assisted Instruction, Drills (Practice), Educational Games
Liukkonen, Barbara – Lacustrine Lessons, 1988
Described is a role playing activity in which students are asked to assume roles that represent a variety of individuals who use Lake Superior. Discussed are the goals, materials and preparation, and procedures for the game. Examples of role cards are provided. (CW)
Descriptors: Conservation (Environment), Educational Games, Environmental Education, Instructional Materials
Mondavio, Anna; And Others – Francais dans le Monde, 1990
Four classroom activities are described: (1) one for stimulating beginning students' interest in finding evidence of French language and culture in their own environment; (2) a card game for learning grammar; (3) a letter-writing exercise; and (4) a game using lipograms in the creation of a fictional community. (MSE)
Descriptors: Class Activities, Creativity, French, Games
Armstrong, Bev – KIND Teacher, 1990
Described is a game designed to test children's knowledge about wildlife native to the United States. Included are directions, 30 question cards, and an answer key. Modifications of the game are suggested. (CW)
Descriptors: Animals, Educational Games, Elementary Education, Elementary School Science
KIND Teacher, 1990
Presented are 14 student reproducible worksheets for use in teaching mathematics skills using animal exercises. Topics of these games and puzzles include measurement, counting, subtraction, addition, estimation, multiplication, and division. An answer sheet for teachers is included. (CW)
Descriptors: Animals, Educational Games, Elementary Education, Elementary School Mathematics
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Brouse, Deborah E. – Science and Children, 1990
Three population education activities that can be used to illustrate the effects of uncontrolled population growth are presented. Included are "Crowding Can Be Seedy," which uses seeds; "Something for Everyone," which illustrates competition for resources; and "More or Less," which illustrates the relationship between humans and the environment.…
Descriptors: Educational Games, Elementary Education, Elementary School Science, Population Education
Armstrong, Bev – KIND Teacher, 1990
Provided are the directions, game pieces, and a fact sheet necessary for playing this game. Modifications for use with younger or older students are suggested. (CW)
Descriptors: Animals, Educational Games, Elementary Education, Elementary School Science
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Adelman, Howard S.; And Others – Journal of Learning Disabilities, 1989
The study investigated the degree to which a highly motivating computer game learning task could improve the differential diagnosis of adolescent students (N=23) with learning disabilities. Results suggest that a large proportion of students diagnosed as learning disabled are able to learn effectively when highly motivated. (Author/DB)
Descriptors: Clinical Diagnosis, Computer Assisted Testing, Games, Handicap Identification
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Hirsch, Christian R. – Mathematics Teacher, 1988
Topics from graph theory are introduced at an informal level and thereby made accessible to the majority of secondary school students. Three worksheets are included. (MNS)
Descriptors: Games, Graphs, Instructional Materials, Learning Activities
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