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Pettit, Timothy J. – SASTA Journal, 1981
Discusses the use of games in the classroom. Describes two games involving the identification of Australian animals including complete instructions and rules for each game. (DS)
Descriptors: Animals, Classification, Educational Games, Elementary Education
Hisgen, Jon W. – Health Education (Washington D.C.), 1981
Gaming activities increase a student's motivation to learn cognitive material, develop a student's sensitivity to the way media works, and improve the student's decision making skills. The game presented is based on the television program "To Tell the Truth," and centers on questions concerning arthritis. (JN)
Descriptors: Decision Making Skills, Educational Games, Health Education, Interviews
MacLeod, Lewis – Geoscope, 1978
Description of a simulation game in which the objective is to keep a city's streets clear of snow through the winter without overspending the road and traffic maintenance department's budget. Journal available from Faculty of Education, 3700 McTavish Street, Montreal, H3A 1Y2, Quebec, Canada. (Author/CK)
Descriptors: Budgeting, Classroom Games, Community Problems, Community Resources
Schilling, Robert – Popular Computing, 1981
A review of "Elementary, My Dear Apple," a commercial software package for the Apple II microcomputer. The package contains four computer programs which present elementary-level spelling, math, and economics learning activities in game-like formats. (SJL)
Descriptors: Arithmetic, Computer Assisted Instruction, Computer Programs, Economics Education
Puren, Christian; And Others – Francais dans le Monde, 1981
Includes 4 brief articles concerning: (1) how to express refusals; (2) how to tell jokes and humorous stories; (3) how to learn the use of "a qui" and "a quoi" through a classroom game; and (4) how to test pronunciation intelligibility. (MES)
Descriptors: Class Activities, Educational Games, French, Idioms
Peer reviewed Peer reviewed
Victor-Rood, Juliette – Unterrichtspraxis, 1981
Illustrates a classroom "Ninepins" game designed for review of German prepositions and the cases associated with them. Claims that, judging from tests, the game has proved to be an effective mnemonic device. Suggests repeated utilization of it, with variations, as an entertaining alternative to repetition of alphabetical lists. (MES)
Descriptors: Class Activities, Classroom Techniques, Educational Games, German
Skriloff, Naomi K. – Teacher, 1980
Presented is a wide variety of reading activities based on a baseball theme. Included are ideas for teaching library skills, organizing skills, sequence, visual skills, listening comprehension, direction following, vocabulary, word analysis, the five w's, context clues, and finding the main idea. (KC)
Descriptors: Context Clues, Elementary Education, Learning Activities, Library Skills
Peer reviewed Peer reviewed
Corbin, Sandra; Nelson, Thomas M. – International Journal of Aging and Human Development, 1980
Studied effects on nursing home residents playing a discussion-stimulating board game called "Angels and Devils." Results indicate a high incidence of sensory deprivation and social isolation effects. These do not correlate with length of institutionalization, amount of social contact, or degree of medical restriction. (Author)
Descriptors: Adjustment (to Environment), Games, Institutionalized Persons, Nursing Homes
Suarez, Antonio – Mathematics Teaching, 1980
A game designed to introduce aspects of coordinate geometry is reviewed. This game situation can be used to improve intellectual development with: the concept of mapping, the objectivation of operation systems, the verification of hypotheses, and organization principles. (MP)
Descriptors: Cognitive Development, Educational Games, Enrichment Activities, Geometric Concepts
Peer reviewed Peer reviewed
Connally, James T. – Science Teacher, 1980
Described is a game for field studies titled "Idols." Idols is a struggle of intellect and reason against instinct and superstition. The game involves two "tribes" which are protecting a superstitious legacy while trying to replace it with other forms of wealth and understanding. (Author/DS)
Descriptors: Decision Making Skills, Educational Games, Field Studies, Junior High Schools
Peer reviewed Peer reviewed
Thompson, Charles S.; Van de Walle, John – Arithmetic Teacher, 1980
Described are activities using paper plates with dots drawn on them which place a heavy emphasis on matching and ordering sets, on developing mental images of sets, and on perceiving sets of a certain size as composed of smaller subsets. Also suggested are activities involving numerals. (Author/TG)
Descriptors: Addition, Concept Formation, Educational Games, Elementary Education
Peer reviewed Peer reviewed
Nelson, Murray R.; Singleton, Wells – NASSP Bulletin, 1981
The Decision Grid is a game that emphasizes group decision making. It has been used to enhance understanding of local government and community services and can be used in the school planning process. (Author/IRT)
Descriptors: Decision Making, Decision Making Skills, Educational Planning, Elementary Secondary Education
Peer reviewed Peer reviewed
Price, John F.; McCormick, Christine A. – Australian Mathematics Teacher, 1980
The reactions of a group of Australian high school girls to playing the educational game "Equations" were gauged by a questionnaire and a standardized mathematics test. Attitudes were positive and some achievement gain was found. (MP)
Descriptors: Educational Games, Educational Research, Enrichment Activities, Females
Learning, 1980
Classroom games designed to develop mathematics skills in elementary school children are presented. These games involve personalizing metric measurement, telling time by television, creating an all-math newsletter, addition puzzles, subtraction games, division cards, multiplication, fractions, and measurement. (JD)
Descriptors: Basic Skills, Class Activities, Computation, Educational Games
Learning, 1980
Suggestions are made for classroom games intended to increase the understanding of a wide range of social studies concepts in elementary school children. These games cover the topics of history, geography, basic economics, community functions, media communication, career considerations, and making decisions. (JD)
Descriptors: Career Choice, Class Activities, Communications, Economics Education
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