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Lowden, Kevin; Davidson, Paula – 2002
The Stepping Stones board game has been developed as part of the Scotland Against Drugs School Program and is specifically intended for P1, P2 and P3 children and their parents. The game aims to promote discussion between parents and their children about early years drug education and health topics. Scotland Against Drugs (SAD) commissioned the…
Descriptors: Drug Education, Educational Games, Foreign Countries, Health Education
Matthews, Paul – 1994
This resource book contains over 300 exercises and games for individual and group work in creative writing. Though the book's exercises are intended for group work with adults, teachers of children will encounter many new ideas for the classroom, and individuals working alone will have no difficulty adapting the exercises to their needs. The…
Descriptors: Adult Education, Creative Writing, Elementary Secondary Education, Games
Lundgren, Mary Beth – 1997
Originally written for adult new readers involved in literacy programs, this book is also helpful to those individuals who want a basic book about computers. It uses the carefully controlled vocabulary with which adult new readers are familiar. Chapter 1 addresses the widespread use of computers. Chapter 2 discusses what a computer is and…
Descriptors: Adult Basic Education, Adult Literacy, Computer Games, Computer Literacy
Tirri, Kirsi – 2001
This paper discusses the critical events in the personal and professional lives of Finnish Olympians that have helped them to actualize their talent in science. The data include quantitative data from 158 Finnish Olympians in math, physics, and chemistry. The qualitative data include twelve in-depth interviews of these Olympians and their…
Descriptors: Career Choice, Case Studies, Chemistry, Females
Department of the Army, Washington, DC. – 2002
Fort Huachuca (Arizona) is a National Historic Landmark that, like few other places, evokes a feeling for the part. In the heart of Apacheria, Camp Huachuca was founded in March 1877 as one in a network of 70 U.S. Army outposts stretching across the U.S. southwest frontier. The museum is housed in one of the historical buildings built between 1880…
Descriptors: Built Environment, Educational Games, Heritage Education, Historic Sites
Smith, Carl B., Ed. – 2003
Each teacher has a style of teaching that provides the most effective way to help students grasp the desired learning concepts. One point teachers agree on is that teaching vocabulary to children needs to be an active process that engages students in entertaining activities and helps them build a bridge between already known vocabulary and the new…
Descriptors: Active Learning, Classroom Techniques, Educational Games, Elementary Education
Sauer, Sebastian; Gobel, Stefan – 2003
With regard to the acceptance of human-computer interfaces, immersion represents one of the most important methods for attracting young visitors into museum exhibitions. Exciting and diversely presented content as well as intuitive, natural and human-like interfaces are indispensable to bind users to an interactive system with real and digital…
Descriptors: Children, Computer Games, Computer Interfaces, Computer System Design
Federal Trade Commission, Washington, DC. – 2000
In June of 1999, President Clinton empowered the Federal Trade Commission to study whether movie, music recording, and computer and video game industries were advertising products with violent content to youngsters. Specifically he raised two questions: Do these industries promote products they themselves acknowledge warrant parental caution in…
Descriptors: Adolescents, Cultural Influences, Federal Regulation, Film Industry
National Heart Savers Association, Omaha, NE. – 1999
This health and nutrition curriculum for students in grades K-8 teaches students good health habits in order to improve their quality of life. The curriculum consists of a series of activity sheets that offer entertaining and educational activities designed to motivate students to learn while they have fun. Each activity sheet contains a…
Descriptors: Cardiovascular System, Comprehensive School Health Education, Dietetics, Eating Habits
Congress of the U.S., Washington, DC. House Committee on Energy and Commerce. – 2001
This hearing's transcripts compile testimony given before the Subcommittee on Telecommunications and the Internet of the Committee on Energy and Commerce on the entertainment industry's efforts to curb children's exposure to violent content, especially those of the music industry. The hearing began with statements from the chairman of the…
Descriptors: Age Groups, Children, Federal Legislation, Federal Regulation
Vogel, Nancy – 2001
Fifth in a series designed to provide early childhood educators with ideas and strategies for applying High/Scope principles, this idea book focuses on the plan-do-review process. Chapter 1 of the book describes the components of the plan-do-review process and explains its importance, discusses how the process fits into the daily routine, and…
Descriptors: Active Learning, Class Activities, Classroom Techniques, Early Childhood Education
Peer reviewedShelly, Ann Converse – Social Education, 1973
This article deals with the basic techniques of teaching entire classes to cooperatively develop simulation games. The first section presents a model which serves as a nucleus for developing the instructional strategies in the second section. (Author/KM)
Descriptors: Class Activities, Curriculum Development, Game Theory, Guidelines
Peer reviewedLiedtke, W. – Arithmetic Teacher, 1974
Descriptors: Discovery Learning, Elementary School Mathematics, Experiential Learning, Games
Scher, Zeke – American Education, 1974
Games, "Bank Accounts," and clubs highlight a special junior high school reading class which aims at putting itself out of business. (Editor)
Descriptors: Decision Making, Educational Games, Educational Objectives, Junior High School Students
Peer reviewedImmerzeel, George; Wiederanders, Don – Arithmetic Teacher, 1974
Four ideas are presented, each a variation of the tic-tac-toe game. Recognizing three addends is the goal of the primary level game; experiences with basic facts and fractions are objectives for upper levels. Each worksheet includes objectives, directions, and comments. (LS)
Descriptors: Addition, Class Activities, Educational Games, Elementary School Mathematics


