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Dugdale, Sharon – 1981
This paper outlines the development of an activity that uses the computer's unique capabilities to provide students with a meaningful and highly motivating experience with the graphing of equations. The basic design of the game calls for the computer to display a coordinate grid on which it graphs any equations that are typed in by the student.…
Descriptors: Algebra, Algorithms, Computer Assisted Instruction, Computer Graphics
Olsen, Jeanne; Snyder, Barbara – 1982
"Winging it" becomes necessary when something unexpected comes up and the teacher has to improvise at the last minute. The successful "winger" has to plan ahead. Three factors in the planning are to have an overhead projector at one's disposal; to seat pupils in groups of four from the start; and to collect material from magazines, children's…
Descriptors: Classroom Techniques, Educational Games, Group Activities, Lesson Plans
Pack, Alice C., Ed. – 1975
This volume of a publication devoted to providing ideas and guidance for teachers of English as a second language includes short articles on cloze testing; teaching culture; using games, the media, and language labs; and teaching pronunciation. (MMN)
Descriptors: Adult Education, Cloze Procedure, Cultural Education, Educational Games
Chicago Board of Education, IL. Dept. of Curriculum. – 1979
This sourcebook is a supplementary resource tool for teachers of English as a Second Language (ESL) and is appropriate for beginning level non-English-speaking learners. It contains over 60 objectives, each of which is accompanied by suggested language patterns as well as four or more learning activities. There is a cross reference index to…
Descriptors: Class Activities, Educational Games, English (Second Language), Learning Activities
National Education Association, Washington, DC. Project on Utilization of Inservice Education R & D Outcomes. – 1977
The programmed instructional materials described here are designed for use in an inservice teacher education program focused on enabling teachers to select, design, and use a wide variety of instructional games. Information is provided on the purposes and content of the materials as well as activities and resources involved. A critique, history of…
Descriptors: Class Activities, Educational Games, Elementary Education, Inservice Teacher Education
Flanagan, Michael E. – 1971
A sequential progression of physical education goals and activities for children from kindergarten through the sixth grade is presented. The physical characteristics of children in each grade are described, and competencies and achievement standards are outlined. A chart outlining a physical education program grade by grade and season by season…
Descriptors: Adapted Physical Education, Elementary Education, Games, Health Education
Tarbuth, Lawson, Comp. – 1973
Educators may find activities for indoor and outdoor winter programs in the games of the traditional Eskimo. These games are dominated by few-step operations and low level structural organization. For the most part they are quickly organized, begun, terminated, and ready to be recommenced. All types of games can be found, including quiet ones,…
Descriptors: Alaska Natives, Childrens Games, Cultural Awareness, Elementary Education
Marlowe, Mike – 1980
The effectiveness of a therapeutic motor development program in increasing the social adjustment and peer acceptance of seven socially isolated fifth grade children was investigated using a single subject experimental design. The program was based on the games analysis model which allows movement games to be designed for individual motoric,…
Descriptors: Elementary Education, Emotional Disturbances, Exceptional Child Research, Games
Watson, Malcolm W. – 1979
Researchers have studied both competence levels and competence motivation in children. Competence motivation is usually assessed in terms of children's spontaneous preferences for optimal cognitive challenge, but actual spontaneous preferences in free play have seldom been used to assess motivation. In fact, competence level and competence…
Descriptors: Child Development, Children, Childrens Games, Cognitive Ability
HORVAT, JOHN J. – 1968
IN AN APPLICATION OF GAME THEORY TO PREPARE PARTICIPATING PERSONNEL FOR EFFECTIVE PROFESSIONAL NEGOTIATION IN EDUCATION, THREE FORMS OF COLLECTIVE BARGAINING ARE SIMULATED--ONE FOR A FOUR- TO EIGHT-HOUR TIME PERIOD, A SECOND FOR A TWO- TO FOUR-DAY TIME PERIOD, AND A THIRD FOR A ONE- TO THREE-WEEK WORKSHOP OR SEMINAR. LONGER FORMS PRESENT MORE…
Descriptors: Administrator Role, Board of Education Role, Collective Bargaining, Game Theory
VARENHORST, BARBARA
A PROGRAM TO TEACH DECISION-MAKING SKILLS TO NINTH AND 11TH GRADE STUDENTS USING LOCAL RESEARCH DATA, VISUAL AIDS, AND OTHER MATERIALS WAS UNDERTAKEN. IN GROUP GUIDANCE SESSIONS, THESE PROBLEMS WERE DISCOVERED--(1) SOME DECISIONS ARE NEVER CONSCIOUSLY MADE, (2) THE EMOTIONAL BASES OF DECISIONS ARE NOT CONSIDERED, (3) MANY STUDENTS AVOID MAKING…
Descriptors: Career Planning, Decision Making, Educational Planning, Games
Ellington, H. I.; And Others – 1979
In partnership with the Institute of Technology in Aberdeen, the Institution of Electrical Engineers (IEE) has pioneered the development of a range of highly sophisticated simulation games and case studies based on realistic engineering scenarios for use in secondary and higher education and industrial training. The initial involvement of IEE in…
Descriptors: Case Studies, Educational Games, Electrical Occupations, Engineering Education
Goldstein, Ira – 1980
Computer coaching of students as an aid in problem-solving instruction is discussed. This report describes an advanced form of computer-assisted instruction that must not only present the material to be taught, but also analyze the student's responses. The program must decide whether to intervene and how much to say to a pupil based on its…
Descriptors: Artificial Intelligence, Cognitive Processes, Computer Assisted Instruction, Educational Games
Anchorage Borough School District, AK. – 1977
This curriculum guide is for the teaching of physical education to kindergarten students. Teaching procedures, warm-up activities, safety procedures, modifications, and athletic equipment needed are described for each of the specific activities in the weekly lesson plans. (CJ)
Descriptors: Athletic Equipment, Dance, Exercise, Games
Ager, Lynn Price – 1975
The village of Tununak on Nelson Island in southwestern Alaska was the site of this field investigation into Eskimo children's games. The focus of investigation was the relationship between role structure in the community and player organization in games; the expressive nature of games as defined by specific values reflected in games and game…
Descriptors: Childrens Games, Correlation, Cultural Background, Doctoral Dissertations


