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Jones, Richard C. – Journal of Geography, 1978
Simulation game that involves high school or college students in developing a 5-year economic plan for a newly independent third world country. Role playing the members of a revolutionary junta, students weigh individual benefits against national and group benefits. Game involves one or more cycles of strategy formulation, open debate, and voting.…
Descriptors: Economics, Educational Games, Geography, Higher Education
Suarez, Antonio; Biner, Hermann – Mathematics Teaching, 1977
The rationale and description of a game situation used as an introduction to the system of coordinates and the development of proportional reasoning are given. Reactions and answers of second-; fourth-; and sixth-grade children are analyzed. (MN)
Descriptors: Cognitive Development, Educational Games, Elementary Education, Elementary School Mathematics
Friedlander, Alex – Mathematics Teaching, 1977
The author argues the place of mathematics games as an integral part of curriculum materials. He describes one such game intended to give practice in the arithmetic of positive and negative numbers and the substitution of such numbers in algebraic expressions. (MN)
Descriptors: Algebra, Class Activities, Educational Games, Elementary Secondary Education
Hoffman, Ruth I. – Instructor, 1976
A wide variety of teaching methods for improving instruction in mathematics, science and the social studies was discussed. As well, suggestions for improving students' motor control were presented. (RK)
Descriptors: Educational Games, Educational Strategies, Learning Activities, Mathematical Concepts
Voelker, Pamela – Balance Sheet, 1977
The author suggests the use of simulation and role playing as a method of motivating students in business math. Examples of career-oriented business math simulation games are counting change, banking, payrolls, selling, and shopping. (MF)
Descriptors: Business Education, Educational Games, Mathematics Instruction, Motivation Techniques
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Malandro, Loretta A.; Barker, Larry L. – Journal of Applied Communication Research, 1977
Discusses the current state of research in experiential learning and looks at its future as a training method for communication skills in business and education. (MH)
Descriptors: Business Education, Communication Skills, Game Theory, Higher Education
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Ellington, H. I.; Percival, F. – School Science Review, 1977
Two multi-disciplinary simulation games for secondary school students are described. The Power Station Game involves the decision-making process in regard to the type and site of a power station to be built. Economic as well as environmental factors are involved in deciding what to do about a polluting chemical factory in the Amsyn Problem. (CP)
Descriptors: Decision Making, Educational Games, Educational Media, Energy
Riley, Marie – Journal of Physical Education and Recreation, 1977
Original games, like traditional games, can be an integral part of the total games curriculum for children and are a continuation of the progression in skill development and conception of the rules governing formally organized sports. (JD)
Descriptors: Childrens Games, Concept Formation, Creativity, Elementary Education
Poe, Roy W. – Business Education World, 1978
Describes a situational approach that equips students to be effective managers as well as communicators by developing skills in persuasive expression, human relations, and decision making; emphasis is on business letter and report writing. (Editor/TA)
Descriptors: Administration, Business Communication, Business Correspondence, Business Skills
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Ockenga, Earl; Duea, Joan – Arithmetic Teacher, 1978
Four games that provide practice with fractions are described. The games involve naming fractional parts, identifying equivalent fractions, adding fractions, and multiplying fractions. (JT)
Descriptors: Computation, Elementary School Mathematics, Elementary Secondary Education, Fractions
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Fawns, Rod A. – Australian Science Teachers Journal, 1977
Reviews five of a series of 19 games from Longman Science Games Series, Longman, Australia. The games are appropriate for junior and senior high students. (CP)
Descriptors: Case Studies, Educational Games, Instructional Materials, Junior High Schools
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Bright, George W., Ed. – Arithmetic Teacher, 1978
Four games that reinforce the concepts of place value and ordering numbers are described. (JT)
Descriptors: Elementary School Mathematics, Elementary Secondary Education, Games, Inequalities
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Vrbka, Maxine M. – Arithmetic Teacher, 1977
Four games modelled on television quiz shows are described. The games are useful for providing students with drill and practice on basic concepts and operations. (SD)
Descriptors: Arithmetic, Basic Skills, Elementary Education, Elementary School Mathematics
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Brooks, Mattie J. – Arithmetic Teacher, 1977
A game for two teams employs dice, meter sticks, and Cuisenaire rods. The game gives practice in number facts, regrouping, and use of rods; it can also serve as an introduction to the metric system. (SD)
Descriptors: Elementary Education, Elementary School Mathematics, Games, Instruction
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Lehman, Herbert H. – Arithmetic Teacher, 1977
Games which use dominoes, dice, and playing cards to promote computational skill are described. (SD)
Descriptors: Basic Skills, Elementary Education, Elementary School Mathematics, Games
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