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Ulrike Nespital; Gerald Czerney – NORDSCI, 2023
The project "Making voice and Presence a Virtual Realistic Experience" is funded by "HessenHub - Network digital university teaching Hessen". At the Center for Foreign Language and Occupational Competencies (German: ZfbK) at the University of Giessen, a teaching concept for student teacher training was developed that includes…
Descriptors: Foreign Countries, Student Teachers, Computer Simulation, Physiology
Childs, Dawn – ProQuest LLC, 2023
Cyberattacks in the United States have consistently increased over recent years, and there is no apparent end to this upward trend. The increase in these attacks has resulted in successful cyber incidents and breaches of large, small, and medium-sized organizations across varied locales and industries. The hospitality industry has not been immune…
Descriptors: Hospitality Occupations, Professional Education, Curriculum, Computer Security
Méndez Irizarry, Alejandra S. – ProQuest LLC, 2023
This doctoral dissertation documents the experiences of women (student and faculty) in computer science programs. The research emerges from the literature on the gender gap in computing and video gaming. Thus, the author seeks to find the meaning that participants have granted to their experiences as undergraduate students and faculty, in a…
Descriptors: Females, Computer Science Education, Video Games, Gender Differences
Yang, Tingting – ProQuest LLC, 2023
The use of Virtual Reality (VR) as an educational tool is gaining attention due to its potential to provide immersive and authentic learning experiences. However, most schools cannot afford to provide individual access to VR, making VR-mediated group learning a promising solution for those with limited access to educational resources. Despite its…
Descriptors: Computer Simulation, Cooperative Learning, Educational Environment, Educational Technology
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Ronaghi, Mohammad Hossein – Interactive Technology and Smart Education, 2023
Purpose: Sustainability is one of the global challenges, individuals and businesses need to change their behavior and consumption patterns to move towards sustainable development. This is not possible without planning for education and related knowledge transfer. On the other hand, disruptive technologies such as virtual reality (VR) have…
Descriptors: Foreign Countries, Educational Technology, Computer Simulation, Sustainability
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Çini, Ahsen; Järvelä, Sanna; Dindar, Muhterem; Malmberg, Jonna – Metacognition and Learning, 2023
Metacognitive awareness is knowing about learners' own thinking and learning, facilitated by introspection and self-evaluation. Although metacognitive functions are personal, they cannot be explained simply by individual conceptions, especially in a collaborative group learning context. This study considers metacognitive awareness on multiple…
Descriptors: Metacognition, Video Technology, Measures (Individuals), Problem Solving
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Emiroglu Ilvan, Tugba; Ceylan, Remziye – Education and Information Technologies, 2023
Previous research about children's digital play has predominantly focused on parental perspectives and parental mediation strategies. Although research on the effects of digital play on young children's development is plentiful, there is little evidence on young children's digital play addiction tendency. Herein, preschool children's digital play…
Descriptors: Predictor Variables, Preschool Children, Computer Games, Addictive Behavior
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Amoudi, Ghada; Tbaishat, Dina – Education and Information Technologies, 2023
Social network analysis involves delicate and sophisticated mathematical concepts which are abstract and challenging to acquire by traditional methods. Many studies show that female students perform poorly in computer science-related courses compared to male students. To address these issues, this research investigates the impact of employing a…
Descriptors: Computer Science, Graduate Students, Outcomes of Education, Educational Technology
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Wu, Jiazhou; Fan, Min; Sheng, Liyan; Sun, Guoyu – Education and Information Technologies, 2023
Children with autism spectrum disorder (ASD) require long-term interventions with professional tutors. In this paper, we explore the design space of virtual tutors in digital learning systems that may facilitate effective ASD interventions. We conducted a classroom observational study to examine how children with ASD learn and interact with…
Descriptors: Autism Spectrum Disorders, Students with Disabilities, Educational Technology, Interaction
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Çoban Budak, Esra; Yurtay, Nilüfer; Budak, Yusuf; Geçer, Aynur Kolburan – Interactive Learning Environments, 2023
In a world designed for non-disabled people, visually impaired students (VIS), have to overcome difficulties such as content and exam formats, in their education life. The aim of this study is to determine the usefulness level of the online voice-assisted exam system (OVAES), which was designed and developed by the researchers with reference to…
Descriptors: Access to Education, Visual Impairments, Computer Assisted Testing, Usability
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Yu, Beibei; Guo, Wu Yuan; Huang, Yichao; Hu, Ye; Jia, Miaomiao – Educational Studies: Journal of the American Educational Studies Association, 2023
In major public health crises, online education can play an important role in guaranteeing the continuity of education. However, whether online education can promote educational equity has been questioned widely. The COVID-19 pandemic has revealed severe challenges students face in online teaching. Based on Bourdieu's theory of cultural…
Descriptors: COVID-19, Pandemics, Access to Computers, Disadvantaged
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Ghanbaran, Samira; Ketabi, Saeed; Shahnazari, Mohammadtaghi – Journal of Psycholinguistic Research, 2023
The merits of the application of flow theory in foreign language teaching have been demonstrated in recent research. This experimental study was aimed at investigating the role of task type and modality in the perception of flow experience by learners as they are engaged in communication tasks. The participants were 78 non-English major university…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Nonmajors
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Martha Crockett; Lavare Henry; Stephanie McGuire; Ayse Gurdal – William & Mary Educational Review, 2023
As society becomes increasingly dependent on technology, school leaders must navigate the evolution of websites, resources, and platforms, including social media, as part of their responsibility to facilitate a safe and productive learning environment for students. This article reviews both constitutional and case law as a means of informing…
Descriptors: Social Media, Educational Policy, Elementary Secondary Education, Freedom of Speech
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Chu-Lung Wu – Journal of Developmental and Physical Disabilities, 2023
Improving the ability to solve mathematical word problems is one of the most critical issues facing students with developmental disabilities, because it is directly related to their independent living skills. The purpose of this study was to propose a teaching model that implements augmented reality (AR) and video modeling (VM), and to validate…
Descriptors: Educational Technology, Mathematics Instruction, Word Problems (Mathematics), Students with Disabilities
Gülsüm Tasci; Yasin Soylu – Online Submission, 2023
The aim of this research is to determine whether the use of augmented reality applications in the teaching of the subject of ''Geometric objects'' in the sixth grade mathematics class has an effect on the development of students' geometric thinking levels and spatial ability. The research was conducted using a pre experimental design, one of the…
Descriptors: Computer Simulation, Geometric Concepts, Mathematics Instruction, Thinking Skills
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