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Choi, Youn-Jeng; Asilkalkan, Abdullah – Measurement: Interdisciplinary Research and Perspectives, 2019
About 45 R packages to analyze data using item response theory (IRT) have been developed over the last decade. This article introduces these 45 R packages with their descriptions and features. It also describes possible advanced IRT models using R packages, as well as dichotomous and polytomous IRT models, and R packages that contain applications…
Descriptors: Item Response Theory, Data Analysis, Computer Software, Test Bias
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Matute-Vallejo, Jorge; Melero-Polo, Iguácel – Australasian Journal of Educational Technology, 2019
This study aimed to empirically predict the degree of acceptance of an online business simulation game in an educational context. To do so, this study proposed an extended technology acceptance model that includes variables such as perceived enjoyment and flow. In addition, the moderating role of students' personal innovativeness in the technology…
Descriptors: Foreign Countries, Undergraduate Students, Business Administration Education, Computer Games
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Magana, Alejandra J.; Elluri, Sindhura; Dasgupta, Chandan; Seah, Ying Ying; Madamanchi, Aasakiran; Boutin, Mireille – Journal of Science Education and Technology, 2019
In science and engineering education, the use of heuristics has been introduced as a way of understanding the world, and as a way to approach problem-solving and design. However, important consequences for the use of heuristics are that they do not always guarantee a correct solution. Learning by Design has been identified as a pedagogical…
Descriptors: Role, Computer Simulation, Learning Experience, Middle School Students
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Alshammari, Mohammad T.; Qtaish, Amjad – Journal of Information Technology Education: Research, 2019
Aim/Purpose: Effective e-learning systems need to incorporate student characteristics such as learning style and knowledge level in order to provide a more personalized and adaptive learning experience. However, there is a need to investigate how and when to provide adaptivity based on student characteristics, and more importantly, to evaluate its…
Descriptors: Electronic Learning, Cognitive Style, Knowledge Level, Individualized Instruction
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Kuo, Kuo-Hsing; Leo, Joyce M. – Anatomical Sciences Education, 2019
Many technological innovations have changed the traditional practice of medical education and clinical practice. Whole slide imaging (WSI) technology provided an unique way of viewing conventional glass slides in histology and pathology laboratories. The WSI technology digitalized glass slide images and made them readily accessible via the…
Descriptors: Laboratory Equipment, Medical Education, Medical Students, Computer Simulation
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Belboukhaddaoui, Ilham; van Ginkel, Stan – Research on Education and Media, 2019
Although scholars emphasised the essence of feedback delivered on virtual reality-based tasks, it remains unclear whether the acquisition of students' oral presentation skills can be enhanced by the timing of feedback. An exploratory study, recently conducted in a Dutch university, explores the potential differential impact of immediate versus…
Descriptors: Public Speaking, Skill Development, Feedback (Response), Computer Simulation
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El Rahman, Sahar Abd; Zolait, Ali Hussein – International Journal of Web-Based Learning and Teaching Technologies, 2019
This article describes how with the advent of computer-based technology, there is movement from manual to automated systems for different aspects of the education system. Testing is an essential part of teaching process that helps academics in classifying the level of students and evaluating the outcomes of their teaching process. The testing…
Descriptors: Test Items, Computer Uses in Education, Computers, Web Based Instruction
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Dawson, Kara; Antonenko, Pavlo; Lane, Holly; Zhu, Jiawen – TEACHING Exceptional Children, 2019
Individuals with dyslexia face numerous challenges in school and daily life. Although effective intervention may reduce those challenges (Mather & Wendling, 2011; Shaywitz, 2003; Snowling & Hulme, 2012), most individuals with dyslexia benefit from additional supports that allow them to learn and function independently. The term assistive…
Descriptors: Dyslexia, Assistive Technology, Intervention, Technology Uses in Education
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Martha, Ati Suci Dian; Santoso, Harry B. – Journal of Educators Online, 2019
A pedagogical agent is an anthropomorphic virtual character used in an online learning environment to serve instructional purposes. The design of pedagogical agents changes over time depending on the desired objectives for them. This article is a systematic review of the research from 2007 to 2017 related to the design factors of pedagogical…
Descriptors: Instructional Design, Teaching Methods, Student Behavior, Online Courses
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Price, Colin B.; Price-Mohr, Ruth – Physics Education, 2019
We introduce a virtual physics laboratory, 'PhysLab', created using 3D video game technology suitable for advanced level physics courses in secondary schools. This comprises 32 simulated experiments covering a range of physics topics, selected in collaboration with practicing school teachers. PhysLab is made available at no cost for the physics…
Descriptors: Physics, Science Laboratories, Computer Uses in Education, Secondary School Science
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Steele, Patricia; Johnston, Elizabeth; Lawlor, Andrew; Smith, Cassandra; Lamppa, Sonja – Journal of Educational Technology Systems, 2019
In the 21st century, easy access to visually rich, immersive, student-centered, virtual applications could augment or replace text-based learning. However, the new developments are offset by the lack of insight into pedagogies needed to guide educators through a visual learning environment. The purpose of this directed content analysis was to…
Descriptors: Computer Simulation, Teaching Methods, Visual Learning, Content Analysis
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Pallas, Josh; Eidenfalk, Joakim; Engel, Susan – Australasian Journal of Educational Technology, 2019
This article reports on a pilot undergraduate subject that incorporated a range of technology-enhanced learning approaches including online lectures, an online site for in and out of class communications, and strong encouragement for students to blog and use Twitter. This paper evaluates student engagement through the social networking sites…
Descriptors: Undergraduate Students, Learner Engagement, Social Media, Computer Uses in Education
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Cheng, Lee – Research Studies in Music Education, 2019
The laptop ensemble is a platform that has recently been made possible by computer technology that enables individuals to perform music collaboratively. Research in this area has largely focused on the performance aspects, with very few studies focusing on the development of musical competency through participation in a laptop ensemble. This…
Descriptors: Music, Competence, Laptop Computers, Foreign Countries
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Karunaratne, Thashmee; Hansson, Henrik; Aghaee, Naghmeh – Assessment in Education: Principles, Policy & Practice, 2019
Improving the quality of Bachelor's and Master's theses while at the same time increasing the number of theses without expanding the existing resources proportionately is a huge challenge faced by higher educational institutions. The aim of this study is to investigate the effect of multiple change processes on Bachelors and Masters level thesis…
Descriptors: Theses, Change, Masters Degrees, Bachelors Degrees
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Hofmann, Andreas; Coster, Mark J.; Taylor, Paul – Journal of Chemical Education, 2019
The interactive generation of chemical-structure diagrams is an integral activity in the study of chemistry as well as in professional chemistry environments. For educational purposes in particular, the existence of suitable software tools free of charge is of great importance. Although a number of free chemical-drawing applications are currently…
Descriptors: Science Instruction, Secondary School Science, High Schools, College Science
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