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Dailey-Hebert, Amber – InSight: A Journal of Scholarly Teaching, 2022
Following the global pandemic, educators relied heavily on live videoconferencing options and online meeting spaces to host class in lieu of traditional, in-person classroom learning. Yet, exhaustion and Zoom fatigue fueled a lack of engagement in such online spaces, while simultaneously the need for more informal connection to support learners'…
Descriptors: Student Attitudes, Computer Simulation, Learner Engagement, Distance Education
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Veerasamy, Ashok Kumar; Laakso, Mikko-Jussi; D'Souza, Daryl – Informatics in Education, 2022
Previous studies have proposed many indicators to assess the effect of student engagement in learning and academic achievement but have not yet been clearly articulated. In addition, while student engagement tracking systems have been designed, they rely on the log data but not on performance data. This paper presents results of a non-machine…
Descriptors: Formative Evaluation, Educational Indicators, Learner Engagement, At Risk Students
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Hu, Yuanyuan; Donald, Claire; Giacaman, Nasser – International Journal of Educational Technology in Higher Education, 2022
Automatic analysis of the myriad discussion messages in large online courses can support effective educator-learner interaction at scale. Robust classifiers are an essential foundation for the use of automatic analysis of cognitive presence in practice. This study reports on the application of a revised machine learning approach, which was…
Descriptors: MOOCs, Philosophy, Artificial Intelligence, Computer Mediated Communication
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Young, Jimmy A. – Journal of Social Work Education, 2022
Computational social science methods provide a better understanding of how social work education programs use Twitter. Data mining and sentiment analysis of 2,509 tweets were conducted using the Information, Community, and Action conceptual framework. Programs primarily tweet content related to the theme of Information and the tone of the tweets…
Descriptors: Social Work, College Programs, Computer Mediated Communication, Social Networks
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Ince, Ebru Yilmaz; Kabul, Nurcihan; Kabul, Ahmet – Journal of Learning and Teaching in Digital Age, 2022
During the pandemic process, education and training have continued with distance education in public and private schools affiliated to the Ministry of National Education since 13 March 2020. The aim of this study is to determine the knowledge and opinion of students about distance education in high school during the pandemic process. A total of…
Descriptors: High School Students, Student Attitudes, Distance Education, COVID-19
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Rodero, Emma; Larrea, Olatz – Comunicar: Media Education Research Journal, 2022
The ability to communicate effectively is a crucial aspect of education. For college students, learning how to speak in public is essential for their academic and professional future. However, many students report fear of speaking in public, the so-called Public Speaking Anxiety (PSA). This study aims to implement a training program using Virtual…
Descriptors: Computer Simulation, Public Speaking, Anxiety, College Students
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Mensah, Isaac Kofi; Zeng, Guohua; Luo, Chuanyong; Lu, Mengqiu; Xiao, Zhi-Wu – SAGE Open, 2022
This research paper investigated the adoption behavior of college students toward the e-learning system amidst the current COVID-19. The model was developed and validated based on the Technology Acceptance Model (TAM) and the partial least squares-structural equation modeling (PLS-SEM) was used to analyze the data. The data was generated from 316…
Descriptors: Electronic Learning, Intention, College Students, COVID-19
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Idoga, Patience E.; Kazaure, Ahamed Sani – Asian Journal of Contemporary Education, 2022
The educational paradigm is constantly evolving; this is largely due to continuous emerging educational tools and technologies. This development has altered the traditional ways of teaching and learning. Present global trends have further increased or forced the adoption of technology in all its ramifications, resulting in a reliance that could…
Descriptors: COVID-19, Pandemics, Educational Technology, Teaching Methods
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Bahari, Akbar; Barrot, Jessie S.; Sarkhosh, Mehdi – TESOL Journal, 2022
Educational technology (ET) can reportedly provide innovative resources to improve the language learning process. However, few studies have elaborated on the use of ET for language teacher education and professional development. To shed light on the reported challenges and affordances of digital technology in language teacher education and…
Descriptors: Educational Technology, Technology Uses in Education, Language Teachers, Teacher Education
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Özdemir, Adem; Vural, Mustafa; Süleymanogullari, Mesut; Bayraktar, Gökhan – Journal of Educational Technology and Online Learning, 2022
Metaverse is a new concept which is frequently discussed in many fields such as health, art, sports, entertainment, education, trade, and marketing. The scope and actuality of this concept, which expresses a new digital world beyond the universe, necessitated this study. In this study; gender, age, duration of social media usage and levels of…
Descriptors: College Students, Computer Simulation, Student Attitudes, Technology Uses in Education
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Lee, Vivian Wing Yan; Lam, Paul Lai Chuen; Lo, Judy Tsiu Sim; Lee, Jesse Lai Fong; Li, Joyce Tik Sze – Cogent Education, 2022
The recent COVID-19 pandemic prompted the implementation of online teaching and online assessment. Online assessment can be challenging to both teachers and students due to technical, academic, and ethical issues. In this survey, we adopted both qualitative and quantitative approaches to evaluate (1) the perceived effectiveness of online…
Descriptors: Educational Assessment, College Students, COVID-19, Pandemics
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Allen, Oliver; Downs, Xavier; Varoy, Elliot; Luxton-Reilly, Andrew; Giacaman, Nasser – IEEE Transactions on Learning Technologies, 2022
Object-oriented programming (OOP) is not only an integral part of computing degrees but also a requirement in non-computing majors such as engineering. Understanding OOP concepts can be difficult for novice programmers, and often leads to the development of misconceptions. This is exacerbated when the discipline requires students to learn a…
Descriptors: Programming, Programming Languages, Majors (Students), Learning Activities
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Ayob, Mohd Asraf; Hadi, Nurulhudaya Abdul; Pahroraji, Mohamad Ezad Hafez Mohd; Ismail, Balkhiz; Saaid, Mohammad Nabil Fikri – Asian Journal of University Education, 2022
Many universities shifted to Open Distance Learning (ODL) to ensure the continuity of teaching and learning when COVID-19 struck. One of the applications is 'Discord' which has become popular among gamers. Since many university students are gamers themselves, it is vital to investigate the use of Discord in the classroom. Therefore, this paper…
Descriptors: Computer Mediated Communication, Learner Engagement, COVID-19, Pandemics
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Kudale, Pritam; Buktar, Rajesh – International Journal of Virtual and Personal Learning Environments, 2022
Augmented Reality (AR) is growing technology that superimpose 3D images onto real world. This enhances the user's real-world experience. This potential of AR can be utilized effectively in teaching learning for engineering graphics course. There is visualization limitation for engineering students entering in first year, and this leads them to…
Descriptors: Computer Simulation, Technology Uses in Education, Learning Processes, Electronic Learning
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Schroeder, Noah L.; Siegle, Robert F.; Verma, Vipin; Craig, Scotty D. – Journal of Educational Computing Research, 2022
Virtual humans are virtual characters within multimedia learning environments designed to aid the learning process. While there is a large variety of research examining how to design the physical appearance of the character or the teaching strategies it should embody, there is comparatively little work around the design of the narrative the…
Descriptors: Video Technology, Food, Genetics, Narration
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