Publication Date
| In 2026 | 0 |
| Since 2025 | 3303 |
| Since 2022 (last 5 years) | 17058 |
| Since 2017 (last 10 years) | 35902 |
| Since 2007 (last 20 years) | 68649 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Practitioners | 9871 |
| Teachers | 6658 |
| Researchers | 2550 |
| Administrators | 1788 |
| Policymakers | 1061 |
| Students | 678 |
| Media Staff | 652 |
| Parents | 263 |
| Counselors | 125 |
| Community | 101 |
| Support Staff | 62 |
| More ▼ | |
Location
| Australia | 2748 |
| Turkey | 2561 |
| United Kingdom | 2286 |
| Canada | 2237 |
| China | 1577 |
| United States | 1518 |
| Taiwan | 1441 |
| California | 1187 |
| Spain | 1031 |
| Germany | 956 |
| Japan | 876 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 62 |
| Meets WWC Standards with or without Reservations | 81 |
| Does not meet standards | 60 |
Clavia Tashnie Williams-McBean – Educational Research: Theory and Practice, 2024
Feedback is indispensable if the potential gains of formative assessment are to be realised in the classroom. Therefore, this explanatory sequential mixed methods study sought to describe the feedback content and process of 1088 Jamaican secondary school teachers in general before exploring the practices of 32 teachers of English. Data analysis…
Descriptors: Foreign Countries, Feedback (Response), Secondary School Teachers, Secondary School Students
Melike Sule Yildiza; Yavuz Yaman – Journal of Learning and Teaching in Digital Age, 2024
The aim of this study is to investigate the effect of digital gamification-based instruction on the attitudes towards mathematics and anxiety of seventh-grade gifted students in the "Equation and Equation" unit. In this study, pretest-posttest unbalanced group experimental design was used. The study was conducted in the 2022-2023…
Descriptors: Gamification, Computer Games, Student Attitudes, Mathematics Anxiety
Phillip Dawson; Kelli Nicola-Richmond; Helen Partridge – Assessment & Evaluation in Higher Education, 2024
Educators set restrictions in examinations to enable them to assess learning outcomes under particular conditions. The open book versus closed book binary is an example of the sorts of restrictions examiners have traditionally set. In the late 2000s this was expanded to a trinary to include open web examinations. However, the current technology…
Descriptors: Electronic Learning, Computer Assisted Testing, Supervision, Cheating
Mohammed Ali Mohsen; Tahani Salman Alangari – Education and Information Technologies, 2024
This study aims to analyze the research outputs of immersive technology in the field of education for the past two decades. To this end, we retrieved 2665 articles that contained 75674 valid references from the Scopus database for the period between 2001-2021. Several structural and temporal metrics were used to find out the emerging topics…
Descriptors: Technology Uses in Education, Educational Research, Educational Trends, Computer Simulation
Jordan Tinsley; Amanda Stead; Brittany Halladay – Perspectives of the ASHA Special Interest Groups, 2024
Purpose: This study aimed to explore students' learning outcomes as a result of participating in a simulated aphasia escape room related to (a) the development of aphasia assessment and treatment self-efficacy, (b) students' perceptions of the experience, and (c) overall student performance on escape room tasks. Method: Thirty-six first-year…
Descriptors: Self Efficacy, Aphasia, Graduate Students, Computer Simulation
Esther C. A. Mertens; Aniek M. Siezenga; Job van der Schalk; Jean-Louis van Gelder – Prevention Science, 2024
We developed and tested a smartphone-based intervention, FutureU, that aims to stimulate future-oriented thinking and behavior by strengthening the degree to which people identify with their future self. In order to examine the potential of this intervention prototype and opportunities for further optimization, we evaluated 1) the immediate and…
Descriptors: Handheld Devices, Telecommunications, Computer Oriented Programs, Futures (of Society)
Hyacinth Balediata Bangero – Communication Teacher, 2024
ePUZSOLVED is designed to help students understand the general communication models and experience the advantages and disadvantages of each. It will highlight how various modes of communication, when used appropriately, may lead people to solve problems, as exemplified by the online puzzle. Courses: Introduction of Communication Models, Review of…
Descriptors: Puzzles, Interactive Video, Communication Strategies, Problem Solving
Hannah Park; Diane L. Schallert; Kyle M. Williams; Rachel E. Gaines; Jeonghyun Lee; Eunjeong Choi – International Journal of Computer-Supported Collaborative Learning, 2024
This study extends research on perspectival understanding (Greeno & van de Sande, 2007) by using Du Bois' (2007) discourse work on stancetaking to investigate how students expressed their perspectives on course content through a variety of stances/positions as they negotiated meaning in online discussions. Participants were students in a…
Descriptors: Computer Mediated Communication, Synchronous Communication, Discussion (Teaching Technique), Blended Learning
Akhmad Habibi; Mailizar Mailizar; Lalu Nurul Yaqin; Turki Mesfer Alqahtani; Mukhlash Abrar; Budianto Hamuddin; Failasofah Failasofah – Journal of Technology and Science Education, 2024
This study examines the factors affecting the intention to use and actual use of YouTube in improving English-speaking skills in Indonesia. To meet the aims, we extended the theory of technology acceptance model (TAM); two external factors, subjective norms, and perceived enjoyment, to support the TAM variables (perceived ease of use, perceived…
Descriptors: Foreign Countries, College Students, English (Second Language), Language Skills
Belén Mateos-Blanco; Eva Álvarez-Ramos; Leyre Alejaldre-Biel; Milagrosa Parrado-Collantes – Journal of Technology and Science Education, 2024
A qualitative documentary research of software and multimedia artificial intelligences was chosen to enable the ontological understanding of the object of study that aims to explore the potential for learning through Artificial Intelligence (AI). Besides, it is shown how AI, as a novel component within the digital education landscape, contributes…
Descriptors: Artificial Intelligence, Computer Software, Teaching Methods, Technology Uses in Education
Rebecca Woodland; Ann M. Leonard; Itza D. Martinez – Teacher Development, 2024
Professional learning communities (PLCs) are a powerful school improvement strategy designed to advance teacher professional development. Protocols are tools for structuring teacher conversations in PLCs. In this article the authors present the results of a qualitative study of teacher perspectives about the value and effects of systematic…
Descriptors: Elementary School Teachers, Urban Schools, Communities of Practice, Faculty Development
Hongzhi Yang; Chuan Gao; Hui-zhong Shen – Education and Information Technologies, 2024
Recently, artificial intelligence (AI)-programmed automated writing evaluation (AWE) has attracted increasing attention in language research. Using a small data set arising from an analysis of five Chinese university-level English as a foreign language (EFL) students' submissions, this paper examined in detail how EFL students interacted with the…
Descriptors: Artificial Intelligence, Programming, Writing Evaluation, Computer Mediated Communication
Willse, Cadence – Educational Policy, 2024
The rapid transition to emergency remote teaching in the wake of the COVID-19 pandemic altered public education as schools closed across the United States. Eighty percent of teachers reported interacting with students online, often utilizing free technology like Zoom and Google Workspace for Education. This article provides a comprehensive…
Descriptors: State Departments of Education, Governance, Electronic Learning, Privacy
Chen, Junyu; Kong, Wai Kei; Chi, Hung-Lin; Seo, JoonOh; Kim, Minkoo; Yam, Michael C. H. – Journal of Civil Engineering Education, 2024
In construction technology education (CTE), construction site tours play an essential role for undergraduate students to obtain familiarity with construction environments, combine content knowledge with practice, and develop their competencies to embrace construction innovations before entering the industry. Implementing real construction site…
Descriptors: Construction Industry, Technology Education, Undergraduate Students, Computer Simulation
Richard Say; Denis Visentin; Annette Saunders; Iain Atherton; Andrea Carr; Carolyn King – Journal of Computer Assisted Learning, 2024
Background: Formative online multiple-choice tests are ubiquitous in higher education and potentially powerful learning tools. However, commonly used feedback approaches in online multiple-choice tests can discourage meaningful engagement and enable strategies, such as trial-and-error, that circumvent intended learning outcomes. These strategies…
Descriptors: Feedback (Response), Self Management, Formative Evaluation, Multiple Choice Tests

Peer reviewed
Direct link
