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Reinhart, Alex; Genovese, Christopher R. – Journal of Statistics and Data Science Education, 2021
Traditionally, statistical computing courses have taught the syntax of a particular programming language or specific statistical computation methods. Since Nolan and Temple Lang's seminal paper, we have seen a greater emphasis on data wrangling, reproducible research, and visualization. This shift better prepares students for careers working with…
Descriptors: Computer Software, Graduate Students, Computer Science Education, Statistics Education
Mao, Ye; Shi, Yang; Marwan, Samiha; Price, Thomas W.; Barnes, Tiffany; Chi, Min – International Educational Data Mining Society, 2021
As students learn how to program, both their programming code and their understanding of it evolves over time. In this work, we present a general data-driven approach, named "Temporal-ASTNN" for modeling student learning progression in open-ended programming domains. Temporal-ASTNN combines a novel neural network model based on abstract…
Descriptors: Programming, Computer Science Education, Learning Processes, Learning Analytics
Russo-Ponsaran, Nicole M.; McKown, Clark; Karls, Ashley; Wu, Irene Y. H. – Grantee Submission, 2021
Virtual Environment for Social Information Processing (VESIP™) is a web-based social information processing assessment developed for youth in grades 3-7. VESIP was developed to address: (1) the broader assessment of social information processing in a variety of socially challenging situations; and (2) the need for technically strong and scalable…
Descriptors: Computer Assisted Testing, Interpersonal Competence, Computer Simulation, Test Reliability
Hansen, Nils Kristian; Hadjerrouit, Said – International Association for Development of the Information Society, 2021
The purpose of this paper is to investigate students' engagement in computational thinking (CT) and programming with MATLAB when solving a mathematical task in a programming course at the undergraduate level. The data collection method is participant observation of three groups of three students presented with a mathematical task to solve. The…
Descriptors: Computer Science Education, Computer Software, Mathematics Instruction, Teaching Methods
Neumann, Maureen D.; Dion, Lisa – MIT Press, 2021
Computational thinking--a set of mental and cognitive tools applied to problem solving--is a fundamental skill that all of us (and not just computer scientists) draw on. Educators have found that computational thinking enhances learning across a range of subjects and reinforces students' abilities in reading, writing, and arithmetic. This book…
Descriptors: Thinking Skills, Computation, Problem Solving, Teaching Methods
Marly A. Miller – ProQuest LLC, 2021
The purpose of this qualitative descriptive study was to explore how doctoral students describe their pre-enrollment experiences in an interactive technology-based webinar with senior leaders, and how the webinar experiences influenced their selection of an online doctoral program at a Christian university in the southwestern United States. The…
Descriptors: Videoconferencing, Doctoral Programs, Course Selection (Students), Computer Mediated Communication
Mary-Andree M. Ardouin-Guerrier – ProQuest LLC, 2021
Exposure to volatile organic compounds (VOCs) has critical health implications for developing fetuses and subsequently for infants and young children. Research has suggested that this ambient air pollutant can be found indoors in quantities that may be hazardous to human health. In low-income neighborhoods in New York City such as northern…
Descriptors: Handheld Devices, Computer Software, Computer Oriented Programs, Educational Technology
Allan, Denise; Vettese, Samantha; Thompson, Paul – Design and Technology Education, 2018
In this article, the researchers investigate different ways in which school age, 'generation net' children learn, through non-linear, mediated, collaborative 'making' environments, enabled by informal club settings and online 'builder' gaming and groups. In addition to this, the study will investigate these learning methods in relation to…
Descriptors: Design, Learning Processes, Clubs, Informal Education
Richter, Juliane; Lachner, Andreas; Jacob, Leonie; Bilgenroth, Friederike; Scheiter, Katharina – Journal of Computer Assisted Learning, 2022
Background: Engaging students in computer-assisted guided inquiry learning has great potential to scaffold their scientific understanding: Students are expected to improve their scientific problem-solving skills, and at the same time gain a deep conceptual understanding of the subject-matter. Additional generative activities such as creating video…
Descriptors: Self Concept, Problem Solving, Video Technology, Computer Assisted Instruction
Dalal, Amy Csizmar; Oliver, Emily – Journal of Higher Education Outreach and Engagement, 2022
We present a case study of a multi-year, academic civic engagement (ACE) collaboration in a computer science capstone course. ACE projects in computer science provide an avenue for students to apply software development concepts to real-world projects with actual clients, and can offer meaningful engagement with ethical issues. The typical…
Descriptors: Case Studies, Computer Science Education, Capstone Experiences, Outcomes of Education
Bokhari, Ali – Journal of Education, 2022
Computer-aided design (CAD) tools are widely used in the urban planning process, giving planners the ability to generate urban contexts and many scenarios for future development. However, debate is ongoing regarding the effects of CAD tools on student learning and the reliability of the cluster of assumptions that usually come with them. This…
Descriptors: Urban Planning, Urban Areas, Educational Objectives, Critical Thinking
Knowles, Claire L. – L2 Journal, 2022
The increasing prevalence of students' use of Google Translate has been the catalyst for re-developing the language classroom. Through progressive adaptations, Google Translate has been integrated to help support meaningful language learning, academic rigor and intellectual curiosity. Five key steps form the foundation of the ADAPT approach:…
Descriptors: Translation, Second Language Learning, Second Language Instruction, Computational Linguistics
Maa, Joy; Taguchi, Naoko – Language Teaching Research, 2022
Increasingly prevalent use of technologies such as instant messaging and online chat has transformed our traditional ways of learning and teaching pragmatics. This study presents an example of such transformation by demonstrating how computer-mediated communication (CMC) may be employed as a tool to provide second language (L2) learners…
Descriptors: Nonverbal Communication, Second Language Learning, Second Language Instruction, Pragmatics
Quiamco, Ma. Shandy; Abocado, Shaina Mae; Toquero, Cathy Mae – Asian Journal of Distance Education, 2022
Emergency Remote Learning presented unplanned and unexpected educational paradigms from traditional to remote classes that occur due to the COVID-19 outbreak in various countries. Zoom platform served as an emergency solution, providing a potentially safe environment for learning. Students adjusted to the new mode of teaching and learning process…
Descriptors: Preservice Teachers, Emergency Programs, COVID-19, Pandemics
Sidekli, Sabri; Altintas, Sedat; Göçen Kabaran, Güler – International Technology and Education Journal, 2022
Burnout means losing power, the case of not making an effort. Burnout is generally seen as emotional burnout and desensitization syndrome, which is a result of working with people. People may have different burnout types in terms of physical and psychological cases. One of these burnout types is digital burnout, which has increased in informative…
Descriptors: Teacher Burnout, Educational Technology, Technology Uses in Education, Emotional Response

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