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Kuba, Renata; Rahimi, Seyedahmad; Smith, Ginny; Shute, Valerie J.; Dai, Chih-Pu – Grantee Submission, 2021
Over three years, our research team has designed various learning supports for promoting content knowledge and solving game levels. In this case study, we examined the optimal design and the evaluation of learning support videos for a physics educational game. Often studies focus on investigating the effects of research-based principles without a…
Descriptors: Educational Games, Game Based Learning, Physics, Educational Principles
Miriam Ama Bima Akoto – ProQuest LLC, 2021
In recent decades, a plethora of empirical work has indicated that collaborative writing (CW) affords more opportunities for collective scaffolding and language negotiation (Li & Kim, 2016; Li & Zhu, 2013; Storch, 2019) and promotes the development of second language (L2) writing skills (Bikowski &Vithanage, 2016; Storch, 2013; Strobl,…
Descriptors: Computer Assisted Instruction, Teaching Methods, Second Language Learning, Second Language Instruction
Marlee Rice – ProQuest LLC, 2021
Over the past decade the ratio of student to computer has decreased rapidly (National Center for Education Statistics, 2008). Technology is constantly evolving; students in today's classrooms are "digital natives" (Prensky, 2005). The United States government has devoted many plans of action through their evolving Office of Educational…
Descriptors: Technology Uses in Education, Educational Technology, Suburban Schools, Middle Schools
Sweeney, Joe; Milewski, Amanda; Amidon, Joel – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2018
Teacher educators understand that the preparation of teachers needs to be rooted in the practice of teaching. This understanding, paired with the advancement in digital technologies capable of delivering practice based teaching experiences, requires that those charged with preparing teachers consider how to best to position these technologies…
Descriptors: Media Selection, Teacher Education Programs, Computer Uses in Education, Field Experience Programs
Lei Tang – ProQuest LLC, 2018
The software industry spends a tremendous amount of effort and resources on software testing and maintenance to improve the quality of software. However, a large portion of the cost may be saved by training high-quality software developers with better Computer Science education. Skilled software developers can not only produce code of fewer bugs…
Descriptors: Computer Science, Computer Science Education, Introductory Courses, Programming
Mayer, V. V.; Varaksina, E. I. – Physics Education, 2018
We propose the use of a laptop with a program generator and a transistor power amplifier to control the frequency, duration and amplitude of the LED stroboscope flashes. Examples of the stroboscopic photographs are given.
Descriptors: Physics, Science Instruction, Laptop Computers, Lighting
Jones, Keith S.; Namin, Akbar Siami; Armstrong, Miriam E. – ACM Transactions on Computing Education, 2018
Our cybersecurity workforce needs surpass our ability to meet them. These needs could be mitigated by developing relevant curricula that prioritize the knowledge, skills, and abilities (KSAs) most important to cybersecurity jobs. To identify the KSAs needed for performing cybersecurity jobs, we administered survey interviews to 44 cyber…
Descriptors: Computer Security, Job Skills, Computer Science Education, Professional Personnel
Marengo, Agostino; Pagano, Alessandro; Ladisa, Lucia – International Association for Development of the Information Society, 2018
The potentials of the use of AR are showing up in a variety of ways can be used to create unique learning experiences. Recently, the advancement and popularity of handheld devices has enabled researchers to implement more effective learning methods. in educational as well as in corporate settings, from primary through to adult education. The…
Descriptors: Electronic Learning, Handheld Devices, Computer Simulation, Industrial Training
Maini, Rashmi; Sachdeva, Sanandi; Mann, Guneet Kaur – Higher Education, Skills and Work-based Learning, 2022
Purpose: The objective of this research is to explore factors that influence interns' satisfaction (is) toward the e-internship program, an alternate adopted by management institutes in lieu of the regular summer internship amidst the global pandemic, coronavirus disease 2019 (COVID-19). Design/methodology/approach: A cross-sectional research…
Descriptors: Business Schools, Internship Programs, Case Studies, Student Attitudes
Hellermann, John; Thorne, Steven L. – Modern Language Journal, 2022
Drawing on usage-based approaches to the study of language learning--including recent research on mobility in interaction, embodied approaches to cognition and communicative action, and innovations in place-based language learning in the wild--this article uses methods from ethnomethodological conversation analysis to investigate video recordings…
Descriptors: Second Language Learning, Language Usage, Schemata (Cognition), English (Second Language)
Hilliker, Shannon M.; Yol, Özge – ELT Journal, 2022
Virtual exchange, as a global social practice, provides language teacher candidates with opportunities to connect their global peers and language learners. Integrated into teacher education, virtual exchange practices enhance teacher candidates' professional and pedagogical knowledge and practices. This study details a virtual exchange program…
Descriptors: Writing Instruction, Second Language Learning, Second Language Instruction, English (Second Language)
Nursa'idah, Siti Latifah; Mustofa, Romy Faisal; Nuryadin, Egi – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2022
The Coronavirus disease 2019 (COVID-19) pandemic has become an epidemic that has major impacts throughout the world, one of which is the change in the Indonesian education system from face-to-face learning to online learning. This study aims to determine the effect of online-based problem based learning on the self-confidence and social…
Descriptors: Problem Based Learning, High School Students, Student Attitudes, COVID-19
Ferman, Sara; Shmuel, Sapir Amira; Zaltz, Yael – Language Learning and Development, 2022
The acquisition of a new morphological rule can be influenced by numerous factors, including the type of feedback provided during learning. The present study aimed to test the effect of different feedback types on children's ability to learn and generalize an artificial morphological rule (AMR). Two groups of eight-year-olds learned to judge and…
Descriptors: Morphology (Languages), Feedback (Response), Error Correction, Learning Processes
Foreign Language Acquisition via Artificial Intelligence and Extended Reality: Design and Evaluation
Divekar, Rahul R.; Drozdal, Jaimie; Chabot, Samuel; Zhou, Yalun; Su, Hui; Chen, Yue; Zhu, Houming; Hendler, James A.; Braasch, Jonas – Computer Assisted Language Learning, 2022
Artificial Intelligence (AI) and Extended Reality (XR) have been employed in several foreign language education applications to increase the availability of experiential learning methods akin to international immersion programs. However, research in multi-modal spoken dialogue in L2 combined with immersive technologies and collaborative learning…
Descriptors: Second Language Learning, Language Acquisition, Artificial Intelligence, Computer Simulation
Marquardson, Jim – Journal of Information Systems Education, 2022
Employers want applicants with experience, even for entry-level cybersecurity roles. Universities traditionally help students gain cybersecurity experience by hiring them for on-campus jobs or by matching job seekers to employers for off-campus work. A third option is described in this paper in which universities bring external companies on…
Descriptors: Information Science Education, Information Security, Campuses, Computer Security

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