Publication Date
| In 2026 | 0 |
| Since 2025 | 3303 |
| Since 2022 (last 5 years) | 17058 |
| Since 2017 (last 10 years) | 35902 |
| Since 2007 (last 20 years) | 68649 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Practitioners | 9871 |
| Teachers | 6658 |
| Researchers | 2550 |
| Administrators | 1788 |
| Policymakers | 1061 |
| Students | 678 |
| Media Staff | 652 |
| Parents | 263 |
| Counselors | 125 |
| Community | 101 |
| Support Staff | 62 |
| More ▼ | |
Location
| Australia | 2748 |
| Turkey | 2561 |
| United Kingdom | 2286 |
| Canada | 2237 |
| China | 1577 |
| United States | 1518 |
| Taiwan | 1441 |
| California | 1187 |
| Spain | 1031 |
| Germany | 956 |
| Japan | 876 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 62 |
| Meets WWC Standards with or without Reservations | 81 |
| Does not meet standards | 60 |
Ahmed Alsayer – International Journal of Web-Based Learning and Teaching Technologies, 2025
The current research sought to identify important student achievement predictors from past literature, then use a publicly available dataset to assess the statistical contribution of technology factors above and beyond previously established effects. Using TIMSS data from Saudi Arabia, with data from 5,453 students in fourth grade mathematics and…
Descriptors: Grade 4, Elementary School Students, Foreign Countries, Mathematics Achievement
Liu Yifu; Ma Yan; Huang Libing; Xiao Chunling; Ding Tao – Education and Information Technologies, 2025
Interventions utilizing human-computer interaction (HCI) in autism rehabilitation have gained popularity, yet their efficacy has not been fully elucidated. This meta-analysis assessed 30 international studies from the past decade that employed HCIs for autism intervention. The findings revealed a moderate positive effect (g = 0.484) on improving…
Descriptors: Man Machine Systems, Interaction, Intervention, Autism Spectrum Disorders
Marja-Leena Rönkkö; Juli-Anna Aerila; Tuula Stenius – Design and Technology Education, 2025
This study explores humour's role in a holistic craft process when 7-8-year-olds design personalised soft toys. Humour enhances learning environments by fostering joy, belonging and a positive atmosphere, acting as a motivational tool in experiential and arts-based learning. The study aims to answer the following questions: (1) What are the…
Descriptors: Humor, Toys, Handicrafts, Young Children
Desmond Rudd; Zac Chase, Contributor; Michael Klein, Contributor – Office of Educational Technology, US Department of Education, 2025
This is the fourth in a series of five briefs published by Office of Education Technology (OET) on the key considerations facing educational leaders as they work to build and sustain core digital infrastructure for learning. These briefs offer recommendations to complement the fundamental infrastructure considerations outlined in the 2017 OET…
Descriptors: Elementary Secondary Education, Educational Technology, Technology Uses in Education, Rural Areas
Pedro Santos Bartolomé; Tom Van Gerven – European Journal of Engineering Education, 2025
The authors develop an educational simulation game for basic vapour-liquid equilibrium (VLE) to use in chemical engineering education, basing the design on educational guidelines from the active learning literature. The game is tested in three cohorts totalling 84 students, showing significant increase in a knowledge test of VLE, and positive…
Descriptors: Foreign Countries, Undergraduate Students, Chemical Engineering, Computer Simulation
Kaushalya Perera; Lihini Nilaweera – Journal of Early Childhood Research, 2025
Across the world, more and more children are introduced to digital literacy alongside print literacy. In many settings, children are initiated to literacy by their families prior to formal education, and emergent research shows that children's awareness and learning of digital literacy begins in family settings. Yet, there is little awareness of…
Descriptors: Technological Literacy, Family Environment, Preschool Children, Toddlers
Sirinda Palahan – IEEE Transactions on Learning Technologies, 2025
The rise of online programming education has necessitated more effective personalized interactions, a gap that PythonPal aims to fill through its innovative learning system integrated with a chatbot. This research delves into PythonPal's potential to enhance the online learning experience, especially in contexts with high student-to-teacher ratios…
Descriptors: Programming, Computer Science Education, Artificial Intelligence, Computer Mediated Communication
Yu-Hui Ching; Sasha Wang; Min Long – TechTrends: Linking Research and Practice to Improve Learning, 2025
This study explored pre-service teachers' perceptions of a 3D printing integrated science, technology, engineering, and mathematics (STEM) module within a college-level mathematics content course. Data from surveys and reflections collected from nineteen participants were analyzed. Results indicated that the pre-service teachers perceived…
Descriptors: Printing, Computer Peripherals, STEM Education, College Mathematics
Brady L. Nash – Reading Research Quarterly, 2025
As meaning-making increasingly happens in digital spaces, it is essential for researchers to examine how students learn to critically read and navigate within and across constantly changing online platforms. This qualitative study examines university students' experiences reading and navigating online. To do so, the author examines self-created…
Descriptors: Video Technology, Reading Processes, Social Media, Teaching Methods
Anthony Wambua Wambua; Peter Mutua Maurice; Martin Mati Munyao – Discover Education, 2025
This study explored learners' experience in an online problem-based learning (PBL) Moodle class. Additionally, an assessment of the PBL approach in enhancing collaborative learning was done to evaluate its effectiveness in eLearning. Lastly, the researchers make recommendations for an effective adoption of PBL in Moodle. To achieve this, an…
Descriptors: Learning Management Systems, Cooperative Learning, Problem Based Learning, Electronic Learning
Sam Choo; Martin Odima Jr.; Linda Gassaway – Journal of Special Education Technology, 2025
Students with disabilities often face significant challenges in developing mathematical problem-solving skills, which are critical for academic success. Traditional problem-solving interventions have primarily focused on skill acquisition, leading to issues with knowledge application in real-world contexts. Enhanced Anchored Instruction (EAI)…
Descriptors: Grade 4, Mathematics Education, Mathematics Instruction, Students with Disabilities
Diego Vergara; Álvaro Antón-Sancho; Georgios Lampropoulos; Pablo Fernández-Arias – Education and Information Technologies, 2025
Virtual reality (VR) is an effective technology when applied to higher education. A fruitful line of research is the study of the reception of VR by the agents involved, especially professors. This provides keys to help universities and countries, especially developing ones, in the process of digital integration. In this work, a quantitative…
Descriptors: Technology Uses in Education, Artificial Intelligence, Engineering Education, Computer Simulation
Gülcan Gencer; Nazli Sensoy; Kerem Gencer – Journal of Learning and Teaching in Digital Age, 2025
The metaverse is defined as an inevitable evolution of the internet and holds great potential as a new medium for social interaction. Its integration into educational environments has been increasingly recommended. This study aimed to explore a technology-supported solution for the challenges experienced in the problem-based learning (PBL) process…
Descriptors: Problem Based Learning, Medical Education, Computer Simulation, Computer Uses in Education
Jonatan Castaño-Muñoz; Celia Moreno-Morilla; Manuel Reina-Parrado; Isabel Lopez-Cobo – Education and Information Technologies, 2025
This study explores the perceptions, experiences and challenges of schools located in disadvantaged areas regarding the integration of digital technologies in their functioning. Through eight case studies, in which principals, teachers and students were involved, we identified the main challenges that these schools face every day, which were…
Descriptors: Inclusion, Computer Science Education, Low Income Students, Disadvantaged Schools
Sam O'Neill; David Mulgrew; Ovidiu Bagdasar – Open Education Studies, 2025
Large language models (LLMs) hold great promise for enhancing teaching and learning in higher education, yet educators and administrators still lack practical examples to guide their adoption. This article presents insights and use cases from the integration of LLMs into a first-year undergraduate computer science cohort. By employing LLMs as…
Descriptors: Artificial Intelligence, Natural Language Processing, Higher Education, College Faculty

Peer reviewed
Direct link
