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Donally, Jaime – Educational Leadership, 2019
Incorporating virtual reality or augmented reality into classroom instruction and activities not only engages students, it provides learning experiences otherwise unavailable, such as virtually walking on the moon or building a 360-degree animation of a Revolutionary War battle. The author gives examples of ways AR and VR can be used in…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Teaching Methods
Aeiad, Eiman; Meziane, Farid – Education and Information Technologies, 2019
With the rapid advances in E-learning systems, personalisation and adaptability have now become important features in the education technology. In this paper, we describe the development of an architecture for A Personalised and Adaptable E-Learning System (APELS) that attempts to contribute to advancements in this field. APELS aims to provide a…
Descriptors: Electronic Learning, Individualized Instruction, Computer Science Education, Computer System Design
Vachharajani, Vinay; Pareek, Jyoti – International Journal of Distance Education Technologies, 2019
E-learning plays a significant role in educating large number of students. In the delivery of e-learning material, automatic e-assessment has been applied only to some extent in the case of free response answers in highly technical diagrams in domains like software engineering, electronics, etc., where there is a great scope of imagination and…
Descriptors: Automation, Visual Aids, Student Evaluation, Undergraduate Students
Hsu, Yu-Chang; Irie, Natalie Roote; Ching, Yu-Hui – TechTrends: Linking Research and Practice to Improve Learning, 2019
Since 2006, there has been an ever-increasing momentum in computational thinking educational policy initiatives (CTEPI) across the globe. In this paper, the representative CT educational policy initiatives viewed through the lens of international perspectives and cultural contexts were examined, compared and discussed. Reports, white papers, and…
Descriptors: Computation, Thinking Skills, Educational Policy, Computer Science Education
Goi, Chai-Lee – Journal of Education for Business, 2019
The use of business simulation games plays a crucial role in teaching and learning even though it has been used for 60 years since the modern business simulation games started in 1955. Even previous studies have demonstrated the effectiveness of business simulation games used in teaching and learning; however, the major concerns that need to be…
Descriptors: Computer Games, Computer Simulation, Business Administration Education, Employment Potential
Ross, Kevin; Sun, Dennis L. – Journal of Statistics Education, 2019
Simulation is an effective tool for analyzing probability models as well as for facilitating understanding of concepts in probability and statistics. Unfortunately, implementing a simulation from scratch often requires users to think about programming issues that are not relevant to the simulation itself. We have developed a Python package called…
Descriptors: Simulation, Statistics, Computer Software, Programming Languages
Hobbs, Renee; Coiro, Julie – Journal of Adolescent & Adult Literacy, 2019
The authors introduce readers to three design features of the University of Rhode Island's Summer Institute in Digital Literacy, a 42-hour, weeklong professional learning experience in digital literacy for educators, librarians, college faculty, and other adult learners. The program is explicitly designed to promote reflection on one's motivations…
Descriptors: Computer Literacy, Institutes (Training Programs), Summer Programs, Professional Development
Islahi, Fatima; Nasrin – Contemporary Educational Technology, 2019
To acquire benefits from technology in education, due consideration must be given to attitude of teachers which plays an important role in guiding and predicting future successful use of technology in the classroom. With the feminization in the teaching fraternity and the studies reporting gender specific perception towards usefulness of…
Descriptors: Teacher Attitudes, Information Technology, Gender Differences, Computer Attitudes
Manouchehri, Azita; Sanjari, Azin – North American Chapter of the International Group for the Psychology of Mathematics Education, 2019
We analyzed 5th grade students' interactions with one computer-based modeling simulation to examine how they defined and prioritized variables in a dynamically simulated environment. Results revealed that exposure to the simulation environment helped students visualize continuous motions, interpret the different quantities present in the model,…
Descriptors: Mathematical Models, Grade 5, Elementary School Students, Computer Simulation
Dietrich, André – International Association for Development of the Information Society, 2019
LiaScript is an attempt to enable everyone to create free and interactive online courses, without the need of being an experienced programmer. Instead, it aims to bring both parties, software- and course-developers, closer together by introducing Open-Source techniques into the Open-courSe development process. LiaScript was designed to be…
Descriptors: Online Courses, Computer Software, Open Source Technology, Computer Assisted Testing
Seyedeh Azin Sanjari Pirmahaleh – ProQuest LLC, 2019
The purpose of this study was to explore students' mathematical practices while working on modeling problems using 3 interactive computer simulations. Three fifth grade students' interactions with computer-based modeling simulation were examined to identify how children defined and prioritized and coordinated variables and parameters in…
Descriptors: Mathematics Instruction, Mathematical Models, Computer Simulation, Grade 5
Mark Wilson; Kathleen Scalise; Perman Gochyyev – Educational Psychology, 2019
In this article, we describe a software system for assessment development in online learning environments in contexts where there are robust links to cognitive modelling including domain and student modelling. BEAR Assessment System Software (BASS) establishes both a theoretical basis for the domain modelling logic, and offers tools for delivery,…
Descriptors: Computer Software, Electronic Learning, Test Construction, Intelligent Tutoring Systems
Lee, Helen; Hampel, Regine – Language Learning & Technology, 2023
The theorization of how multimodal learning intersects with online teaching environments has emerged as a key research area in relationship to the creation of opportunities for L2 online interaction. However, there are few studies which have examined how cross-cultural dyads harness and orchestrate semiotic resources across mobile technologies…
Descriptors: Semiotics, Handheld Devices, Second Language Learning, Second Language Instruction
Li, Zhengjie; Liontas, John I. – Iranian Journal of Language Teaching Research, 2023
Social networking service platforms and social media have generated a significant amount of discussion and debate regarding their use in second or foreign language learning. However, leveraging digital tools with pedagogical constructs to enhance accessibility and engagement in teaching and learning English idiomatics has not received equal…
Descriptors: Figurative Language, English (Second Language), Second Language Learning, Second Language Instruction
Martínez, Lara; Fernández Medina, Delicia; Zabala, Cecilia – Latin American Journal of Content and Language Integrated Learning, 2023
The aim of this paper is to show the impact of Information and Communications Technology (ICT) by using WhatsApp with activities based on collaborative work, real time communication, and feedback. The relevance of presenting authentic material such as topics of students' interest combined with collaborative work is central for developing…
Descriptors: Content and Language Integrated Learning, Second Language Learning, Second Language Instruction, Student Attitudes

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