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Qian Xu; Jennifer C. Richardson; Zhuo Zhang; Zui Cheng; Fengping Guo – Online Learning, 2025
The use of mobile technologies has increasingly changed how students learn in the digital age. This study examined the effectiveness of using a mobile application called Shanbay Dan-Ci (SBDC) for acquiring new English vocabulary. Participants included 70 Chinese undergraduate L2 learners. Following a quasi-experimental design, two groups of L2…
Descriptors: Computer Oriented Programs, Handheld Devices, English (Second Language), Second Language Learning
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Rory McGreal – Canadian Journal of Learning and Technology, 2025
Micro-credentials (MCs) have emerged as a transformative tool in education and workforce development, offering flexible, targeted learning opportunities that align with the principles of lifelong learning. This paper presents the findings of a survey conducted among stakeholders in the Commonwealth Caribbean in a baseline study to gauge their…
Descriptors: Foreign Countries, Microcredentials, Stakeholders, Attitudes
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Peter Daly; Emmanuelle Deglaire – Innovations in Education and Teaching International, 2025
AI-enabled assessment of student papers has the potential to provide both summative and formative feedback and reduce the time spent on grading. Using auto-ethnography, this study compares AI-enabled and human assessment of business student examination papers in a law module based on previously established rubrics. Examination papers were…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, College Faculty
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Junnan Yu; Tian Xu; Camryn Kelley; Janet Ruppert; Ricarose Roque – Review of Educational Research, 2025
Many technological interventions have leveraged physical activity (PA, i.e., activities that involve whole-body movements) to provide young people with active and productive learning experiences. However, there is a lack of systematic understanding of how PA can serve as a learning medium--for example, how PA can support learning and how to design…
Descriptors: Physical Activities, Educational Technology, Educational Practices, Human Body
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Senad Becirovic; Mersad Dervic; Boris Mattoš – SAGE Open, 2025
This research seeks to investigate the variables that might affect university-level students' internet habits, their e-learning self-efficacy and academic achievement in a technology-enhanced teaching and learning environment. To attain the aforementioned objective the Information System Success (ISS) and Technology Acceptance Model (TAM) were…
Descriptors: College Students, Behavior Patterns, Internet, Self Efficacy
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Kannikar Intawong; Pipitton Homla; Natchaya Wongwan; Supicha Niemsup; Perasuk Worragin; Saowalak Langgapin; Kitti Puritat – SAGE Open, 2025
This study aims to investigates the design and development of Immersive Virtual Reality Systems (IVRS) to enhance social interaction and communication skills among children with Autism Spectrum Disorder (ASD) in Thailand. Given the challenges of limited access to specialized care, the IVRS platform offers an innovative, home-based alternative for…
Descriptors: Computer Simulation, Autism Spectrum Disorders, Interaction, Interpersonal Communication
Ellen Bobronnikov; Daniel Litwok; Kaitlyn Ciaffone; Anjali Pai – Abt Global, 2025
This study evaluates the Programming the Acceleration of Computing Education (PACE) Framework for Computer Science (CS) Systems Change, developed to promote equitable access to CS education for middle school students. Funded by an Education Innovation and Research (EIR) Early-Phase Grant, the intervention aimed to increase student understanding,…
Descriptors: Middle School Students, Computer Science Education, Equal Education, Access to Education
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Ryan Creps; Shadman Islem; Bingran Zeng; Angela Boatman; Andrés Castro Samayoa – Innovative Higher Education, 2025
This study examines the success of undergraduate students in computer science supplementary courses offered by a non-profit organization in partnership with colleges and universities across the U.S. Using a novel dataset from the nonprofit organization, we present one of the first descriptive overviews of students enrolled in supplemental computer…
Descriptors: Undergraduate Study, Program Evaluation, Computer Science Education, Supplementary Education
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Isnanik Juni Fitriyah; Sony Yunior Erlangga; Andik Wahyun Muqoyyidin; Septi Aprilia – Discover Education, 2025
Research on the possible benefits of digital games for learning outcomes in STEM education has shown mixed results, which is another reason that this study is focused on inconsistencies in past research outcomes. Moreover, it seeks to explore the moderator variables which affect the success of digital games like game design, interactive…
Descriptors: Educational Games, Computer Games, STEM Education, Meta Analysis
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Ramesh Singh – Chemical Engineering Education, 2025
The overall performance of a chemical plant goes beyond engineering design and optimization. Operational factors such as teamwork, communication, human oversight, and process troubleshooting are crucial in determining the plant's safety and profitability. This paper proposes the integration of simulation-based teaching into the chemical…
Descriptors: Chemical Engineering, Facilities, Job Skills, Computer Simulation
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Mahnaz Moallem; Folashade Agbolade – Journal of Technology and Teacher Education, 2025
Intercultural sensitivity involves recognizing, understanding, and valuing the diverse perspectives, behaviors, and norms of individuals from different cultural backgrounds and appropriately responding to cultural differences in ways that promote mutual respect. Intercultural sensitivity requires empathy, openness, and a willingness to challenge…
Descriptors: Cultural Awareness, Computer Simulation, Empathy, Perspective Taking
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Sherri Castillo; Angela Valenzuela; Chesley Hinds – International Journal of Qualitative Studies in Education (QSE), 2025
The civil rights of transgender and non-binary youth in Texas were the focus of proposed laws during the 87th and 88th legislative sessions. These laws aimed to restrict access to educational resources, healthcare, and transition services. The response from non-profit organizations and youth-led protest movements represented a significant change…
Descriptors: Transgender People, Gender Issues, Civil Rights, Youth
Hope Center for Student Basic Needs, 2025
When students face hunger, lack stable housing, or struggle to access essential resources like transportation, child care, and health care, their education is profoundly compromised. Basic needs security is foundational to learning; without it, students are unable to fully engage in their studies--undermining their academic success and their…
Descriptors: Security (Psychology), Student Needs, College Students, Food
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Meeli Rannastu-Avalos; Leo A. Siiman; Mario Mäeots – Journal of Baltic Science Education, 2025
Collaborative problem-solving (CPS) is increasingly essential in both scientific practice and modern education, yet remains difficult to embed authentically in classrooms. This study addressed that gap by integrating CPS into a ninth-grade biology lesson using a smartphone-based asymmetric simulation. The innovative three-phase instructional…
Descriptors: Cooperative Learning, Problem Solving, Telecommunications, Handheld Devices
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Thomas J. Rinn – Journal of Music Teacher Education, 2025
The purpose of this study was to investigate online social comparison and impostor phenomenon (IP) in undergraduate music education students. In Phase 1, participants provided demographic information and completed measures of online social comparison, Facebook use, and the Clance Impostor Phenomenon Scale (CIPS). Facebook social comparison emerged…
Descriptors: Music Education, Undergraduate Students, Self Concept, Social Media
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