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Amani BinJwair; Khalid Bingimlas – SAGE Open, 2024
This study assesses the degree to which students practice digital citizenship values at Prince Sattam bin Abdulaziz University. The researchers identified elements of digital citizenship and divided them into three areas: respect, education, and protection. Following a descriptive approach, the sample consisted of 540 male and female students who…
Descriptors: Values, Foreign Countries, Student Characteristics, Universities
Simin Cao; Chuanmei Dong; Hui Li – Education and Information Technologies, 2024
Digital technologies are increasingly integrated into the daily lives of young children. However, disparities in access and use quality, known as the 'digital divide,' persist. Parents play a crucial role in narrowing this divide during early childhood, but the underlying mechanisms remain inconclusive. This study investigates how family…
Descriptors: Foreign Countries, Preschool Children, Digital Literacy, Parents
Hayder Faris Naji; Pinar Kullu; Sahin Emrah Amrahov – Education and Information Technologies, 2024
Augmented reality (AR) technology has opened up new possibilities for interactive and immersive learning experiences, where students can visualize abstract concepts and engage with digital objects in real-time. In this study, a real-time AR-based system is developed and, unlike other studies, incorporates sound effects that will play when the…
Descriptors: Computer Simulation, Production Techniques, Technology Uses in Education, Audiovisual Aids
I-Fan Liu – Computer Assisted Language Learning, 2024
This study developed a realistic, interactive English blockade-running game that integrates virtual environments and mobile devices to conduct a collaborative and competitive contest to promote English learning among technical college students. In addition, it also explored students' learning effectiveness, perception of peer collaboration, and…
Descriptors: Foreign Countries, Vocational Schools, Technical Institutes, College Students
Hui Zhang; Haihan Zhang; Qian Zhang – Innovations in Education and Teaching International, 2024
Computer programming and municipal engineering (ME) students' specialised knowledge are still poorly integrated, leading to limited improvement of students' programming abilities. This paper describes an effective attempt in ME at Xi'an University of Architecture and Technology (XAUAT). Students were divided into several teams and required to…
Descriptors: Engineering Education, Municipalities, Skill Development, Universities
Chairul Huda Atma Dirgatama; Sigit Permansah; Dede Rusmana – Journal of Education and Learning (EduLearn), 2024
This research investigates how a mobile-based archive application and digital literacy impact pre-service administrators' understanding of the smart village concept in rural governance. It uses a quantitative approach with a questionnaire given to 100 pre-service administrators to evaluate their attitudes towards these factors. Validity and…
Descriptors: Digital Literacy, Handheld Devices, Telecommunications, Administrators
Azala Mohammad Alghamdi – Journal of Educational Leadership and Policy Studies, 2024
The study aimed to examine the impact of academic leaders' possession of digital literacy on their attitudes toward artificial intelligence applications in leadership work in light of the diffusion of innovation theory at Umm Al-Qura University (UQU). The study used a descriptive correlational approach with a random sampling method, and overall,…
Descriptors: Foreign Countries, Universities, College Administration, Administrator Attitudes
Md Akib Zabed Khan; Agoritsa Polyzou – Journal of Educational Data Mining, 2024
In higher education, academic advising is crucial to students' decision-making. Data-driven models can benefit students in making informed decisions by providing insightful recommendations for completing their degrees. To suggest courses for the upcoming semester, various course recommendation models have been proposed in the literature using…
Descriptors: Academic Advising, Courses, Data Use, Artificial Intelligence
Sarah Michele Brown – ProQuest LLC, 2024
This practice-based qualitative case study explored the effective instructional strategies high school teachers use to re-engage the learner in a post-COVID environment. The problem addressed was the lack of effective instructional strategies to re-engage students in the classroom post-pandemic. The theoretical framework used to guide the study…
Descriptors: Educational Strategies, High School Students, Learner Engagement, COVID-19
Alex Morichon; Guillaume Dannhoff; Laurent Barantin; Christophe Destrieux; Igor Lima Maldonado – Anatomical Sciences Education, 2024
Traditional teaching methods struggle to convey three-dimensional concepts effectively. While 3D virtual models and virtual reality platforms offer a promising approach to teaching anatomy, their cost and specialized equipment pose limitations, especially in disadvantaged areas. A simpler alternative is to use virtual 3D models displayed on…
Descriptors: Anatomy, Models, Handheld Devices, Telecommunications
Kassie A. Cigliana; Tom Gray; George Gower – Research in Learning Technology, 2024
An objective structured clinical examination (OSCE) has been recognised as a reliable but workload-intensive assessment method across health sciences studies. Though a variety of digital marking tools have been employed to improve marking and feedback provision for OSCEs, many of these require specialist software or maintenance. This pilot study…
Descriptors: Grading, Feedback (Response), Evaluation, Computer Software
Odd Rune Stalheim; Hege Merete Somby – Smart Learning Environments, 2024
There has long been an increased focus on and investment in digital technology in schools to improve the quality of education. While digital tools have gained access to pedagogical spheres, physical activity has been overlooked, as pupils often engage in activities that require minimal bodily movement. In this article, we discuss pupils'…
Descriptors: Simulated Environment, Physical Environment, Educational Games, Human Body
Nursel Ugur; Ünal Çakiroglu – International Journal of Technology in Education and Science, 2024
Facilitating Computer Science Unplugged (CS-unplugged) activities with reflective thinking activities lead students to in-depth reviews of their decisions and think of ways to solve the CS-unplugged problems. This study aims to evaluate the instruction enriched with reflective thinking activities to develop computational thinking skills. The study…
Descriptors: Reflection, Thinking Skills, Computer Science Education, Computation
Yishan Xie; Xinhua Zhang – International Journal of Technology and Design Education, 2024
STEM education is widely recognized as a powerful means of cultivating well-rounded future talent. However, challenges such as difficulties in observation, declining learning interests, and the lack of teaching resources present obstacles to the implementation of STEM education in China. Virtual Reality (VR), with its immersive, interactive, and…
Descriptors: Computer Simulation, STEM Education, Courseware, Active Learning
Justin Pulley; Dee Jepsen; Amanda Bowling; Tracy Kitchel – Journal of Agricultural Education, 2024
Agricultural Education uses a combination of classroom and laboratory instruction, experiential learning, and leadership education to prepare students for jobs in industry. With the recent promotion of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) as an option for educational programs, this technology allows teachers to…
Descriptors: Agricultural Education, Agriculture Teachers, Teaching Experience, Computer Simulation

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