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Hsin-Yi Liang; Gwo-Jen Hwang; Tien-Yu Hsu; Jen-Yuan Yeh – British Journal of Educational Technology, 2024
Recently, alternate reality games (ARGs) have been applied in museum learning to encourage learners' active engagement through playful problem-solving activities. However, most learners have insufficient prior knowledge and metacognitive skills to complete the learning tasks in such games. To support learning with ARGs, there is a need to provide…
Descriptors: Artificial Intelligence, Technology Uses in Education, Computer Simulation, Game Based Learning
Danyelle Tauryce Willis; Kimberley Edelin Freeman – ACM Transactions on Computing Education, 2024
Objectives: We aim to understand, from a motivational perspective, how Black undergraduate women in computing make sense of their intersectional computing experiences. We examine their motivation to major in computing, their experiences as Black women in computing, and how these vary across institutional contexts. Participants: A sample of 77…
Descriptors: Undergraduate Students, African American Students, Student Motivation, Student Experience
Shujia Fan; Brian Yecies; Zeyang Ivy Zhou; Jun Shen – IEEE Transactions on Learning Technologies, 2024
The metaverse, along with its various Web 3.0 subdomains, represents a ground-breaking extension of both the physical and digital worlds. In this emerging landscape, the real and virtual worlds are integrating in a way that allows for seamless interactions, creating an immersive experience. This integration has significant implications for diverse…
Descriptors: Web Sites, Technology Uses in Education, Computer Software, Content Analysis
Tomal Kumar Chadeea; Paul Prinsloo – Journal of Learning for Development, 2024
Augmented Reality (AR) has garnered significant attention in the field of education over the last two decades, with data indicating that it improves the effectiveness of teaching and learning in a variety of academic environments. There is, however, the absence of a framework that can guide the institution-wide adoption of AR in distance…
Descriptors: Physical Environment, Simulated Environment, Synthesis, Information Technology
Joshua Childs; Rebecca Zarch; Sarah Dunton; Tia C. Madkins; Katelin Trautmann; Z. W. Taylor; Miriam Jacobson; Sonnur Ozturk; Anne Ottenbreit-Leftwich – Review of Research in Education, 2024
Over the past 20 years, there has been a concentrated effort on expanding K-12 pathways, experiences, and access in computer science education (CSEd). Computer science (CS) is a multifaceted discipline within education, and the current emphasis in education policy has focused on how to expand access for K-12 students in CSEd that will lead to…
Descriptors: Computer Science Education, Equal Education, Access to Education, Barriers
Abdülkadir Kabadayi; Martin Skutil – Journal of Teacher Education for Sustainability, 2024
Plagiarism poses a significant challenge to academic integrity, and the advent of digital technologies has prompted the widespread adoption of plagiarism detection tools. This cross-cultural study investigates teachers' perspectives on the use of plagiarism-detection tools for sustainable education in the contexts of the Czech Republic and Turkey.…
Descriptors: Foreign Countries, Plagiarism, Technology Uses in Education, Teacher Attitudes
Katerina Trcková; Roman Maršálek; Zuzana Václavíková – Journal of Chemical Education, 2024
The article describes a mini-escape game with an environmental theme. The game was prepared using LearningApps and Google Slides. The mini-escape game comprised 7 subactivities: Crossword, Matching Pairs, Multiple-Choice Quiz, Cloze Test, Word Grid, Group Assignment, and Freetext Input. Through completion of these subactivities, students gradually…
Descriptors: Game Based Learning, Computer Games, Science Instruction, Chemistry
Nana Osei Bonsu; Jason Zagami; Donna Pendergast; Gideon Boadu – Issues and Trends in Learning Technologies, 2024
This systematic quantitative literature review (SQLR) spans from 2013 to 2023 and includes 40 research articles that meet the inclusion criteria. It explores the intersection of virtual reality (VR) and history education. This SQLR serves as a scoping of the field, discovering key contributors, publication trends, research types, geographic…
Descriptors: Literature Reviews, History Instruction, Computer Simulation, Technology Uses in Education
Joy He-Yueya; Noah D. Goodman; Emma Brunskill – International Educational Data Mining Society, 2024
Creating effective educational materials generally requires expensive and time-consuming studies of student learning outcomes. To overcome this barrier, one idea is to build computational models of student learning and use them to optimize instructional materials. However, it is difficult to model the cognitive processes of learning dynamics. We…
Descriptors: Artificial Intelligence, Natural Language Processing, Instructional Materials, Computer Uses in Education
Jeffrey Matayoshi; Eric Cosyn; Christopher Lechuga; Hasan Uzun – International Educational Data Mining Society, 2024
ALEKS is an adaptive learning and assessment system, with courses covering subjects such as math, chemistry, and statistics. In this work, we focus on the ALEKS math courses, which cover a wide range of content starting at second grade math and continuing through college-level precalculus. To help instructors and students navigate this content,…
Descriptors: Student Placement, Evaluation Methods, Elementary Secondary Education, Accuracy
Sohyun An Kim; Rebecca Gotlieb; Laura V. Rhinehart; Veronica Pedroza; Maryanne Wolf – Journal of Psychoeducational Assessment, 2024
Rapid automatized naming (RAN) is a powerful predictor of reading fluency, and many digitized dyslexia screeners include RAN as an essential component. However, the validity of digitized RAN has not been established. Using a sample of 174 second-graders, this study tested (1) the comparability between paper and digitized versions of RAN and (2)…
Descriptors: Public Schools, Charter Schools, Private Schools, Elementary School Students
Demir, Nalan; Kayaoglu, M. Naci – Computer Assisted Language Learning, 2022
eTwinning is a telecollaboration initiative which was launched in 2005 by the European Commission. Turkey joined the platform in 2009 with a number of schools, teachers and projects. However, there is still plenty of room for studies on the role of eTwinning in the field of EFL. Aiming to discover the role of eTwinning in a specific Turkish EFL…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Foreign Countries
Alghasab, Maha; Alvarez-Ayure, Claudia Patricia – Computer Assisted Language Learning, 2023
Telecollaboration in the language classroom promotes both second-language development and Intercultural Communicative Competence (ICC). However, previous research identified its potential limitations, including instances of failure, misunderstanding, tension, and a reluctance to participate. The current study contributes to emerging literature…
Descriptors: Cultural Awareness, Intercultural Communication, Communicative Competence (Languages), Second Language Learning
Liu, Xiaoming; Schwieger, Dana – Information Systems Education Journal, 2023
Rapid advancements and emergent technologies add an additional layer of complexity to preparing computer science and information technology higher education students for entering the post pandemic job market. Knowing and predicting employers' technical skill needs is essential for shaping curriculum development to address the emergent skill gap.…
Descriptors: Network Analysis, Employment Opportunities, Information Technology, Computer Science Education
Martinsen, Rob A.; Thompson, Gregory L. – Hispania, 2023
Interacting with native speakers in various types of virtual exchanges is becoming increasingly accessible for language learners and teachers around the world. The present study examined the experiences of beginning and intermediate level learners of Spanish in the United States as they interacted weekly with native Spanish speakers over the…
Descriptors: Exchange Programs, Intercultural Communication, Second Language Learning, Second Language Instruction

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