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Kaitlyn Nicole Stormes – ProQuest LLC, 2024
Despite efforts to increase representation among those enrolled, earning degrees, and working in the computing and technology industry, women across races/ethnicities and People of Color more broadly remain underrepresented in the field. Fortunately, extant literature has found that psychosocial factors like computing identity can help broaden…
Descriptors: Self Efficacy, Sense of Community, Predictor Variables, Self Concept
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Mark Sena; Thilini Ariyachandra – Information Systems Education Journal, 2024
The Titanic disaster is a topic that continues to fascinate. As the importance of analytics continues to grow in industry, data literacy skills have become increasingly important in business education. This project allows students to use the passenger data from the Titanic to build their data literacy skills using an engaging, experiential topic.…
Descriptors: Literacy, Teaching Methods, Experiential Learning, Business Education
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Jessica Herring Watson; Jackie Gish-Lieberman – International Journal of Designs for Learning, 2024
This design case describes the thought processes associated with redesigning an educational technology course for undergraduate preservice teachers from a 15-week hybrid course to a 5-week online course. The redesign is part of a push to create more flexible courses for working and rural students to remain competitive despite multiple alternative…
Descriptors: Undergraduate Study, Educational Technology, Computer Science Education, Curriculum Design
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Ünal Çakiroglu; Seval Bilgi – Interactive Learning Environments, 2024
The aim of this explanatory study is to identify the causes of intrinsic cognitive load in programming process. For this purpose, a method based on two dimensions; programming knowledge types (syntactic, semantic, and strategic) and programming constructs was proposed. The proposed method was tested with high school students enrolled in Computer…
Descriptors: Cognitive Processes, Difficulty Level, Programming, Interaction
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LaToyia R. Stewart – Journal of Research Initiatives, 2024
Attention deficient hyperactivity disorder (ADHD) is the most common childhood neurodevelopment disorder, and severe digital game use has recently shown significant promise in this psychotherapeutic area. Digital serious games have also been used as an innovative teaching and learning approach. This study aimed to explore middle school teachers'…
Descriptors: Teacher Attitudes, Attention Deficit Hyperactivity Disorder, Educational Games, Educational Innovation
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Venus Ho; Emily Stonehouse; Ori Friedman – Developmental Psychology, 2024
Although stories for children often feature supernatural and fantastical events, children themselves often prefer realistic events when choosing what should happen in a story. In two experiments, we investigated whether 3- to 5-year-olds (total N = 240 from diverse backgrounds) might be more likely to include fantastical events in stories about…
Descriptors: Fiction, Fantasy, Child Development, Preferences
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Ellie Lovellette; Dennis J. Bouvier; John Matta – ACM Transactions on Computing Education, 2024
In recent years, computing education researchers have investigated the impact of problem context on students' learning and programming performance. This work continues the investigation motivated, in part, by cognitive load theory and educational research in computer science and other disciplines. The results of this study could help inform…
Descriptors: Computer Science Education, Student Evaluation, Context Effect, Problem Solving
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Lisa Lundgren; Kent J. Crippen – Journal of Science Education and Technology, 2024
The theoretical framework of communities of practice (CoP) is often used for framing research into online communities. However, there is an absence of measures and empirical work that evaluates knowledge-sharing within such communities. This represents a substantial gap in our understanding of informal learning for diverse people and in the case…
Descriptors: Science Education, Communities of Practice, Informal Education, Educational Practices
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Leonora Kaldaras; Hope O. Akaeze; Joseph Krajcik – Journal of Research in Science Teaching, 2024
Chemical bonding is central to explaining many phenomena. Research in chemical education and the Framework for K-12 Science Education (the "Framework") argue for new approaches to learning chemical bonding grounded in (1) using ideas of the balance of electric forces and energy minimization to explain bond formation, (2) using learning…
Descriptors: Science Education, Academic Standards, Chemistry, Energy
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Mikel Albizu; Miren Estensoro – Journal of Education and Work, 2024
The fourth industrial revolution has led to a tremendous increase in the demand for IT specialists. Until recently, this sector had traditionally recruited university graduates, but given the shortage of candidates, it has turned to individuals with vocational training, finding that they are capable of performing the same work with a similar level…
Descriptors: Information Technology, Communications, Computer Mediated Communication, Vocational Education
Ali Ceyhun Muftuoglu – ProQuest LLC, 2024
This study investigates the role of Immersive Virtual Reality (IVR) in facilitating Transformative Experiences (TE) and enhancing everyday engagement with learning. Using the Teaching for Transformative Experiences in Science (TTES) model, this research integrates IVR's unique affordances--presence and agency--to examine how immersive learning…
Descriptors: Computer Simulation, Transformative Learning, Learner Engagement, Science Education
Karen J. Beckett – ProQuest LLC, 2024
This study attempts to understand the perception of a specific group of stakeholders, front-line staff, by their response to the communication received during an enterprise resource system (ERP) implementation process. This study also aims to identify how communications contributed to resistance or acceptance of the enterprise system once the ERP…
Descriptors: Communication (Thought Transfer), College Administration, Stakeholders, Student Personnel Workers
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Rifqi Muhammad – Journal of Teaching and Learning, 2024
There is a scarcity of research that documents the use of technology-based educational counseling services specifically targeting students. This study's aim is to compile and conduct a comprehensive review of the literature on the efficacy of technology in enhancing educational counseling services. Searches were conducted using the Publish or…
Descriptors: Foreign Countries, Literature Reviews, Counseling, Counseling Effectiveness
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Stefania Badiglio; Giuseppe Chiazzese; Vito Pipitone; Luciano Seta – International Journal on E-Learning, 2024
This study explores the interaction between artificial intelligence (AI) and human behavior in economic contexts, focusing on using generative AI, such as ChatGPT, to examine trust and reciprocity. Through an experiment conducted at LUMSA in Palermo, 61 economics students participated in three economic games: the Ultimatum Game, the Trust Game,…
Descriptors: Artificial Intelligence, Computer Software, Asynchronous Communication, Man Machine Systems
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Christen Page; Morgan Blaydes; Leah Simpkins; Casey Humphrey; Kellie Ellis – Journal of the Scholarship of Teaching and Learning, 2024
Person-centered care is instrumental in the treatment of individuals with dementia. Despite this finding, research on the efficacy of training future healthcare providers to implement person-centered care for individuals with dementia is limited. Simulation-based education serves as one training method, but its effects of preparing students to…
Descriptors: Health Services, Computer Simulation, Dementia, Graduate Study
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