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Mayordomo, Rosa M.; Espasa, Anna; Guasch, Teresa; Martínez-Melo, Montserrat – Education and Information Technologies, 2022
Online feedback plays a key role in learning, but this requires that students engage with feedback. Some authors identify students' perception of feedback as relevant to understanding engagement. To measure the effect that perceived feedback (specifically its valence) has upon engagement with feedback, a quasi-experimental study has been carried…
Descriptors: Student Attitudes, Computer Mediated Communication, Feedback (Response), Learner Engagement
Liu, Mengrong; Pang, Weiguo; Guo, Jiajun; Zhang, Yiwen – Education and Information Technologies, 2022
Creativity is essential for the sustainable development of both individuals and organizations. The constant permeation of technology into everyday life is expected to facilitate the cultivation of creativity. To date, no consistent answer has been reached regarding the effect of technology on creativity. This study conducted a three-level…
Descriptors: Meta Analysis, Educational Technology, Multimedia Materials, Creativity
Smith, Jennifer; Musharraf, Mashrura; Veitch, Brian; Khan, Faisal – IEEE Transactions on Learning Technologies, 2022
For the offshore energy industry, virtual environment technology can enhance conventional training by teaching basic offshore safety protocols such as onboard familiarization and emergency evacuation. Virtual environments have the added benefit of being used to investigate the impact of different training approaches on competence. This pilot study…
Descriptors: Energy, Industry, Computer Simulation, Training
Pirtle, Toni Louise – ProQuest LLC, 2022
This qualitative case study used the Technology Acceptance Model as a framework to guide this study of the social media practices of thirteen Community Colleges within the Central Region of California. The problem addressed by this study was that the California Community Colleges are not meeting the goals of Chancellor's Vision for Success to be…
Descriptors: Community Colleges, Social Media, Web Sites, Computer Mediated Communication
Miwa, Kazuhisa; Yamakawa, Mayu; Kojima, Kazuaki – International Association for Development of the Information Society, 2022
This paper examines the possibilities and limitations of introducing simulated experiments in the psychology domain by practicing a course with graduate students in psychology, in which simulated experiments were conducted in place of real human experiments. The class-learning object was the dual-storage model of human memory. The simulation…
Descriptors: Computer Simulation, Graduate Students, Psychology, Foreign Countries
Stephen Miko – ProQuest LLC, 2022
The topic for this study was police cadet perceptions of learning using video simulators. The main research question for this project was: "How are video simulators perceived by police cadets as a learning method at the police academy?" The participants for this qualitative study were 16 recently graduated police cadets from an anonymous…
Descriptors: Police Education, Graduates, Student Attitudes, Computer Simulation
Serena Sullivan – ProQuest LLC, 2022
The complexity and frequency of online attacks have been steadily increasing; additional privacy protection and security measures are necessary for individuals to safeguard Personal Identifiable Information (PII). Challenges exist for Trinidad State College (TSC) students to improve online personal privacy protection behaviors. Protective…
Descriptors: Rural Schools, College Students, Privacy, Internet
Iwuoha-Njoku, Ogechi – ProQuest LLC, 2022
This study employed a quantitative research design to examine teacher assessment literacy and its relationship to external and internal factors. The researcher sought to describe the level of assessment literacy that teachers demonstrate when using score report data from computer-adaptive interim assessment and to analyze whether teachers'…
Descriptors: Assessment Literacy, Computer Assisted Testing, Adaptive Testing, Faculty Development
Donado, Marjorie Fontalvo – ProQuest LLC, 2022
Universities are reflections of our societies and are tasked with educating the next generation of experts. The computer science (CS) phenomenon, with its high-paying jobs, attracts more students than ever to the CS undergraduate major. One may wonder why women are underrepresented in the CS major if they constitute half of university enrollment…
Descriptors: College Students, Females, Computer Science Education, Majors (Students)
Roger Seiler; Roberto Coviello – International Association for Development of the Information Society, 2022
Past applications of virtual reality (VR) and related research have provided evidence that VR technology is helpful for educational and training purposes and that it can be used as a therapeutic measure. Virtual reality exposure therapy (VRET) may, therefore, be beneficial in reducing public speaking anxiety (PSA), which is a very common…
Descriptors: Computer Simulation, Public Speaking, Anxiety, Teaching Methods
Roger Seiler; Daniel Fankhauser; Thomas Keller – International Association for Development of the Information Society, 2022
Food waste is an important issue in the global warming debate. In this study, a virtual reality (VR) application was built from the insights and requirements of a focus group. The VR prototype was then validated using A/B-testing in an online experiment due to COVID-19 restrictions. VR is considered suitable for transferring information and…
Descriptors: Food, Wastes, Computer Simulation, Knowledge Level
Anette Bentz; Bernhard Standl – Discover Education, 2022
With the increasing integration of computer science into school curricula, a growing number of pupils are coming into contact with this subject. To get as many pupils as possible interested in computer science, the teaching strategies and methods must meet the heterogeneous prerequisites of the pupils. The purpose of this paper is to find out how…
Descriptors: Secondary School Students, Student Attitudes, Preferences, Computer Science Education
Trent Wells; Greg Miller – Journal of Agricultural Education, 2022
Simulator technologies have become more prominent in many educational contexts in recent years. Simulator technologies such as virtual reality (VR) exist in many forms and can be used for different purposes, including weld process training. University-level course students have previously reported using VR technology can positively contribute to a…
Descriptors: Student Attitudes, Computer Simulation, College Students, Agricultural Engineering
Brandon Sepulvado; Jennifer Hamilton – Society for Research on Educational Effectiveness, 2022
Background/Context: Application Programming Interfaces (APIs) are becoming a core means to collect and disseminate data for education research and policy. Surveys can be costly, slow, and burden respondents, and manually downloading data files is slow and cumbersome when many files are needed. APIs provide a programmatic way to collect data or…
Descriptors: Data Collection, Computer Software, Educational Research, Access to Information
JonathanP. Antle; Jerry T. Godbout; Scott Simpson – Journal of Chemical Education, 2022
Students in an upper-level physical chemistry course utilized an open-sourced statistical software package to construct models fitted to experimental pressure-volume data. In the first part of the experiment, students familiarize themselves with model fitting. In the second part of the experiment, students determine which truncated version of the…
Descriptors: Chemistry, Science Instruction, Models, Goodness of Fit

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