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Peer reviewedUslick, JoAnn; Barr, Susan G. – Teaching Children Mathematics, 2001
Presents a sample of Probability Carnival activities and suggests how they might be adapted for the classroom. (KHR)
Descriptors: Educational Games, Elementary Education, Inventions, Mathematics Activities
Peer reviewedKunz, Jay – Unterrichtspraxis/Teaching German, 2002
Examines ways that word search puzzles can be created and modified for use in the foreign language classroom. Examples show how word search puzzles can focus on a wide variety of vocabulary, grammar topics, and skills. (Author/VWL)
Descriptors: German, Grammar, Puzzles, Second Language Instruction
Peer reviewedGreenfield, Teresa Arambula – Journal of Research in Science Teaching, 1995
Study of the science museum exhibit preference of upper elementary children and adults found that girls were more likely than boys to use puzzles and exhibits focusing on the human body and boys were more likely to use computers and exhibits illustrating physical science principles. Contains 56 references. (Author/MKR)
Descriptors: Elementary Education, Junior High Schools, Museums, Puzzles
Peer reviewedBlackbourn, J. M.; And Others – Teaching Exceptional Children, 1993
Instructions are provided for adapting existing puzzles as low-cost, age-appropriate, and functional leisure materials for older secondary and adult students with severe disabilities. The process involves gluing a magazine picture over an existing puzzle base and cutting through the picture to create separate puzzle pieces. (JDD)
Descriptors: Adolescents, Adults, Age, Leisure Time
Bishop, Matt – Journal on Educational Resources in Computing, 2006
This article investigates teaching the application of technical ideas by non-technical means, especially by using puzzles to engage students. After discussing the need to teach students to evaluate contexts in which decisions about computer security must be made, we suggest questions and scenarios drawn from political science, history, as well as…
Descriptors: Political Science, Computer Security, Humanities, Context Effect
Movitz, Allison P.; Holmes, Kerry P. – English Journal, 2007
The authors elaborate on the experience of creating for high school students effective multisensory, hands-on learning centers that address a full range of elements from the English language arts curriculum. Allison P. Movitz and Kerry P. Holmes detail the centers Movitz designed for a Mostly Medieval unit to show how learning centers can help…
Descriptors: High School Students, Language Arts, Units of Study, Learning Centers (Classroom)
Gunion, Katherine; Milford, Todd; Stege, Ulrike – Journal of Problem Solving, 2009
Recursion is a programming paradigm as well as a problem solving strategy thought to be very challenging to grasp for university students. This article outlines a pilot study, which expands the age range of students exposed to the concept of recursion in computer science through instruction in a series of interesting and engaging activities. In…
Descriptors: Foreign Countries, Programming, Programming Languages, Middle School Students
California State Dept. of Transportation, Sacramento. – 1997
This publication is designed to educate high school students about the problems and challenges of transportation. The parent project was conceived as a mathematics curriculum project, but developed into an interdisciplinary project to ensure that students would become well informed regarding the transportation decisions they make. In the…
Descriptors: Group Activities, High Schools, Mathematics Education, Problem Solving
PDF pending restorationNorthwest Regional Educational Lab., Portland, OR. – 1983
THE FOLLOWING IS THE FULL TEXT OF THIS DOCUMENT (Except for the Evaluation Summary Table): VERSION: 1981. PRODUCER: Hartley Courseware, Inc., Box 431, Dimondale, Michigan 48821. EVALUATION COMPLETED: January, 1983 at the Clackamas County ESD in Milwaukie, Oregon. COST: $26.95. ABILITY LEVEL: Grades 2-6. SUBJECT: Language Arts. MEDIUM OF TRANSFER:…
Descriptors: Computer Assisted Instruction, Computer Programs, Elementary Education, Microcomputers
Peer reviewedOrdman, Edward T. – Arithmetic Teacher, 1975
A method of building mazes with exactly one solution is described. (SD)
Descriptors: Elementary Education, Elementary School Mathematics, Experiential Learning, Instruction
Peer reviewedHutcheson, James W. – Arithmetic Teacher, 1975
A puzzle involving computation and pattern observation is described. (SD)
Descriptors: Bulletin Boards, Elementary Education, Elementary School Mathematics, Mathematical Enrichment
Freeburn, Rodney – Mathematics Teaching, 1977
The author offers a new puzzle requiring that the mixed set containing all the members of the set of trihexagons and the set of tetrahexagons be fitted inside a star-shaped outline. (MN)
Descriptors: Class Activities, Educational Games, Elementary Secondary Education, Geometry
Peer reviewedGolomb, C. – British Journal of Educational Psychology, 1977
In a study of play activities, 60 middle-class children ages 2.8-5.8 were tested on six object substitution tasks. Three dealt with puzzle games and three with pretence games. Results confirm Sliosberg's original contention that pre-school children discriminate between pretence and realistic games. (Editor/RK)
Descriptors: Children, Childrens Games, Educational Psychology, Experiments
Snoddon, Ruth V.; And Others – School Library Media Activities Monthly, 1987
Descriptions of activities designed to enhance the learning of library and information skills focus on the location of materials (ready-to-use library skills games); finding materials in the card catalog; and Aesop's fables. Games and puzzles are provided. (CLB)
Descriptors: Educational Games, Elementary Secondary Education, Instructional Materials, Learning Activities
School Library Media Activities Monthly, 1987
Several activities, games, and puzzles designed to teach elementary school children how to use a thesaurus are described and copies of worksheets are provided. (CLB)
Descriptors: Educational Games, Elementary Education, Instructional Materials, Learning Activities

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