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Sujeeth Goud Ramagoni – ProQuest LLC, 2024
The rapid evolution of technology and its integration across virtually every field has made computer science (CS) education a crucial component of modern curricula. Despite the increasing demand for CS skills and being the top source of new wage creation in the U.S., CS education remains undervalued and underrepresented in high school systems.…
Descriptors: Teacher Shortage, Computer Science Education, Barriers, Access to Education
Alecia R. Jones – ProQuest LLC, 2024
Adolescent girls face increased pressure to conform to societal standards. As social beings, adolescent girls gravitate to social media as an outlet for peer interaction, community, and validation. Research has found that at the critical age of adolescence, 12-18, girls experience appearance comparison on social media, which can lead to…
Descriptors: Literature Reviews, Adolescents, Females, Self Esteem
Jessie S. Barrot – Language Teaching Research Quarterly, 2024
This paper explores the transformative potential of integrating generative artificial intelligence (AI) technologies, particularly ChatGPT, into second language (L2) writing pedagogy. The paper begins by examining the evolution of L2 writing pedagogy and highlighting the strengths and limitations of each. It then discusses the integration of…
Descriptors: Writing Instruction, Computer Software, Synchronous Communication, Artificial Intelligence
Simon Ashby – Kairaranga, 2024
The purpose of this study is to understand the current situation where practising New Zealand primary educators have utilised ChatGPT. More explicitly, the research considered how educators perceived the beneficial affordances and used them to support their classroom practice. Concurrently, negative implications of use are noted and an attempt to…
Descriptors: Teacher Attitudes, Technology Integration, Artificial Intelligence, Computer Software
Joseph S. Elias – Journal of Chemical Education, 2024
We report the design of a low-cost electrochemical workstation and open-source graphical user interface capable of performing a variety of electrochemical methods in an undergraduate teaching laboratory. The instrument--based on the popular Arduino microcontroller board--can be constructed from common components for $40 USD. The modular design of…
Descriptors: Undergraduate Students, College Science, Laboratory Equipment, Chemistry
Wenhao Wang; Etsuko Kumamoto; Chengjiu Yin – International Educational Data Mining Society, 2024
The e-book system, widely used in learning and teaching, has generated a large amount of log data over time. Researchers analyzing these data have discovered the existence of student's jump back behavior, which is positively correlated with academic achievement. However, they also found that this behavior has the disadvantage of low efficiency. To…
Descriptors: Electronic Books, Natural Language Processing, Artificial Intelligence, Reading
Julianna Washington; Candace Walkington; Taylor Darwin – Grantee Submission, 2024
In this chapter, we explore the use of Augmented Reality (AR) and Virtual Reality (VR) in geometry courses for teachers. There is increasing use of AR and VR technologies, such as AR and VR goggles, in K-12 schools, providing new opportunities for learners to interact with geometry in three-dimensional (3D) environments. These opportunities lead…
Descriptors: Preservice Teacher Education, Preservice Teachers, Inservice Teacher Education, Middle School Teachers
Julianna Washington; Candace Walkington – Grantee Submission, 2024
Recent developments in Augmented Reality (AR) headset technologies have allowed for users to see and manipulate the same 3D hologram at the same time, allowing for collaborative, embodied interactions using gestures and actions. Three-dimensional geometry has traditionally been taught largely through 2D projections of 3D figures on pages or…
Descriptors: Mathematics Instruction, Mathematical Logic, Nonverbal Communication, Computer Simulation
He, Jonathan; Xin, ChunSheng – Journal of Cybersecurity Education, Research and Practice, 2021
Throughout the Internet, many chatbots have been deployed by various organizations to answer questions asked by customers. In recent years, we have been running cybersecurity summer camps for youth. Due to COVID-19, our in-person camp has been changed to virtual camps. As a result, we decided to develop a chatbot to reduce the number of emails,…
Descriptors: Information Security, Computer Security, Computer Software, Summer Programs
Burgos-Videla, Carmen Gloria; Castillo Rojas, Wilson Andrés; López Meneses, Eloy; Martínez, Javiera – Education Sciences, 2021
The objective of this study is to characterize Latent Classes emerging from the analysis of the level of digital competences, use and consumption of applications and/or services through the Internet. For this purpose, the results of the survey Basic Digital Competences (Competencias Básicas Digitales-COBADI®) applied to university students, with…
Descriptors: Foreign Countries, Technological Literacy, Internet, Educational Technology
Solvang, Lorena; Haglund, Jesper – Physics Education, 2021
Recently, GeoGebra, a mathematics education software, has entered the scene of physics education; however, research on how the software can be used to support teaching and learning physics is limited and scattered. The aim of this article is to present a review of the current literature on how GeoGebra can be used to support physics education in…
Descriptors: Physics, Computer Software, Mathematics Instruction, Secondary School Students
Langer, Karin; Lietze, Stefanie; Krizek, Gerd Ch. – European Journal of Open, Distance and E-Learning, 2021
After a discussion about the possibilities and status of augmented reality in education, a good practice example of an augmented reality application is presented. This case study examines the use of an augmented reality app in higher education to support abstract STEM content, such as vectors. Based on this example, the implementation of such apps…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Higher Education
Söylemez, Aydin – Malaysian Online Journal of Educational Technology, 2021
This research investigates the prediction of delaying gratification on game addiction among primary school students who attend the 3rd and 4th-grade. This study, in which the delay of gratification behaviour correlated with game addiction among children, was carried out using a descriptive survey model. The study sample consisted of 318 students…
Descriptors: Delay of Gratification, Computer Games, Addictive Behavior, Elementary School Students
Haas, Alison; Grapin, Scott; Simon, Katie; Llosa, Lorena; Lee, Okhee – Science and Children, 2021
As computational models are becoming more widely used with the release of "A Framework for K-12 Science Education" (NRC 2012) and the "Next Generation Science Standards" ("NGSS"; NGSS Lead States 2013), these models are reshaping the way science is practiced in increasingly diverse classrooms. For students classified…
Descriptors: Science Instruction, English Language Learners, Teaching Methods, Grade 5
Rogerson-Revell, Pamela M. – RELC Journal: A Journal of Language Teaching and Research, 2021
This viewpoint essay considers the current status of computer-assisted pronunciation training (CAPT) before examining some of the current issues and future directions in the field. The underlying premise is the pedagogic potential of CAPT systems and resources for teaching and learning, and the need for greater synergy between technological design…
Descriptors: Computer Assisted Instruction, Pronunciation Instruction, Individualized Instruction, Feedback (Response)

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