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Jiawei Wang; Nur Azlina Mohamed Mokmin; Shaorong Ji – Interactive Learning Environments, 2024
Since the turn of the millennium, virtual reality (VR) has become a popular global research topic. Educators are eager to employ VR for interactive learning, potentially enhancing student engagement and efficiency. Researchers have conducted numerous trials, with students across disciplines achieving notable results, affirming VR's effectiveness,…
Descriptors: College Students, Art Education, Learning Experience, Computer Simulation
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Gurmeet Kaur; Meghna Mehndroo – Journal of Interdisciplinary Studies in Education, 2024
Digital addiction has become an intriguing concern over the recent years because of the rapid explosion of gadgets and other online platforms attracting youth to spend most of their time online. Excessive use of digital platforms has been associated with many psychological issues. The results revealed significant correlations among digital…
Descriptors: Foreign Countries, High School Students, Addictive Behavior, Handheld Devices
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Pasawut Cheerapakorn; Kanitta Hinon; Panita Wannapiroon – International Education Studies, 2024
The Hybrid Project-Based Learning Model on Metaverse to Enhance Collaboration. The concept is based on the integration of hybrid learning, project-based learning, and metaverse. This research has the objective: (1) To study and synthesize the conceptual framework of the hybrid project-based learning model on metaverse to enhance collaboration. (2)…
Descriptors: Blended Learning, Active Learning, Student Projects, Cooperation
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Shihui Feng; Xin Xu; Shanghao Li; Ze Li; David Gibson – Educational Technology Research and Development, 2024
Although the metaverse is a trending topic in several fields, it is not a new concept within the field of education. In this study, we followed the PRISMA framework and identified 37 articles since 2008 that researched the metaverse in education. We critically reviewed these articles, aiming to examine the evolution of the field's conceptual…
Descriptors: Computer Simulation, Technology Uses in Education, Barriers, Technology Integration
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Varun Shenoy; Arjun Kumar Ghimire; Chaya Gopalan – Advances in Physiology Education, 2024
Human anatomy education serves as a gateway for entering the intricacies of health science. Human cadavers have been the gold standard for learning regional and gross anatomy. However, increasing barriers in acquisition, maintenance, and longevity have pushed anatomy education toward technology-based alternatives such as the Anatomage Table (AT),…
Descriptors: Anatomy, Human Body, Computer Simulation, Allied Health Occupations Education
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Atthaphon Wongla; Pinanta Chatwattana – Journal of Education and Learning, 2024
The ILM model to promote creative thinking skills is concerning the application of the concepts of virtual technology in the instruction management, which is consistent and appropriate for learners in the digital age, so that they are able to learn anywhere and anytime by means of the brand-new teaching innovations. The objectives of this research…
Descriptors: Creative Thinking, Thinking Skills, Imagination, Models
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Md Alimul Haque; Shameemul Haque; Sana Zeba; Kailash Kumar; Sultan Ahmad; Moidur Rahman; Senapathy Marisennayya; Laiq Ahmed – E-Learning and Digital Media, 2024
E-Learning Education systems are gaining attention day-to-day because of their inclusive pertinence in the distance education system. Due to COVID-19, the online learning education system has become very popular. Most probably, all education systems have been using the IoT-based E-Learning system to continue the students' education without…
Descriptors: Electronic Learning, Internet, Information Networks, Technology Uses in Education
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Mark A. Elliott; Allan McGroarty; David J. Robertson – British Journal of Educational Psychology, 2024
Background: A volitional help sheet (VHS) is an intervention for promoting implementation intentions. This study was the first to test the effectiveness of a VHS for increasing university students' lecture attendance. Aims: To develop a VHS to increase university students' lecture attendance and test its effectiveness at increasing the proportion…
Descriptors: Synchronous Communication, Electronic Learning, Computer Mediated Communication, Randomized Controlled Trials
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Kingsley Ofosu-Ampong – Discover Education, 2024
Limited studies exist on faculty members or lecturers' perception and behavioural acceptance of artificial intelligence (AI) (e.g. ChatGPT) for their students' benefit. Teachers are the decision-makers for students' teaching and classroom activities. In this regard, the study examined lecturers' use of AI-powered tools and the factors that…
Descriptors: Teaching Methods, Teacher Attitudes, Artificial Intelligence, Foreign Countries
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Ghislain Nono Gueye; Jonathan R. Peterson – Journal of Economic Education, 2024
The authors present a Web application they designed in the R programming language as an experiential learning tool for teaching production theory. The app simulates production decisions where a manager is tasked to find the optimal mixture of inputs through experimentation. Users of the application are instructed to use calculations and intuitions…
Descriptors: Economics Education, Teaching Methods, Computer Oriented Programs, Programming Languages
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Samantha Schauer; Krishna Pakala; Diana Bairaktarova – Advances in Engineering Education, 2024
Traditional office hours are typically poorly attended for a variety of reasons, including the limitations imposed by faculty office space constraints in terms of simultaneous student participation. Virtual office hours are an option for instructors to support their students through a virtual learning environment. Research suggests that virtual…
Descriptors: College Faculty, College Students, Teacher Student Relationship, Academic Support Services
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Michelle R. Kaufman; Xiaobin Zhou; Gayane Yenokyan; Deborah K. Levine; Kate Wright; Maritza Salcido; Michael Garringer; Lori-Ann Palen – Mentoring & Tutoring: Partnership in Learning, 2024
The COVID-19 pandemic prompted many youth mentoring programs to offer digital services (e-mentoring). The sustained success of these efforts depended, in large part, on organizations' digital readiness. Although there are established, broad measures of digital readiness, mentoring organizations have unique requirements for readiness that have not…
Descriptors: Mentors, COVID-19, Pandemics, Technology Integration
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E. Marano; P. M. Newton; Z. Birch; M. Croombs; C. Gilbert; M. J. Draper – Higher Education Quarterly, 2024
Remote or online proctoring (invigilating) is a technology primarily used to improve the integrity of online examinations. The use of remote proctoring increased significantly as the world switched to online assessment during the COVID-19 pandemic. Remote proctoring received negative media attention, including concerns about user privacy,…
Descriptors: Student Experience, Supervision, Distance Education, Technology Uses in Education
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Reynold E. Byers; Craig R. Carter; Yimin Wang – Decision Sciences Journal of Innovative Education, 2024
The advent of the COVID-19 pandemic accelerated the need to conduct synchronous online instruction in which students and faculty were distributed geographically but aggregated digitally onto a single screen on a computer. This approach will likely persist into the future. Thus, a better understanding of how engagement approaches can be adapted to…
Descriptors: Online Courses, Teaching Methods, Instructional Effectiveness, Learner Engagement
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Tianyuan Yang; Baofeng Ren; Chenghao Gu; Boxuan Ma; Shin 'ichi Konomi – International Association for Development of the Information Society, 2024
As education increasingly shifts towards a technology-driven model, artificial intelligence systems like ChatGPT are gaining recognition for their potential to enhance educational support. In university education and MOOC environments, students often select courses that align with their specific needs. During this process, access to information…
Descriptors: Concept Formation, Artificial Intelligence, Computer Uses in Education, MOOCs
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