Publication Date
| In 2026 | 0 |
| Since 2025 | 3303 |
| Since 2022 (last 5 years) | 17058 |
| Since 2017 (last 10 years) | 35902 |
| Since 2007 (last 20 years) | 68649 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Practitioners | 9871 |
| Teachers | 6658 |
| Researchers | 2550 |
| Administrators | 1788 |
| Policymakers | 1061 |
| Students | 678 |
| Media Staff | 652 |
| Parents | 263 |
| Counselors | 125 |
| Community | 101 |
| Support Staff | 62 |
| More ▼ | |
Location
| Australia | 2748 |
| Turkey | 2561 |
| United Kingdom | 2286 |
| Canada | 2237 |
| China | 1577 |
| United States | 1518 |
| Taiwan | 1441 |
| California | 1187 |
| Spain | 1031 |
| Germany | 956 |
| Japan | 876 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 62 |
| Meets WWC Standards with or without Reservations | 81 |
| Does not meet standards | 60 |
Elliott, Haley; Brumbaugh, Klaire – Teaching and Learning in Communication Sciences & Disorders, 2021
Purpose: The purpose of this qualitative study was to document the experience of using a computer-based simulated (Simucase, 2019) learning opportunity in a Master of Science in speech-language pathology program. Method: Focus groups were held utilizing a semi-structured interview format. Themes were identified using a qualitative methodological…
Descriptors: Student Attitudes, Graduate Students, Speech Language Pathology, Educational Technology
Gambo, Omobola; Adelokun, Adedapo; Gambo, Ishaya; Afolayan, Ayobami – Malaysian Online Journal of Educational Technology, 2021
The school system at the university level in developing nations provides the most impactful environment for effective learning and building human capital required for a future-knowledge economy. Unfortunately, less attention is given to the provision of appropriate platforms for the disabled to effectively learn in the university system. Notably,…
Descriptors: Foreign Countries, College Students, Visual Impairments, Technology Uses in Education
Abdusselam, Mustafa Serkan – Shanlax International Journal of Education, 2021
In recent years, growing technology has affected people's communication. Not only speaking and listening but also writing has an important role in communication. Particularly, devices have changed and applications have varied thanks to spreading mobile hardware. The aim of this study is to explore the usage status and preferences of students for…
Descriptors: Preferences, High School Students, College Students, Adolescents
Development of a Computer Program for the Identification Key to Insect Orders (Arthropoda: Hexapoda)
Aydin, Gökhan; Duran, Volkan; Mertol, Hüseyin – International Journal of Curriculum and Instruction, 2021
This study aims to develop a computer program for the identification key to insect orders (Arthropoda: Hexapoda) and to investigate its effectiveness as teaching material. Secondly, this study is aiming at whether this program improves students' computational thinking skills or not longitudinal quasi-experimental design. Firstly, the study is…
Descriptors: Computer Software, Identification, Entomology, Computation
Choi, Doo-Hun; Noh, Ghee-Young – SAGE Open, 2021
The three-dimensional (3D) virtual reality content is widely used for educational and training purposes, and there has been interest in how virtual reality environments influence users' learning effect. Analyzing survey data collected from a game play, this study examined how presence in a 3D virtual reality car driving simulation game impacts…
Descriptors: Transfer of Training, Intention, Computer Simulation, Computer Games
Agbo, Friday Joseph; Sanusi, Ismaila Temitayo; Oyelere, Solomon Sunday; Suhonen, Jarkko – Education Sciences, 2021
This study investigated the role of virtual reality (VR) in computer science (CS) education over the last 10 years by conducting a bibliometric and content analysis of articles related to the use of VR in CS education. A total of 971 articles published in peer-reviewed journals and conferences were collected from Web of Science and Scopus…
Descriptors: Computer Simulation, Computer Science Education, Educational Research, Research Methodology
Al-Hattami, Hamood Mohammed – SAGE Open, 2021
University education in different countries, including Yemen, has the burden of providing the proper supply that meets the job market demands, including information technology (IT). In the accounting education context, the qualification of students to the job market regarding IT is still one of the notable issues that seem to have been overlooked…
Descriptors: College Curriculum, Accounting, Job Skills, Computer Literacy
Uzorka, Afram – Journal of Learning for Development, 2021
Educators are interested in the impact of technology on education and are supported by regulatory bodies promoting technology standards, recruiters seeking teachers with technology skills, legislated technology in the curriculum, and a demand for a technology skilled workforce. In response to the interest in technology in education, and faculty…
Descriptors: College Faculty, Needs, Computer Mediated Communication, Technology Uses in Education
Allcoat, Devon; Hatchard, Tim; Azmat, Freeha; Stansfield, Kim; Watson, Derrick; von Mühlenen, Adrian – Journal of Educational Computing Research, 2021
In recent years Virtual Reality has been revitalized, having gained and lost popularity between the 1960s and 1990s, and is now widely used for entertainment purposes. However, Virtual Reality, along with Mixed Reality and Augmented Reality, has broader application possibilities, thanks to significant advances in technology and accessibility. In…
Descriptors: Computer Simulation, Computer Uses in Education, Educational Experience, College Students
Cesco, Stefano; Zara, Vincenzo; De Toni, Alberto F.; Lugli, Paolo; Betta, Giovanni; Evans, Alexander C. O.; Orzes, Guido – International Journal of Higher Education, 2021
In the last year a new virus (SARS-CoV-2) and the disease caused by it (COVID-19) has quickly spread around the world, leading the World Health Organization to declare a public health emergency and, then, a global pandemic status. The strategies adopted by many countries to reduce the impact of the pandemic were mainly based on social distancing…
Descriptors: COVID-19, Pandemics, Higher Education, School Closing
Tsarapkina, Julia M.; Plahina, Lyudmila N.; Konoplyuk, Natalia V.; Vaganova, Olga I.; Lapshova, Anna V. – Journal of Educational Psychology - Propositos y Representaciones, 2021
The development of modern information and communication technologies leads to the emergence of new requirements for the preparation of bachelors of higher educational institutions. These requirements justify the need for digital competencies. The process of their formation in the conditions of informatization of vocational education is of high…
Descriptors: Undergraduate Students, Student Motivation, Technological Literacy, Competency Based Education
Gregorcic, Bor; Haglund, Jesper – Research in Science Education, 2021
We present and analyze video data of upper secondary school students' engagement with a computer-supported collaborative learning environment that enables them to explore astronomical phenomena (Keplerian motion). The students' activities have an immersive and exploratory character, as students engage in open-ended inquiry and interact physically…
Descriptors: Secondary School Students, Secondary School Science, Astronomy, Cooperative Learning
Lai, Ying-Hsun; Chen, Shih-Yeh; Lai, Chin-Feng; Chang, Yao-Chung; Su, Yu-Sheng – Interactive Learning Environments, 2021
Due to their applications on varied and complex issues, Artificial Intelligence (AI) and Internet of Things (IoT) (collectively, AIoT) have become popular new-generation courses, but the learning of such courses needs to consider actual situations and to analyze complicated problems, making it difficult for students to improve their academic…
Descriptors: Artificial Intelligence, Internet, Computation, Thinking Skills
Pflaumer, Nadine; Knorr, Nancy; Berkling, Kay – British Journal of Educational Technology, 2021
The study presented here was aimed at understanding how teachers go about appropriating technology from the iRead EU Horizon 2020 Project into the classroom. iRead provides an adaptive personalised literacy game called Navigo that is deployed in tablets and intended for regular usage in the elementary school classroom. In our case, the game was…
Descriptors: Foreign Countries, Literacy Education, Educational Games, Elementary Education
Elkiran, Yusuf Mete – Educational Policy Analysis and Strategic Research, 2021
This research aims to determine the relationship between prospective Turkish teachers` public speaking anxiety and digital speaking tendencies. In this context, 181 prospective teachers from different grades studying in the Turkish language teaching program of a state university in the west of Turkey were examined. The relational surveying method,…
Descriptors: Correlation, Preservice Teachers, Undergraduate Students, Student Characteristics

Peer reviewed
Direct link
