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Daniel F. O. Onah; Elaine L. L. Pang; Jane E. Sinclair – Journal of Computing in Higher Education, 2024
Despite the proliferation of massive open online courses (MOOCs) and the impressive levels of enrolment they attract, many participants do not complete these courses. High drop-out has been identified as one of the major problems with existing MOOC formats. Our work addresses two factors relating to non-completion. Firstly, MOOCs require a high…
Descriptors: MOOCs, Self Management, Independent Study, Educational Technology
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Marjahan Begum; Pontus Haglund; Ari Korhonen; Violetta Lonati; Mattia Monga; Filip Strömbäck; Artturi Tilanterä – Informatics in Education, 2024
There can be many reasons why students fail to answer correctly to summative tests in advanced computer science courses: often the cause is a lack of prerequisites or misconceptions about topics presented in previous courses. One of the ITiCSE 2020 working groups investigated the possibility of designing assessments suitable for differentiating…
Descriptors: Foreign Countries, College Students, Prerequisites, Computer Science Education
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Surattana Adipat; Rattanawadee Chotikapanich – Shanlax International Journal of Education, 2024
This study explores the transformative journey of higher education towards smart universities, emphasizing integrating cutting-edge technologies such as augmented reality, virtual reality, artificial intelligence, and biometric systems. This evolution responds to the evolving demands of society, aiming to significantly enhance the educational…
Descriptors: Higher Education, Educational Technology, Technology Uses in Education, Computer Simulation
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Frank Bird; Andew Shlesinger; Kimberly Duhanyan; James K. Luiselli – International Journal of Developmental Disabilities, 2024
Some children with autism spectrum disorder (ASD) experience seizures and associated staring episodes, loss of consciousness, weakened muscle tone, and myoclonic jerking. Data recording of seizure frequency, duration, and co-occurring behavior is necessary to document the effects of anti-epileptic medications, identify contextual influences on…
Descriptors: Children, Autism Spectrum Disorders, Seizures, Health Programs
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Tri Puspa Rinjeni; Nur Aini Rakhmawati; Reny Nadlifatin – Journal of Information Technology Education: Research, 2024
Aim/Purpose: This study identifies gamification element preferences based on Myers-Briggs Type Indicator (MBTI) characteristics. It measures the influence of preferences on learning motivation through a pre-experimental design of one group pre-test post-test. Background: Incorporating information technology in education has led to the introduction…
Descriptors: Foreign Countries, Personality Measures, College Students, Information Systems
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Nanda van der Stap; Theo van den Bogaart; Ebrahim Rahimi; Johan Versendaal – Journal of Computer Assisted Learning, 2024
Background: Online interaction in blended learning is leveraged through social presence and convergence. However, little systematic work currently exists on how researchers have explored these challenges in higher education institutions and no studies have synthesised these challenges. Objectives: The purpose of this study is to give a novel…
Descriptors: Literature Reviews, Blended Learning, Educational Strategies, Peer Relationship
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Qutaiba I. Ali – Discover Education, 2024
This paper contributes to the ongoing efforts aimed at enhancing Outcome-Based Education (OBE) assessment methodologies by addressing some critical gaps and exploring new solutions. Our work focuses on two main areas: firstly, this study proposes an improved assessment method for OBE. It refines traditional approaches by classifying course…
Descriptors: Outcome Based Education, Evaluation Methods, Student Evaluation, Artificial Intelligence
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Jyoti Shaha; Vishwas Badhe; Ramkumar Rajendran – International Association for Development of the Information Society, 2024
Metacognitive strategies play a crucial role in Computer-Based Learning Environments (CBLEs). However, students often struggle to apply these strategies spontaneously during learning. Research demonstrates that metacognitive prompts can effectively guide students' awareness and help them monitor their learning progress, leading to improved…
Descriptors: Metacognition, Electronic Equipment, Problem Solving, Computer Uses in Education
Noelle Brown – ProQuest LLC, 2024
Recognizing the ethical implications of computing, leading computing organizations advise integrating ethics within traditional technical and theoretical courses. Yet, many instructors feel unprepared or unqualified to introduce ethical concepts, fail to see their relevance to technical topics, or lack the time to cover ethics without sacrificing…
Descriptors: Ethics, Computer Science Education, Problem Based Learning, Technological Literacy
Katharine Meyer; Lindsay C. Page; Catherine Mata; Eric N. Smith; B. Tyler Walsh; C. Lindsey Fifield; Michelle Tyson; Amy Eremionkhale; Michael Evans; Shelby Frost; Eye Eoun Jung – Annenberg Institute for School Reform at Brown University, 2024
This study reports on the causal effects of using a non-generative artificial intelligence (AI) chatbot to provide course-specific, proactive outreach and support to students in large-enrollment undergraduate courses. Across both an American Government and Microeconomics course, students randomly assigned to receive chatbot messaging were four…
Descriptors: Synchronous Communication, Computer Software, Performance, Artificial Intelligence
Sarah Winchell Lenhoff; Jeremy Singer – Annenberg Institute for School Reform at Brown University, 2024
How much school students attend is a powerful indicator of their wellbeing and a strong predictor of their future success in school. Prior research has documented the myriad in-school and out-of-school factors that contribute to high levels of student absenteeism, many emerging from the root causes of poverty and disengagement. The shift to online…
Descriptors: COVID-19, Pandemics, Electronic Learning, Distance Education
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Radwan Ali; Dominic Thomas – Journal of Information Technology Education: Innovations in Practice, 2024
Aim/Purpose: The purpose of this paper is to illustrate the integration of emerging technology (ET) integration in the information systems (IS) curriculum. Background: Modernizing the IS curriculum is consistently needed to meet the demands of the workplace. The IS2020 curriculum model recommends adding emerging technology learning into the IS…
Descriptors: Printing, Computer Peripherals, Technology Integration, Technology Uses in Education
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Limin Zhang; Qi Li; Hongjian Cao; Pingzhi Ye; Qian Peng – Early Child Development and Care, 2024
Using data collected during the COVID-19 pandemic from 28,185 families with preschoolers living in Hubei, China, this study examined the relationship between home quarantine duration and preschoolers' sleep problems. In particular, we tested the potential mediating role of child screen usage time and the potential moderating role of real…
Descriptors: Foreign Countries, COVID-19, Pandemics, Sleep
Patrick Ward – ProQuest LLC, 2024
This proposal is to develop a framework for designing a cybersecurity program. The goal of the program is to prepare students graduating from an accredited two-year college for success in cybersecurity careers. Several challenges such as program accreditation, workforce development, and Department of Homeland Security/National Security Agency…
Descriptors: Community Colleges, College Programs, Computer Security, Internet
Esther Putman – ProQuest LLC, 2024
Human space exploration is entering a new era through the design of missions that venture further from earth for longer durations, such as missions to the Moon and Mars. Mission success during long duration exploration missions (LDEM) requires astronauts to flawlessly execute exceptionally complex skills across a multitude of tasks, presenting new…
Descriptors: Computer Simulation, Training, Space Exploration, Skill Development
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