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Angela Chamberlain; Emily D'Arcy; Andrew J. O. Whitehouse; Kerry Wallace; Maya Hayden-Evans; Sonya Girdler; Benjamin Milbourn; Sven Bölte; Kiah Evans – Journal of Autism and Developmental Disorders, 2025
Purpose: The PEDI-CAT (ASD) is used to assess functioning of children and youth on the autism spectrum; however, current psychometric evidence is limited. This study aimed to explore the reliability, validity and acceptability of the PEDI-CAT (ASD) using a large Australian sample. Methods: Caregivers of 134 children and youth on the spectrum…
Descriptors: Autism Spectrum Disorders, Children, Youth, Test Reliability
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Ismail Juma Ismail – International Journal of Educational Management, 2025
Purpose: The current research aims at investigating the mediating effect of electronic word of mouth (eWOM) on the link between entrepreneurial education and choice of the university among students. The main focus of this paper is that when entrepreneurial education is properly-implemented at universities, it leads to several positive outcomes…
Descriptors: Entrepreneurship, Business Education, Marketing, Models
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Anjing Dai; Li Tan – Journal of Engineering Education, 2025
Background: Despite the vital function of engineering and computer science (Eng & CS) to innovation and economic development, retention within Eng & CS programs remains a major challenge in the U.S. educational system. Despite extensive research on influential factors of retention, there is a gap in our understanding of how these factors…
Descriptors: Undergraduate Students, Engineering Education, Computer Science Education, School Holding Power
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Adeyinka Tella; Yusuf Ayodeji Ajani; Aderinola Ololade Dunmade – Journal of Educational Technology Systems, 2025
The study investigated academics' experience using multimedia technologies for online engagements in the era of the new normal in Nigerian library schools. The study adopted a quantitative method approach using a survey design. The sample was drawn using total enumeration, which included all of the 98 respondents (researchers -- the lecturers in…
Descriptors: Foreign Countries, Library Schools, College Faculty, Multimedia Materials
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Ece Avinç; Fatih Dogan – Journal of Interdisciplinary Studies in Education, 2025
Metaverse in education has the potential to transform education by providing students with interactive, immersive and personalized learning experiences. This study examined the impact of Metaverse on the perceptions of pre-service science teachers. The study was designed in two stages. In the first stage, semi-structured preliminary interview…
Descriptors: Preservice Teachers, Science Teachers, Technology Uses in Education, Computer Simulation
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Paola Guerrero-Rodriguez – Computer Assisted Language Learning, 2025
For heritage speakers (HSs), speaking their heritage language (HL) sometimes comes accompanied by HL anxiety and/or lack of confidence in their HL skills Although, HL anxiety and lack of confidence in the HL usually intertwine with few opportunities to use the language and/or being perceived as speakers of a stigmatized variety of the HL, the…
Descriptors: Native Language, Spanish, Self Esteem, Computer Mediated Communication
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Nauryz Kuldanov; Svetlana Balagazova; Kamarsulu Ibrayeva; Aliya Mombek; Zhanbolat Kosherbayev; Nazymgul Bolatkhan – Journal of Educational Computing Research, 2025
The primary aim of this study was to evaluate whether the use of the EmoMusic dataset could enhance first-year students' emotional and musical creativity. A randomized controlled trial was conducted with 128 students. Participants were randomly assigned either to a control group that continued traditional vocal training or to an experimental group…
Descriptors: College Freshmen, Music Education, Creativity, Emotional Response
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Simin Xu; Yanfang Su; Kanglong Liu – Education and Information Technologies, 2025
Despite the well-established importance of feedback in education, the application of Artificial Intelligence (AI)-generated feedback, particularly from language models like ChatGPT, remains understudied in translation education. This study investigates the engagement of Master's students in translation with ChatGPT-generated feedback during their…
Descriptors: Learner Engagement, Artificial Intelligence, Translation, Revision (Written Composition)
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Weijian Yan; Victoria L. Lowell – TechTrends: Linking Research and Practice to Improve Learning, 2025
Virtual Reality (VR) has been utilized in foreign language education for over 50 years, and it has gone through four distinct stages in foreign language education: Two-dimensional (2D) text-based VR, three-dimensional (3D) desktop-based VR, 3D HMD-based VR, and AI-enhanced 3D HMD-based VR. Drawing on relevant studies and examples, this article…
Descriptors: Computer Simulation, Second Language Instruction, Second Language Learning, Artificial Intelligence
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Amedeo Pachera; Stefania Dumbrava; Angela Bonifati; Andrea Mauri – ACM Transactions on Computing Education, 2025
Query languages are the foundations of database teaching and education practices. The broad adoption of graph databases contrasts with the limited research into how they are taught. Contrary to relational databases, graph databases allow navigational queries with higher expressivity and lack an a priori schema. In this article, we design a…
Descriptors: Error Patterns, Graphs, Programming Languages, Databases
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Emmanuel C. Asogwa; Dunka D. Bakwa; Josephine O. Okpe; Jonathan Olelewe Chijioke – African Educational Research Journal, 2025
The integration of Information Technology (IT) in administrative settings has significantly enhanced management efficiency, minimized paperwork, and facilitated faster and more accurate service delivery. Despite these benefits, many administrative officers in higher education institutions still underutilize or neglect the adoption of networking…
Descriptors: College Administration, Administrator Effectiveness, Information Technology, Computer Networks
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Kathleen M. Quinlan; Edd Pitt – Assessment & Evaluation in Higher Education, 2025
Most research on feedback in higher education focuses on evaluative feedback and its recipience, uptake, and enactment. Evaluative feedback information includes judgments, critiques and suggestions for improvement provided by a teacher, peer, self, pre-programmed automatic feedback, or artificial intelligence tutoring systems. In contrast, we…
Descriptors: Feedback (Response), Concept Formation, Higher Education, Health Education
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Anshul Shah; Thomas Rexin; Fatimah Alhumrani; William G. Griswold; Leo Porter; Gerald Soosai Raj – ACM Transactions on Computing Education, 2025
Objectives: The traditional, instructor-led form of live coding has been extensively studied, with findings showing that this form of live coding imparts similar learning to static-code examples. However, a concern with Traditional Live Coding is that it can turn into a passive learning activity for students as they simply observe the instructor…
Descriptors: Computer Science Education, Advanced Courses, Active Learning, Programming
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Bilal Kaya; Ayse Sarpkaya – School Psychology International, 2025
Digital game addiction has become a prevalent issue among adolescents. This study aimed to elucidate both the relationship between digital game addiction severity and academic procrastination, as well as school burnout, and to examine the indirect role of academic procrastination in the connection between digital game addiction severity and school…
Descriptors: Foreign Countries, Adolescents, Grade 7, Grade 8
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HanXi Li; Younghwan Pan – Education and Information Technologies, 2025
This study based on the Hedonic Motivation System Adoption Model (HMSAM), the Expectation Confirmation Model (ECM), and Task Technology Fit (TTF), explores the factors influencing users' continuance intention in gamified learning within metaversity. A total of 286 valid questionnaires were collected using random sampling. The data were analyzed…
Descriptors: Gamification, Technology Uses in Education, Student Motivation, Models
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