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Jakob E. Barnard – ProQuest LLC, 2022
This project examined the adoption of cybersecurity into computing programs within liberal arts programs and whether the rate constitutes an innovative program. The research questions focused on the lived experience existing faculty members have had with the cybersecurity curriculum within liberal arts computing programs. Liberal arts general…
Descriptors: Hermeneutics, Phenomenology, Computer Security, Computer Science Education
Kai Presler-Marshall – ProQuest LLC, 2022
Software engineering is a growing field, with ever-increasing demand for capable engineers who can design, implement, and test the software that is needed for the modern world. With this increasing demand for software engineers, there is a corresponding increase in the demand placed on computer science programs that graduate these engineers.…
Descriptors: Computer Science Education, Automation, Surveys, Computer Software
Dana Anderson – Montessori Life: A Publication of the American Montessori Society, 2024
My personal exploration of how digital technology can support my Montessori practice has been a 20+-year journey. This journey has taken me to many places-- some fascinating, some frustrating. One place I never imagined it would take me (because I didn't even know this place existed) was to a lake in Massachusetts.
Descriptors: Information Technology, Montessori Method, Water, Technology Uses in Education
Ángela González-Villa; Adriana Gewerc – E-Learning and Digital Media, 2024
Social networks are colonised by a culture of confession that turns teenager privacy into a commodity to achieve recognition and social acceptance. This display accelerates the porosity of the boundaries between the public and the private and feeds surveillance capitalism. The aim of this systematic review is to examine the empirical evidence on…
Descriptors: Adolescents, Social Networks, Privacy, Interaction
John Barrow; William Hurst; Joakim Edman; Natasja Ariesen; Caspar Krampe – Education and Information Technologies, 2024
Virtual Reality (VR) involves the coupling of visual communication hardware and software. The technology is capable of offering transformative educational practice and is increasingly being adopted within the biochemistry domain to better understand complex biochemical processes. This article documents a pilot study for the efficacy of VR in…
Descriptors: Computer Simulation, Biochemistry, Science Education, Cytology
Shiv Krishna Madi Reddy; Meng Guo; Long Cai; Ralph E. White – Chemical Engineering Education, 2024
A method is presented which can be used to obtain analytical solutions for boundary value problems (BVPs) using the matrix exponential and Maple. Systems of second order, linear differential equations are expressed as two or more first order equations in matrix form, and their solutions are obtained using the matrix exponential, matrix…
Descriptors: Chemical Engineering, Engineering Education, Computer Software, Mathematics Instruction
Riyan Hidayat; Tay Ying Qi; Putri Nur'Afrina Binti Tajul Ariffin; Mohamad Hafizullah Bin Mohd Hadzri; Lin Mei Chin; Jacqueline Lee Xuan Ning; Nurihan Nasir – International Electronic Journal of Mathematics Education, 2024
In contemporary education, game-based learning (GBL) has become a captivating instructional method applied across various academic subjects, including mathematics. The utilization of online GBL in mathematics education constitutes a segment of the activities that mathematics educators can employ during their lessons to teach students and enhance…
Descriptors: Game Based Learning, Mathematics Education, Age Groups, Literature Reviews
Hyeon-Taek Hong; Seung-Il Song – Journal of Mental Health Research in Intellectual Disabilities, 2024
Introduction: This review aimed to synthesize and review computerized cognitive rehabilitation studies on children with disabilities to confirm their effectiveness. Methods: In 2021, an electronic search of academic articles was performed using PubMed, CINAHL, Science Direct, and Cochrane databases. Results: First, two experienced researchers…
Descriptors: Rehabilitation, Program Effectiveness, Cognitive Development, Cognitive Ability
Hugo Curiel; Emily S. L. Curiel; Santos Villanueva; Carlos Eduardo Garza Ayala; Alexander S. Cadigan – Journal of Applied Behavior Analysis, 2024
This study demonstrates the use of two web-based programs, one to identify video preferences and the other to assess their reinforcing effects. We used the Multiple-Stimulus-Without-Replacement Preference Assessment Tool (MSWO PAT) to identify the video preference hierarchies of seven participants, ages 4-11 years old. We then used a customized…
Descriptors: Web Sites, Computer Software, Video Technology, Visual Aids
Tenko Raykov; Lisa Calvocoressi; Randall E. Schumacker – Measurement: Interdisciplinary Research and Perspectives, 2024
This paper is concerned with the process of selecting between the increasingly popular bi-factor model and the second-order factor model in measurement research. It is indicated that in certain settings widely used in empirical studies, the second-order model is nested in the bi-factor model and obtained from the latter after imposing appropriate…
Descriptors: Factor Analysis, Decision Making, Computer Software, Measurement Techniques
David Chesnet; Clara Solier; Benjamin Bordas; Cyril Perret – Reading and Writing: An Interdisciplinary Journal, 2024
To explore the dynamics of processing in manuscript production, it is necessary to possess a system for recording the writer's graphic activity. This work describes the new version of the Eye and Pen program (version 3.01). In addition to the fact that it is now freely available (https://www.eyeandpen.net), the improvements described focus on its…
Descriptors: Writing Processes, Writing (Composition), Handwriting, Writing Skills
Hanqiang Liu; Xiao Chen; Feng Zhao – Education and Information Technologies, 2024
Massive open online courses (MOOCs) have become one of the most popular ways of learning in recent years due to their flexibility and convenience. However, high dropout rate has become a prominent problem that hinders the further development of MOOCs. Therefore, the prediction of student dropouts is the key to further enhance the MOOCs platform.…
Descriptors: MOOCs, Video Technology, Behavior Patterns, Prediction
Numan Ali; Sehat Ullah; Dawar Khan; Hameedur Rahman; Aftab Alam – Education and Information Technologies, 2024
In virtual laboratories, various cognitive aids are used to improve students' performance and assist them while completing experimental tasks. However, excessive use of cognitive aids in virtual laboratories can lead to a cognitive load on students which affects their performance. In this paper, we proposed the concept of adaptive aids virtual…
Descriptors: Computer Simulation, Chemistry, Laboratory Equipment, Educational Technology
Chih-Pu Dai; Fengfeng Ke; Yanjun Pan; Jewoong Moon; Zhichun Liu – Educational Psychology Review, 2024
Computer-based simulations for learning offer affordances for advanced capabilities and expansive possibilities for knowledge construction and skills application. Virtual agents, when powered by artificial intelligence (AI), can be used to scaffold personalized and adaptive learning processes. However, a synthesis or a systematic evaluation of the…
Descriptors: Computer Simulation, Artificial Intelligence, Educational Technology, Program Effectiveness
Anna Eckerdal; Anders Berglund; Michael Thuné – European Journal of Engineering Education, 2024
Learning in the computer laboratory is an important component when students learn computer programming. In this article, we analyse empirical data on novice students working in pairs in the laboratory. Using an approach inspired by phenomenography and variation theory, we specifically focus on how students' learning of theory and their learning of…
Descriptors: Programming, Theory Practice Relationship, Higher Education, Computer Science Education

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